@pryme8/scrolls.js
v1.1.3
Published
Universal DOM Scrolling Animation Callback Engine
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Readme
📜 scrolls.js 📜
Universal DOM Scrolling Animation Callback Engine
Live Example
https://pryme8.github.io/scrolls.js/
Download
You can grab the js file from the GitHub src folder https://raw.githubusercontent.com/Pryme8/scrolls.js/master/src/scrolls.js
Do an CLI install
npm i @pryme8/scroll.js
This is not for running on a node, but rather should have its src included through the following install directions.
Get from a CDN
Full https://cdn.jsdelivr.net/npm/@pryme8/scrolls.js/src/scrolls.js
Min https://cdn.jsdelivr.net/npm/@pryme8/scrolls.js/src/scrolls.min.js
Installation
Include the core library in your Web Document:
<script src="scroll.js"></script>
And you're all set!
Usage
Initialize the Scroll Object
<script>
window.addEventListener('DOMContentLoaded', ()=>{
let scroll = new Scroll()
console.log("Scroll Started!", scroll)
</script>
Next you need to create a Flag
<script>
window.addEventListener('DOMContentLoaded', ()=>{
let flag = scroll.addFlag(document.getElementById('current-value'), {
start:0,
duration:120
})
console.log(flag)
</script>
You are now all set! Create as many flags as you want until you see a performance drop on the page.
Check the Examples for ideas on how to use the Scroll Engine!
Targets
Targets can be any Javascript Object, Dom Element etc.
Arguments
When creating a flag you have a few arguments are your disposal use these to change the way the flag behaves.
start:Number
The pxl value of the start of the flag
duration:Number
The pxl value of the length of the flag
callback:function
The callback must have the constructors of (value,target) how you handle those values is completly up to you. For example a valid callback value would be: (value,target)=>{console.log(value)}
startDirty:Boolean
Marks the flag dirty if true and updates upon initilization
debug:Boolean
Creates DOM element to show the flag, to help with page design.
###TODO
- Single Direction Animations
- Event Listeners for when the Trigger has been entered and left. Progress is kinda built into the callback structure.
Presented by DigitalOrigami.
Created by Pryme8.
Readme written with StackEdit.