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@randy-ang/react-media-match

v1.10.3

Published

React made responsible

Downloads

6

Readme

react-media-match

Build Status coverage-badge NPM version bundle size downloads Greenkeeper badge

Media targets and "sensors" are not toys - they define the state of your Application. Like the Finite State Machine state. Thus - firstly don't mix conserns, and secondary - handle it as a whole.

  • 🐍 mobile-first "gap-less", and (!)bug-less approach.
  • 💻 SSR friendly. Customize the target rendering mode and SSR for any device.
  • 💡 Provides Media Matchers to render Components and Media Pickers to pick a value depending on the current media.
  • 🎣 Provide hooks interface for pickers
  • 🧠 Good typing out of the box - written in TypeScript
  • 🚀 more performant than usual - there is only one top level query
  • 🧨 Controllable matchers

Usage

npm install react-media-match

yarn add react-media-match

The core idea is to use object hashes to define how something should look on all targets, protecting from wide bug variations and making everything more declarative and readable.

// MediaMatcher defines a "fork" for all media targets __simultaneously__ - coherence and collocation

<MediaMatcher
    mobile={"render for mobile"}
    // tablet={"tablet"} // mobile will be rendered for a "skipped" tablet - "pick value to the left"
    desktop={"render desktop"}
/>
  • You shall never mix size and orientation, hover and reduced-motion - they are different slices of a one big state.
  • For the every case you might have two or more intervals - mobile/tablet/desktop, or portrait/landscape, or hover/no-hover, and visa versa.
  • Every matcher should match only one consern, and every matcher should handle all possible variations simultaneously - situation when you forgot to handle some edge case is just not possible.

Sandbox

https://codesandbox.io/s/o7q3zlo0n9

Concepts

Just:

  • Define once all your media queries (2-3-4 usual), and then use them simultaneously!
  • Define how application should look like on all resolutions.

Each Media Query is responsible only for a single dimension - width, height or orientation.

  • If you have defined what Query should render on mobile, but not everything else - it will always use mobile.
  • defined mobile and desktop, but not tablet or laptop? It will use "value to the left".

Pick value to the left is the core concept. It protects you from mistakes, and allows to skip intermediate resolutions, if they should inherit styles from "lesser" query.

If you need to respond to screen size and orientation - create 2 separate matchers, and work with them - separately!

import { MediaMatcher, ProvideMediaMatchers } from "react-media-match";

// this component will calculate all Media's and put data into the React Context
// if you will not provide it - values would be caclucaed only once, on the application start
// keep in mind - some values (like hoverability) could not change, and it's legal to skip some providers.
<ProvideMediaMatchers> 
    <MediaMatcher
        mobile={"render for mobile"}
        // tablet={"tablet"} // mobile will be rendered for "skipped" tablet
        desktop={"render desktop"}
    />
    <MediaMatcher
        mobile={"render for mobile"}
        tablet={null} // nothing will be rendered for tablet, as long you clearly "defined" it
        desktop={"render desktop"}
    />
    
    // there are also "Range" Components
    <Above mobile>will be rendered on tablet and desktop</Above>
    <Below desktop>will be rendered on mobile and tablet</Above>
    <Below including desktop>will be rendered on mobile, tablet and desktop</Above>

    <MediaMatches> // will provide matches information via render-props
        {matches => (
            <span> testing {
                // pick matching values
                pickMatch(matches, {
                    mobile: "mobile",
                    // tablet: "tablet", // the same rules are applied here
                    desktop: "desktop",
                })
            }</span>
        )}
    </MediaMatches>

    <MediaMatches> // will provide matches information via render-props
       {(_,pickThisMatch) => ( // you can get pickMatch from MediaMatches
           <span> testing {
               // pick matching values, there is no need to provide "matches"
               pickThisMatch({
                   mobile: "mobile",
                   // tablet: "tablet", // the same rules are applied here
                   desktop: "desktop",
               })
           }</span>
       )}
    </MediaMatches>
    
    // there is also "hooks" API for pickMatch
</ProvideMediaMatchers>

PS: Don’t forget to wrap all this with ProvideMediaMatchers - without it MediaMatches will always picks the "last" branch.

API

react-media-match provides an API for "default" queries, and a factory method to create custom media queries.

