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@playwind/com.google.firebase.remote-config

v9.0.0

Published

Customize your game on the fly. Remote Config lets you dynamically change the behavior and appearance of your game right from the Firebase console so you can deliver personalized experiences to players - without waiting for app store approval.

Downloads

8

Readme

Get Started with Firebase Remote Config

Thank you for installing the Firebase Remote Config Unity SDK. The Remote Config guide provides instructions to configure a Unity project.

Overview

You can use Firebase Remote Config to define parameters in your app and update their values in the cloud, allowing you to modify the appearance and behavior of your app without distributing an app update. The Remote Config library is used to store in-app default parameter values, fetch updated parameter values from the service, and control when fetched values are made available to your app.

Using the Sample

This SDK is distributed with a sample project under the Assets/Firebase/Sample/RemoteConfig directory. To configure and run the sample, follow the instructions in Assets/Firebase/Sample/RemoteConfig/readme.md.

Demos

Mecha Hamster is provided as a demo which showcases the integration of multiple Firebase features within a single game. The source is available on GitHub, and the live application is available for iOS on the App Store and for Android on the (Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].

Links

Discussion