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@seregpie/three.text-texture

v3.2.1

Published

A texture with the drawn text.

Downloads

2,375

Readme

THREE.TextTexture

class THREE.TextTexture extends THREE.Texture

A texture with the drawn text.

setup

npm

npm i @seregpie/three.text-texture

import TextTexture from '@seregpie/three.text-texture';

browser

<script src="https://unpkg.com/three"></script>
<script src="https://unpkg.com/@seregpie/three.text-texture"></script>

The class is globally available as THREE.TextTexture.

usage

let texture = new THREE.TextTexture({
  alignment: 'left',
  color: '#24ff00',
  fontFamily: '"Times New Roman", Times, serif',
  fontSize: 32,
  fontStyle: 'italic',
  text: [
    'Twinkle, twinkle, little star,',
    'How I wonder what you are!',
    'Up above the world so high,',
    'Like a diamond in the sky.',
  ].join('\n'),
});
let material = new THREE.SpriteMaterial({map: texture});
let sprite = new THREE.Sprite(material);
texture.redraw();
sprite.scale.setY(texture.height / texture.width);
scene.add(sprite);

Update the texture.

texture.fontFamily = 'Arial, Helvetica, sans-serif';
texture.fontStyle = 'normal';
texture.text = [
  'When this blazing sun is gone,',
  'When he nothing shines upon,',
  'Then you show your little light,',
  'Twinkle, twinkle, through the night.',
].join('\n');
texture.redraw();
sprite.scale.setY(texture.height / texture.width);

members

constructor

new THREE.TextTexture({
  alignment: 'center',
  backgroundColor = 'rgba(0,0,0,0)',
  color: '#fff',
  fontFamily: 'sans-serif',
  fontSize: 16,
  fontStyle: 'normal',
  fontVariant: 'normal',
  fontWeight: 'normal',
  lineGap: 0.25,
  padding: 0.5,
  strokeColor: '#fff',
  strokeWidth: 0,
  text: '',
})

| argument | description | | ---: | :--- | | alignment | The horizontal text alignment. Possible values are 'center', 'left' and 'right'. | | backgroundColor | The background color. | | color | The color. | | fontFamily | The font family. | | fontSize | The font size. | | fontStyle | The font style. | | fontVariant | The font variant. | | fontWeight | The font weight. | | lineGap | The vertical distance between the text lines. The value is relative to the font size. | | padding | The space around the text. The value is relative to the font size. | | strokeColor | The stroke color. | | strokeWidth | The stroke width. The value is relative to the font size. | | text | The text. |

properties

.isTextTexture = true

Used to check whether this is an instance of TextTexture.


.text

.fontFamily

.fontSize

.fontWeight

.fontVariant

.fontStyle

.color

.strokeWidth

.strokeColor

.alignment

.lineGap

.padding

.backgroundColor


.lines

read-only

The text split by the new line character.


.font

read-only

The font specification using the CSS value syntax.


.width

read-only

The width of the image.


.height

read-only

The height of the image.


.pixelRatio = 1

The pixel ratio of the image.

methods

.redraw()

Redraws the image.


.checkFontFace()

Checks whether the font face has been loaded and is available.

Returns a boolean.


.loadFontFace()

Forces the font face to be loaded.

Returns a promise.


.setOptimalPixelRatio(object, renderer, camera)

Set the optimal pixel ratio depending on the distance of the object to the camera and the size of the renderer DOM element.

| argument | description | | ---: | :--- | | object | An instance of THREE.Object3D. | | renderer | A renderer. | | camera | An instance of THREE.Camera. |

see also