@paulcbetts/electron-packager
v5.3.0
Published
package your electron app in OS executables (.app, .exe, etc) via JS or CLI
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electron-packager
Package your Electron app into OS-specific bundles (.app
, .exe
, etc.) via JavaScript or the command line.
About
Electron Packager is a command line tool that packages electron app source code into executables like .app
or .exe
along with a copy of Electron.
This module was developed as part of Dat, a grant funded non-profit open source project. It is maintained by volunteers. If you are benefitting from this module please consider making contributions back.
Note that packaged Electron applications can be relatively large. A zipped barebones OS X Electron application is around 40MB.
Supported Platforms
Electron Packager is known to run on the following host platforms:
- Windows (32/64 bit)
- OS X
- Linux (x86/x86_64)
It generates executables/bundles for the following target platforms:
- Windows (also known as
win32
, for both 32/64 bit) - OS X (also known as
darwin
) / Mac App Store (also known asmas
)* - Linux (for both x86/x86_64)
* Note for OS X / MAS target bundles: the .app
bundle can only be signed when building on a host OS X platform.
Installation
# for use in npm scripts
npm install electron-packager --save-dev
# for use from cli
npm install electron-packager -g
Usage
From the Command Line
Running electron-packager from the command line has this basic form:
electron-packager <sourcedir> <appname> --platform=<platform> --arch=<arch> --version=<Electron version> [optional flags...]
This will:
- Find or download the correct release of Electron
- Use that version of Electron to create a app in
<out>/<appname>-<platform>-<arch>
(this can be customized via an optional flag)
For details on the optional flags, run electron-packager --help
or see usage.txt.
If appname is omitted, this will use the name specified by "productName" or "name" in the nearest package.json. If version is omitted, it will use the version of the nearest installed electron-prebuilt dependency.
You should be able to launch the app on the platform you built for. If not, check your settings and try again.
Be careful not to include node_modules
you don't want into your final app. electron-packager
, electron-prebuilt
and .git
will be ignored by default. You can use --ignore
to ignore files and folders via a regular expression. For example, --ignore=node_modules/electron-packager
or --ignore="node_modules/(electron-packager|electron-prebuilt)"
.
Example
Given the app FooBar
with the following file structure:
foobar
├─package.json
└┬src
├─index.html
├─script.js
└─style.css
When one runs the following command for the first time in the foobar
directory:
electron-packager . FooBar --platform=darwin --arch=x64 --version=0.35.6
electron-packager
will do the following:
- download Electron 0.35.6 for OS X on x64 (and cache the download in
~/.electron
) - build the OS X
FooBar.app
- place
FooBar.app
infoobar/FooBar-darwin-x64/
(since anout
directory was not specified)
The file structure now looks like:
foobar
├┬FooBar-darwin-x64
│├┬FooBar.app
││└[…Mac app contents…]
│├─LICENSE
│└─version
├─package.json
└┬src
├─index.html
├─script.js
└─style.css
The FooBar.app
folder generated can be executed by a system running OS X, which will start the packaged Electron app.
Programmatic API
var packager = require('electron-packager')
packager(opts, function done (err, appPath) { })
packager(opts, callback)
opts
Required
arch
- String
Allowed values: ia32, x64, all
The target system architecture(s) to build for.
Not required if the all
option is set.
If arch
is set to all
, all supported architectures for the target platforms specified by platform
will be built.
Arbitrary combinations of individual architectures are also supported via a comma-delimited string or array of strings.
The non-all
values correspond to the architecture names used by Electron releases.
dir
- String
The source directory.
platform
- String
Allowed values: linux, win32, darwin, mas, all
The target platform(s) to build for.
Not required if the all
option is set.
If platform
is set to all
, all supported target platforms for the target architectures specified by arch
will be built.
Arbitrary combinations of individual platforms are also supported via a comma-delimited string or array of strings.
The non-all
values correspond to the platform names used by Electron releases.
Optional
all
- Boolean
When true
, sets both arch
and platform
to all
.
app-bundle-id
- String
The bundle identifier to use in the application's plist (OS X only).
app-category-type
- String
The application category type, as shown in the Finder via View -> Arrange by Application Category when viewing the Applications directory (OS X only).
