@skilitics/two-fingers
v0.0.2
Published
Normalize two fingers gestures on the web.
Downloads
3
Keywords
Readme
two-fingers
A package to help you with two fingers gestures on the web.
Original research and code
This is an adaptation of the research, article and code by @danburzo:
TL;DR
Two fingers gestures have become very common on the web, mostly to enable zooming and panning. But they are passed as different events depending on:
- the hardware on which they are performed (trackpad OR touchscreen)
- the OS and browser that interprets them
This package tries to unify these interactions and inconsistencies to expose a single Gesture
object.
Installation
npm i @skilitics/two-fingers
OR
yarn add @skilitics/two-fingers
API
The API takes inspiration from Apple's GestureEvent
specification.
Usage
const myDiv = document.querySelector('#myDiv');
const unregister = twoFingers(myDiv, {
gestureStart: (g) => console.log(`Gesture start. Event: ${g.toString()}`),
gestureChange: (g) => console.log(`Gesture change. Event: ${g.toString()}`),
gestureEnd: (g) => console.log(`Gesture end. Event: ${g.toString()}`),
});
The callbacks are passed an object as argument, that is of the Gesture
TS type:
type Gesture = {
origin: Coords;
translation: Coords;
scale: number;
rotation?: number;
};
type Coords = {
x: number;
y: number;
};
Which means you can use the callback as in this example:
const gestureChange = (g) => {
console.log(g.origin) // { x: number; y: number }
console.log(g.translation) // { x: number; y: number }
console.log(g.scale) // number
console.log(g.rotation) // number
}