@react-three/lightmap
v0.0.8
Published
In-browser lightmap/AO baker for react-three-fiber and ThreeJS
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Readme
@react-three/lightmap
In-browser lightmap and ambient occlusion (AO map) baker for react-three-fiber and ThreeJS.
Example:
<Lightmap>
<mesh position={[0, 0, 0]} castShadow receiveShadow>
<boxBufferGeometry attach="geometry" args={[3, 3, 1]} />
<meshStandardMaterial attach="material" color="#ff6080" />
</mesh>
<mesh position={[0, 0, 1.8]} castShadow receiveShadow>
<boxBufferGeometry attach="geometry" args={[2, 2, 2]} />
<meshStandardMaterial attach="material" color="#4080ff" />
</mesh>
</Lightmap>
Try it in this editable sandbox.
NOTE: if you are using mode="legacy"
on your <Canvas>
tag please add legacySuspense
flag to the lightmap, otherwise it will not wait until your scene content is fully loaded. This is not an issue in most situations, unless you have explicitly set the mode prop on <Canvas>
.
Local Development
git clone [email protected]:pmndrs/react-three-lightmap.git
cd react-three-lightmap
yarn
yarn storybook
Notes
Based on original experimental implementation by @unframework.