npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@pixi/spatial-hash

v1.1.3

Published

Spatial hash algorithm for PixiJS scene graphs

Downloads

15

Readme

@pixi/spatial-hash - PixiJS Spatial Hash Kit

Node.js CI

This package provides an 2D spatial hash implementation. You can use the spatial-hash as standalone or as a system on your renderer.

Standalone usage

If you do not need to hash your entire scene graph, then using a standalone object that is infrequently updated is ideal. This is especially true if you do not render on each tick.

import { SpatialHash } from 'pixi-spatial-hash';

const spatialHash = new SpatialHash(25);
const particleContainer = new Container();

// HINT: Setup your particle container with particles!!!

function updateSpatialHash() {
    spatialHash.reset();

    for (let i = 0; i < particleContainer.children.length; i++)
    {
        spatialHash.add(particleContainer.children[i];)
    }
}

function checkCollision() {
    updateSpatialHash();

    for (let i = 0; i < particleContainer.children.length - 1; i++)
    {
        const particle = particleContainer.children[i];
        const collidedParticles = spatialHash.search(particle.getBounds());// Set<Particle>

        if (collidedParticles.size > 0)
        {
            alert('Particles have collided!');
        }
    }
}

Spatial-hash system usage

If you need a spatial hash over the whole scene graph updated each tick, then the spatial-hash system is the ideal method:

import { SpatialHashSystem } from 'pixi-spatial-hash';
import { Application } from 'pixi.js';

const app = new Application();

document.body.appendChild(app.view);

app.renderer.addSystem(SpatialHashSystem, "spatialHash");   // Install the SpatialHashSystem
app.renderer.spatialHash.addTarget(app.stage);              // Register app.stage as a hashed-target

// Optional: Use a Ticker to update the spatial hash each frame instead. By default, the spatial hash is
// updated on each render call.
app.renderer.spatialHash.setTicker(app.ticker);

// Optional-2: Update the spatial-hash right now! You can then search for any display-objects intersecting with a display-object
// or rectangle bounds.
app.renderer.spatialHash.update();
app.renderer.search(displayObject);