@provableio/provable-core
v1.0.0
Published
This is a random number generator core library that uses various hashing functions, byte generation, and other utilities. The generator can produce both floating-point and integer numbers with configurable settings.
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Provable.IO Core Library
This is a random number generator core library that uses various hashing functions, byte generation, and other utilities. The generator can produce both floating-point and integer numbers with configurable settings.
Installation
- Clone the repository or download the source code.
- Install the dependencies by running
yarn install
in the project directory.
Usage
Import the generator function in your project:
const { Provable, HashChain, HashSeries, utils } = require("@provableio/provable-core");
Create an instance of the generator with your desired configuration:
const config = {
serverSeed: "your-server-seed",
clientSeed: "your-client-seed",
nonce: 0,
cursor: 0,
}
const generator = Provable(
(state) => { /* do somthing */ },
config
);
The config
object contains the following properties:
serverSeed
(string): The server seed used for generating random numbers.clientSeed
(string): The client seed used for generating random numbers.nonce
(number): The current nonce value.cursor
(number): The current cursor value.
Available methods
The Provable instance has the following methods:
next(salt, clientSeed)
Returns an object containing the next clientSeed
and serverSeed
values based on the provided salt
and clientSeed
values. If clientSeed
is not provided, it will be generated using the md5
hashing function.
const nextValues = generator.next("salt-value");
console.log(nextValues); // { clientSeed: "generated-client-seed", serverSeed: "generated-server-seed" }
state()
Returns the current configuration object.
const currentConfig = generator.state();
console.log(currentConfig); // { clientSeed: "your-client-seed", serverSeed: "your-server-seed", nonce: 0, emit: [Function: emit] }
floats(count)
Generates count
number of random floating-point numbers using the configured generator. The count
argument is optional and defaults to 1
.
const randomFloats = generator.floats(5);
console.log(randomFloats); // [0.123456789, 0.234567890, 0.345678901, 0.4567890123, 0.56789012345]
The generator's configuration is updated after generating the random numbers, and the nonce
value is incremented. If an emit
callback function is provided, it will be called with the updated configuration.
ints(count, max, min)
Generates count
number of random integer numbers within the range of min
and max
(inclusive) using the configured generator. The count
, max
, and min
arguments are optional and default to 1
, 100
, and 0
, respectively.
const randomInts = generator.ints(10, 50, -25);
console.log(randomInts); // [-25, -24, -23, -22, -21, -20, -19, -18, -17, -16]
The generator's configuration is updated after generating the random numbers, and the nonce
value is incremented. If an emit
callback function is provided, it will be called with the updated configuration.
tick()
Increments the nonce
value and emits the updated configuration (if an emit
callback function is provided).
generator.tick();
Additional Generators
HashSeries({ seed, salt, nonce })
This class is used to generate a series of hashes based on the provided seed
, salt
, and nonce
values. It has the following methods:
getHash()
: Returns the current hash value.next()
: Increments thenonce
value and returns a new object with the updatedseed
,salt
, andnonce
.peekHash()
: Returns the next hash value based on the updatednonce
value.calcHash(_seed, _salt, _nonce)
: Calculates the hash value using the providedseed
,salt
, andnonce
values.state()
: Returns an object containing theseed
,salt
, andnonce
values.
const hashSeries = new HashSeries({ seed: "your-seed", salt: "your-salt", nonce: 0 });
console.log(hashSeries.getHash()); // Generated hash value
console.log(hashSeries.next()); // { seed: "your-seed", salt: "your-salt", nonce: 1 }
console.log(hashSeries.peekHash()); // Generated hash value based on nonce + 1
HashChain({ seed, count, index })
This class is used to manage generating and iterating through a provable hash chain. It has the following methods:
state()
: Returns an object containing thecount
,seed
, andindex
values.peek()
: Returns the next hash value in the chain based on the currentindex
.get()
: Returns the current hash value in the chain based on the currentindex
.next()
: Returns an object containing the next hash value in the chain, thecount
, and the updatedindex
.last()
: Returns the previous hash value in the chain based on the currentindex
.
const hashChain = new HashChain({ seed: "your-seed", count: 10 });
console.log(hashChain.state()); // Generated state object
console.log(hashChain.peek()); // Generated next hash value in the chain
console.log(hashChain.get()); // Generated current hash value in the chain
console.log(hashChain.next()); // Generated next hash value in the chain, count, and updated index
console.log(hashChain.last()); // Generated previous hash value in the chain
Additional Utilities
defaults(state)
This function sets default values for the state
object and returns it. If the state
object is missing some properties, they will be set to the default values.
const defaultState = defaults({});
console.log(defaultState); // { serverSeed: sha256(), clientSeed: md5(), nonce: 0, cursor: 0, serverHash: sha256(serverSeed) }
sha256(input)
This function generates a SHA-256 hash value for the provided input
string. If no input
is provided, it will generate a hash value for a UUID.
const hash = sha256("your-input");
console.log(hash); // Generated SHA-256 hash value
md5(input)
This function generates an MD5 hash value for the provided input
string. If no input
is provided, it will generate a hash value for a UUID.
const hash = md5("your-input");
console.log(hash); // Generated MD5 hash value
ByteGenerator({ serverSeed, clientSeed, nonce, cursor })
This generator function produces a sequence of bytes based on the provided serverSeed
, clientSeed
, nonce
, and cursor
values. It uses the SHA-256 hashing function to generate bytes and yields them one by one.
const byteGenerator = new ByteGenerator({ serverSeed: "your-server-seed", clientSeed: "your-client-seed", nonce: 0, cursor: 0 });
for (let byte of byteGenerator) {
console.log(byte); // Yielded bytes
}
bytesToFloat(bytes)
This function converts an array of bytes to a floating-point number.
const float = bytesToFloat([128, 64, 32, 0]);
console.log(float); // Generated float value
floatToInt(val, max, min)
This function converts a floating-point number to an integer within the range of min
and max
(inclusive).
const int = floatToInt(0.5, 100, 0);
console.log(int); // Generated integer value
FloatGenerator(rng, count)
This generator function produces a sequence of floating-point numbers based on the provided rng
(random number generator) and count
values. It uses the ByteGenerator
to generate bytes and converts them to floating-point numbers using the bytesToFloat
function.
const floatGenerator = new FloatGenerator(byteGenerator, 10);
for (let float of floatGenerator) {
console.log(float); // Yielded floating-point numbers
}
floats(rng, count)
This function generates an array of count
number of random floating-point numbers using the provided rng
(random number generator).
const randomFloats = floats(byteGenerator, 5);
console.log(randomFloats); // Generated array of floating-point numbers
ints(rng, count, max, min)
This function generates an array of count
number of random integer numbers within the range of min
and max
(inclusive) using the provided rng
(random number generator).
const randomInts = ints(byteGenerator, 10, 50, -25);
console.log(randomInts); // Generated array of integer numbers
License
This project is licensed under the MIT License. See the LICENSE file for details.