npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@react-three/lightmap

v0.0.8

Published

In-browser lightmap/AO baker for react-three-fiber and ThreeJS

Downloads

254

Readme

@react-three/lightmap

In-browser lightmap and ambient occlusion (AO map) baker for react-three-fiber and ThreeJS.

example screenshot of lightmap baker output

Example:

<Lightmap>
  <mesh position={[0, 0, 0]} castShadow receiveShadow>
    <boxBufferGeometry attach="geometry" args={[3, 3, 1]} />
    <meshStandardMaterial attach="material" color="#ff6080" />
  </mesh>

  <mesh position={[0, 0, 1.8]} castShadow receiveShadow>
    <boxBufferGeometry attach="geometry" args={[2, 2, 2]} />
    <meshStandardMaterial attach="material" color="#4080ff" />
  </mesh>
</Lightmap>

Try it in this editable sandbox.

NOTE: if you are using mode="legacy" on your <Canvas> tag please add legacySuspense flag to the lightmap, otherwise it will not wait until your scene content is fully loaded. This is not an issue in most situations, unless you have explicitly set the mode prop on <Canvas>.

Local Development

git clone [email protected]:pmndrs/react-three-lightmap.git
cd react-three-lightmap
yarn
yarn storybook

Notes

Based on original experimental implementation by @unframework.