npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@safer-bwd/mongoose-state-machine

v0.4.3

Published

A Mongoose plugin that implements a state machine into a schema

Downloads

18

Readme

@safer-bwd/mongoose-state-machine

Build Status

A Mongoose plugin that implement a state machine into a Mongoose schema.

The plugin is based on javascript-state-machine.

Install

npm install @safer-bwd/mongoose-state-machine --save

Options

  • stateMachine Object The state machine declaration object (javascript-state-machine)
  • fieldName string The name of the schema field that stores the current state (optional, default status)

Usage

First you need to declare a schema and extend it using the plugin.

Important: The following schema paths cannot be used: state, is, can, cannot, transitions, allTransitions, allStates and transitions names. Because they conflict with javascript-state-machine

import mongoose from 'mongoose';
import stateMachinePlugin from '@safer-bwd/mongoose-state-machine';

// schema declaration
const matterSchema = new mongoose.Schema({ 
  matterState: String // field for storing state 
});

// state machine declaration
const stateMachine = {
  init: 'solid',
  transitions: [
    { name: 'melt', from: 'solid', to: 'liquid' },
    { name: 'freeze', from: 'liquid', to: 'solid' },
    { name: 'vaporize', from: 'liquid', to: 'gas' },
    { name: 'condense', from: 'gas', to: 'liquid' }
  ],
  methods: {
    onMelt() { console.log('I melted') },
    onFreeze() { console.log('I froze') },
    onVaporize() { console.log('I vaporized') },
    onCondense() { console.log('I condensed') }
  }
};

// extend schema with the plugin
matterSchema.plugin(stateMachinePlugin, { 
  fieldName: 'matterState', 
  stateMachine 
});
  
const Matter = mongoose.model('Matter', schema);

Now you can use javascript-state-machine API after created or retrieved a document from a database.

Important: The plugin does not manipulate data in a database. To save state in the database you need to use Mongoose API.

// create document
const matter = new Matter();
matter.matterState;   // solid (init state);
matter.is('solid');   // true
matter.is('liquid');  // false
matter.can('melt');   // true
matter.can('freeze'); // false

// transition
matter.melt();        // I melted!
matter.matterState;   // liquid 
await matter.save();  // save state

// retrieving from a database
const found = Matter.findById(matter.id);
found.matterState;  // liquid;
found.vaporize();   // I vaporized!
found.matterState;  // gas
found.melt();       // throw error

matter.matterState = 'solid'; // gas (no effect!)