  • createMediaMatcher(breakPoints: { key: string }) - factory for a new API for provided breakpoints. The object with following keys will be returned:
    • pickMatch
    • useMedia
    • Matches
    • Matcher
    • Provider
    • Mock
    • SSR
    • Consumer

Default API

There is also pre-exported API for default breakpoints - mobile, tablet, desktop

  • pickMatch(mediaMatches, matchers) - function, returns value from matchers matching matchers.

  • useMatch(matchers) - hook, returns value from matchers matching matches. This call is equal to pickMatch with autowired context.

  • ProvideMediaMatchers - component, calculates media queries and stores them in context.

  • MediaMatches - component, returns current matchers as a render prop

  • MediaMatcher - component, renders path for active match

  • Above - component, renders children above specified point. Or including specified point if including prop is set.

  • Below - component, renders children below specified point. Or including specified point if including prop is set.

  • MediaServerRender - component, helps render server-size

  • MediaConsumer - React Context Consumer

Example

  • Define secondary Query for orientation
import { createMediaMatcher } from "react-media-match";

 const Orientation = createMediaMatcher({
   portrait: "(orientation: portrait)",
   landscape: "(orientation: landscape)"
 });

 <Orientation.Match
   portrait="One"
   landscape="Second"
 />

Usage with hooks

Keep in mind - only value picker should be used as a hook, the render selection should be declarative and use MediaMatcher.

const MyComponent = ({shortName, name}) => {
  const title = useMedia({
    mobile: shortName,
    tablet: name,
  });
  
  return <span>Hello {title}</span>
}

Usage in life cycle events

Requires React16.6+

import {MediaConsumer, pickMatch} from 'react-media-match';
// use createMediaMatcher to create your own matches

class App extends React.Component {
  
  // provide Consumer as a contextType
  static contextType = MediaConsumer;
  
  componentDidMount() {
    // use `pickMatch` matching the consumer
    pickMatch(this.context, {
      mobile: 'a',
      tablet: 'b'
    })
  }
}

Top level provider

If you want to react to a media change you have to wrap your application with ProvideMediaMatchers. But if you don't - you might skip this moment.

For example - media for "device pointer type"

Mobile phones(touch devices) don't have "hover" effects, while the onces with mouse - do support it. More of it - this could not be changed in runtime - device type is constant.

This information might be quite important - for example you might control autoFocus, as long as auto-focusing input on a touch device would open a virtual keyboard(consuming 50% of the screen), which may be not desired.

In this case you might omit ProvideMediaMatchers and use default values, which would be computed on start time.

const HoverMedia = createMediaMatcher({
  touchDevice: "(hover: none)",
  mouseDevice: "(hover: hover)",
});

const MyComponent = () => {
  const autoFocus = HoverMedia.useMedia({
    touchDevice: false,
    mouseDevice: true,
  });
  
  return <input autoFocus={autoFocus}/>
}

Server-Side Rendering

There is no way to support MediaQuery on the Server Side, so the only way to generate the expected result is to mock a predicted device.

We are providing a special component which will mock data only on server size, and compare predicted media on componentMount on client size.

It also has a special prop hydrated which will lead to forced react tree remount in case prediction was wrong, and rendered tree will not match hydrated one. (use only in case of ReactDOM.hydrated)

import { MediaMatcher, MediaServerRender } from "react-media-match";

<MediaServerRender predicted="desktop" hydrated>
    <MediaMatcher
        mobile={"render for mobile"}
        // tablet={"tablet"} // mobile will be rendered for "skipped" tablet
        desktop={"render desktop"}
    />
</MediaServerRender>

If prediction has failed - it will inform you, and might help to mitigate rendering issues.

How to predict a device type

You may use ua-parser-js, to detect device type, and pick desired screen resolution, or use react-ugent to make it a bit more declarative.

Non media based matches

Define query based on user settings

import { MediaMock, ProvideMediaMatchers } from "react-media-match";

// override all the data
<ProvideMediaMatchers state={{mobile:true, tablet:false, desktop:false}}>
   ....
</ProvideMediaMatchers>

<MediaMock mobile>
    ....
</MediaMock>

<Orientation.Mock portrait>
    ....
</Orientation.Mock>

Testing and Mocking

Just provide state for ProvideMediaMatchers, and it will control all the nested matchers. Could be used to provide not media-based rules.

  • ProvideMediaMatchers has a state parameter, and you might specify it override any information, and control all the nested matchers.
  • MediaMock will completely mock media settings.

Both mocks are not working for Inline component.

Testing and mocking are related to SSR rendering, and you may use MediaServerRender for tests and Mocks for SSR as well.

See also

Articles

License

MIT