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@pluginplay/create-cep-project

v0.0.5

Published

Generator for creating a new CEP project.

Downloads

6

Readme

Scaffold an Adobe After Effects CEP Project

Plugin Play & Neutrino can help you quickly start new projects by scaffolding your initial project structure.

@pluginplay/create-cep-project is heavily inspired by Neutrino's @neutrinojs/create-project repository (a lot of the code from that repository is used here). If you would like to know more about how the build pipeline behind your created project is going to work, consider familiarizing yourself with Neutrino.

Getting Started

Run the following command to start the process. Substitute <directory-name> with the directory name you wish to create for this project.

Yarn

yarn create @pluginplay/cep-project <directory-name> 

Note: The create command is a shorthand that helps you do two things at once. See the Yarn create docs for more details.

npm/npx

npx @pluginplay/create-cep-project <directory-name>

Project Layout

@pluginplay/create-cep-project follows the standard project layout specified by Neutrino with some additional modifications. This means that by default all project source code should live in a directory named src in the root of the project. This includes JavaScript files, CSS stylesheets, images, and any other assets that would be available to import to your compiled project. Neutrino will scaffold the project with the initial package.json, Neutrino set up, and project layout necessary to immediately start your project. create-cep-project will also create an extendscript folder to house all of your pre-compilation ExtendScript code.

When it comes to test runners, all project test code should live in a directory named test in the root of the project. Be sure to check out the test runner preset (in this case, Jest) to get more information on its features and how files should be named.

Customization

Check out the Neutrino customization documentation for how to do this.