For example, app-category-type=public.app-category.developer-tools
will set the application category to Developer Tools.
Valid values are listed in Apple's documentation.
app-copyright
- String
The human-readable copyright line to use in the app plist, will be displayed in the application About box (OS X only).
app-version
- String
The release version of the application. Maps to the ProductVersion
metadata property on Windows, and CFBundleShortVersionString
on OS X.
asar
- Boolean
Whether to package the application's source code into an archive, using Electron's archive format. Reasons why you may want to enable this feature are described in an application packaging tutorial in Electron's documentation.
Defaults to false
.
asar-unpack
- String
A glob expression, when specified, unpacks the file with matching names to the app.asar.unpacked
directory.
asar-unpack-dir
- String
Unpacks the dir to app.asar.unpacked
directory whose names exactly match this string. The asar-unpack-dir
is relative to dir
.
For example, asar-unpack-dir=sub_dir
will unpack the directory /<dir>/sub_dir
.
build-version
- String
The build version of the application. Maps to the FileVersion
metadata property on Windows, and CFBundleVersion
on OS X.
cache
- String
The directory where prebuilt, pre-packaged Electron downloads are cached. Defaults to $HOME/.electron
.
helper-bundle-id
- String
The bundle identifier to use in the application helper's plist (OS X only).
icon
- String
Currently you must look for conversion tools in order to supply an icon in the format required by the platform:
- OS X:
.icns
- Windows:
.ico
(See below for details on non-Windows platforms) - Linux: this option is not required, as the dock/window list icon is set via the icon option in the BrowserWindow constructor. Setting the icon in the file manager is not currently supported.
If the file extension is omitted, it is auto-completed to the correct extension based on the platform, including when --platform=all
is in effect.
ignore
- RegExp or Function
A pattern which specifies which files to ignore when copying files to create the package(s). Alternatively, this can be a predicate function that, given the file path, returns true if the file should be ignored or false if the file should be kept.
name
- String
The application name. If omitted, it will use the "productName" or "name" of the nearest package.json.
out
- String
The base directory where the finished package(s) are created. Defaults to the current working directory.
overwrite
- Boolean
Whether to replace an already existing output directory for a given platform (true
) or skip recreating it (false
). Defaults to false
.
prune
- Boolean
Runs npm prune --production
before starting to package the app.
sign
- String
The identity used when signing the package via codesign
. (Only for the OS X / Mac App Store target platforms, when XCode is present on the host platform.)
sign-entitlements
- String
The path to entitlements used in signing. (Currently limited to Mac App Store distribution.)
strict-ssl
- Boolean
Whether SSL certificates are required to be valid when downloading Electron. Defaults to true
.
tmpdir
- String
The base directory to use as a temp directory. Defaults to the system temp directory.
version
- String
The Electron version with which the app is built (without the leading 'v') - for example, 0.33.9
. See Electron releases for valid versions. If omitted, it will use the version of the nearest local installation of electron-prebuilt.
version-string
- Object
Object hash of application metadata to embed into the executable (Windows only):
CompanyName
LegalCopyright
FileDescription
OriginalFilename
FileVersion
(deprecated and will be removed in a future major version, please use the top-levelbuild-version
parameter instead)ProductVersion
(deprecated and will be removed in a future major version, please use the top-levelapp-version
parameter instead)ProductName
InternalName
callback
err
- Error
Contains errors, if any.
appPath
- String
Path to the newly created application.
Building Windows apps from non-Windows platforms
Building an Electron app for the Windows platform with a custom icon requires editing the Electron.exe
file. Currently, electron-packager uses node-rcedit to accomplish this. A Windows executable is bundled in that node package and needs to be run in order for this functionality to work, so on non-Windows host platforms, Wine needs to be installed. On OS X, it is installable via Homebrew.
Related
- electron-builder - for creating installer wizards
- grunt-electron - grunt plugin for electron-packager
- electron-packager-interactive - an interactive CLI for electron-packager