@rbxts/deep-equal
v0.8.1
Published
Recursive comparator for ROBLOX projects.
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Readme
Recursive comparator for ROBLOX projects.
Demo
import { deepEqual } from "@rbxts/deep-equal";
const result = deepEqual([1,2,3], [1,2,4]);
warn(result);
Installation
Install deep-equal
with your preferred package manager.
npm
npm install @rbxts/deep-equal
pnpm
pnpm add @rbxts/deep-equal
yarn
yarn add @rbxts/deep-equal
Overview
deep-equal is an implementation of the common recrusive comparator, but for roblox projects.
Since roblox tables
are typically compared by reference, utilizing deep-equal allows you
to compare them by nested values, and get specific failure data on where the comparison failed.
deep-equal is also able to differentiate between arrays and non-array tables, so your comparisons on two arrays can be more array specific.
[!NOTE] deep-equal is built to primarily be used as an implementor of deep equal algorithms for other assertion libraries, or more complex validation systems.
That's why failures return an object of specific failure data, instead of throwing an error.
Usage
Basic Usage
Common Types
Strings
deepEqual("daymon", "michael");
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: "daymon",
* rightValue: "michael"
* }
*/
Numbers
deepEqual(5, 10);
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: 5,
* rightValue: 10
* }
*/
Booleans
deepEqual(true, false);
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: true,
* rightValue: false
* }
*/
Different Types
deepEqual(5, "5");
/**
* {
* failType: FailureType.DIFFERENT_TYPES,
* leftValue: 5,
* leftType: "number",
* rightValue: "5",
* rightType: "string"
* }
*/
Arrays
deepEqual([1,2,3], [1,2,4]);
/**
* {
* failType: FailureType.MISSING_ARRAY_VALUE,
* leftValue: [1,2,3],
* rightValue: [1,2,4],
* leftMissing: [4],
* rightMissing: [3]
* }
*/
Tables
Different Property Values
deepEqual({
name: "daymon",
age: 100
}, {
name: "daymon",
age: 200
});
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: 100,
* rightValue: 200,
* path: "age"
* }
*/
Missing Array Values
deepEqual({
name: "daymon",
cars: ["Tesla", "Civic"]
}, {
name: "daymon",
cars: ["Tesla"]
});
/**
* {
* failType: FailureType.MISSING_ARRAY_VALUE,
* leftValue: ["Tesla", "Civic"],
* rightValue: ["Tesla"],
* rightMissing: ["Civic"],
* path: "cars"
* }
*/
Missing Properties
deepEqual({
name: "daymon",
age: 100
}, {
name: "daymon",
});
/**
* {
* failType: FailureType.MISSING,
* leftValue: 100,
* rightValue: undefined,
* path: "age"
* }
*/
Nested Tables
deepEqual({
name: "daymon",
details: {
origin: {
city: "Kansas City",
state: "MO"
}
}
}, {
name: "daymon",
details: {
origin: {
city: "Kansas City",
state: "KS"
}
}
});
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: "MO",
* rightValue: "KS",
* path: "details.origin.state"
* }
*/
Roblox Types
Roblox types can be split into two categories: ones that are compared by value and ones that are compared by reference.
Value Types
deepEqual(new Vector3(1,2,3), new Vector3(1,2,3)); // pass
deepEqual(new Vector3(1,2,3), new Vector3(2,4,6));
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: (1, 2, 3),
* rightValue: (2, 4, 6)
* }
*/
Reference Types
[!TIP] You can provide custom comparators for comparing reference types.
deepEqual(new OverlapParams(), new OverlapParams());
/**
* {
* failType: FailureType.DIFFERENT_REFERENCE,
* leftValue: "OverlapParams{...}",
* rightValue: "OverlapParams{...}"
* }
*/
Configuration
You can optionally provide some configuration in your calls to deep-equal, or set them at the global level.
Ignoring Types
An array of types to ignore.
deepEqual({
name: "daymon",
position: new Vector3(1,2,3),
cars: ["Tesla", "Civic"]
}, {
name: "daymon",
position: new Vector3(2,4,6),
cars: ["Tesla"]
}, { ignore: ["Vector3"] });
/**
* {
* failType: FailureType.MISSING_ARRAY_VALUE,
* leftValue: ["Tesla", "Civic"],
* rightValue: ["Tesla"],
* rightMissing: ["Civic"],
* path: "cars"
* }
*/
When the left
or right
is any of these types,
it will be skipped; effectively "ignoring" it for the
purposes of checking if two objects are equal.
