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@sigma/layer-webgl

v3.0.0-beta.1

Published

A package to help drawing custom WebGL layers with sigma.js

Downloads

23

Readme

Sigma.js - WebGL layers

This package enables adding custom WebGL layers in sigma.js:

  • WebGLLayerProgram is a tweaked version of the Program abstract class from sigma.js, and it facilitates writing custom programs;
  • bindWebGLLayer allows binding a WebGLLayerProgram to an existing sigma instance, and it returns a cleanup function.

This package also exports some preexisting layers, that render various shapes:

  • createContoursProgram allows rendering contour lines as a background layer, around a set of given nodes, with one or multiple levels, and with of without fixed width levels separations.

How to use

Within your application that uses sigma.js, you can use @sigma/layer-webgl as following:

import { createContoursProgram } from "@sigma/layer-webgl";

const graph = new Graph();
graph.addNode("john", {
  x: 0,
  y: 0,
  size: 4,
  label: "John",
});
graph.addNode("jack", {
  x: 10,
  y: 20,
  size: 8,
  label: "Jack",
});
graph.addEdge("jack", "john");

const renderer = new Sigma(graph, container);

// Bind a custom layer to the renderer:
bindWebGLLayer("metaballs", renderer, createContoursProgram(graph.nodes()));

Please check the related Storybook for more advanced examples.