@rotorsoft/esml
v0.4.3
Published
Event Storming Modeling Language
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ESML
ESML, which stands for Event Storming Modeling Language
, aims to create a user-friendly JSON schema that accurately describes the components of Event Storming Models with a level of detail that enables precise rendering of diagrams.
Instructions
- Start by specifying the system or domain you want to model (e.g., banking system, e-commerce platform, healthcare system).
- Identify the key entities or aggregates in the system. For each aggregate:
- Specify the commands it can handle (e.g., CreateAccount, PlaceOrder).
- Specify the events it can emit (e.g., AccountCreated, OrderPlaced).
- Define the actors or users interacting with the system. For each command:
- Specify the actors
- Specify the projectors they read for retrieving information (e.g., ViewAccountBalance, ViewOrderStatus).
- Determine the contexts in the system. A context is a grouping of related aggregates, actors, and policies. Specify the artifacts included in each context.
- Define the policies that govern the behavior of the system. For each policy:
- Specify the events it can handle (e.g., HandleOrderCancelled, HandlePaymentReceived).
- Specify the commands it can invoke (e.g., ProcessOrder, RefundPayment).
API
To render the SVG model
esml(code: string, scale: number) => { error?: Error; svg?: string; width?: number; height?: number };
To embed the canvas in your HTML document
type Options = { SCALE: number; WIDTH: number; HEIGHT: number; coordsSpan?: HTMLSpanElement; zoomSpan?: HTMLSpanElement; fitBtn?: HTMLButtonElement; }; type State = { code: string; x?: number; y?: number; zoom?: number; }; const canvas = new Canvas(document: Document, container: HTMLDivElement, options?: Options); canvas.on("transformed", e => { console.log(e); }); const error = canvas.render({ code, x, y, zoom }); if(error) console.log(error);
Playground
Enjoy playing with ESML at Playground
CDN
- https://cdn.jsdelivr.net/npm/@rotorsoft/esml/docs/esml.min.js
- https://unpkg.com/@rotorsoft/esml/docs/esml.js