Reference Only
An array of types to only compare by reference.
deepEqual(new Vector3(1,2,3), new Vector3(2,4,6), { referenceOnly: ["Vector3"] });
/**
* {
* failType: FailureType.DIFFERENT_REFERENCE,
* leftValue: (1, 2, 3),
* rightValue: (2, 4, 6)
* }
*/
Some roblox types are compared by value instead of reference. Adding
said types to this array will instead force them to be compared by reference instead, with a FailureType.DIFFERENT_REFERENCE
failure type attached.
Check Right Missing
Check for missing values from the right in comparison to the left.
deepEqual({
name: "daymon",
cars: ["Tesla", "Civic"]
}, {
name: "daymon",
cars: ["Tesla", "Mustang"]
}, { rightMissing: true });
/**
* {
* failType: FailureType.MISSING_ARRAY_VALUE,
* leftValue: ["Tesla", "Civic"],
* rightValue: ["Tesla", "Mustang"],
* leftMissing: ["Mustang"]
* rightMissing: ["Civic"],
* path: "cars"
* }
*/
Since this setting is enabled by default, its usage is primarily for disabling it when you only want to check certain values- while ignoring others.
deepEqual({
name: "daymon",
details: {
origin: {
city: "Kansas City",
state: "MO"
}
}
}, {
details: {
origin: {
state: "KS"
}
}
}, { rightMissing: false });
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: "MO",
* rightValue: "KS",
* path: "details.origin.state"
* }
*/
Compare Arrays In-Order
Compares arrays in order instead of by missing.
deepEqual({
name: "daymon",
cars: ["Tesla", "Civic"]
}, {
name: "daymon",
cars: ["Tesla"]
});
/**
* {
* failType: FailureType.DIFFERENT_VALUES,
* leftValue: "Civic",
* rightValue: undefined,
* path: "cars.[1]"
* }
*/
By default, arrays are looked at in their entirety and a
list of elements missing from either (depending on if
checkRightMissing
is enabled) is provided.
You can enable inOrder
to instead throw at the first failure,
with data pertaining to where the failure occurred.
Useful when working with arrays of complex types, or when you want to assert that an array is "exactly in order".
Custom Comparators
If you want to provide your own behavior for certain types (like reference types) or override existing behavior, you can provide your own methods for certain types.
const checkInstance: CustomChecker<"Instance"> = (config, left, right) => {
if(left.Name === right.Name) return Option.none();
return return Option.some({
failType: FailureType.DIFFERENT_VALUES,
leftValue: left.Name,
rightValue: right.Name,
leftMissing: [],
rightMissing: [],
leftType: "Instance",
rightType: "Instance",
path: "",
});
};
deepEqual(Workspace.Part1, Workspace.Part2, {
customCheckers: {
Instance: checkInstance
}
});
![TIP] By default, deep-equal provides some checkers for certain reference types out of the box that are already attached to the default config!
Take a look at the checkers directory to see which types, and further examples of custom comparators.
Setting Global Configuration
If you have configurations you want to apply to all usages of deep-equal, you can set a global configuration.
setDefaultDeepEqualConfig({
customCheckers: {
Instance: checkInstance
}
});
deepEqual(Workspace.Part1, Workspace.Part2); // inherits the default config
[!WARNING]
setDefaultDeepEqualConfig
replaces any previously set default config- it does not merge them.You can use the provided
getDefaultDeepEqualConfig
andmergeConfigs
functions to add this behavior on your own, but the default config is not intended to be used in such a way- which is why this behavior is not provided out of the box.
Roadmap
- Provide better circular reference identification in the failure data.
- Provide a support library for deep
Instance
comparators. - Implement workflow for test coverage.
- Implement tests for provided comparators.
- Add workflow for checking API diff and version bumping according to semver.
- Add note in contributing about checking the api diff.
Contributing
If you're interested in contributing to deep-equal, give the CONTRIBUTING doc a read.