@parasaurolophus/node-red-eventsource
v2.0.3
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Wrap eventsource package as a node
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@parasaurolophus/node-red-eventsource
Wrap the eventsource package for use with Node-RED
Used by a personal home automation flow: https://github.com/parasaurolophus/home-automation
Tested with Node-RED 3.1 on Node.js 20.x. May not be compatible with earlier versions.
See:
- https://github.com/EventSource/eventsource
- https://html.spec.whatwg.org/multipage/server-sent-events.html#server-sent-events
- https://github.com/parasaurolophus/home-automation
Overview
An EventSource
node listens for event messages sent asynchronously by a
server, forwarding them as they arrive to other nodes downstream in a flow.
graph LR
server[Server]
subgraph Node-RED
eventsource[EventSource]
flow[Flow]
end
server -- Server-Sent Events --> eventsource
eventsource -- onopen\nServer-Sent Events\nonerror --> flow
The SSE (Server-Sent Event) and life-cycle state messages are as described by https://html.spec.whatwg.org/multipage/server-sent-events.html#server-sent-events
Node Properties
If a URL is set in the node settings dialog, the node will attempt to connect automatically each time the flow is (re-)started. Such a node will still respond to messages sent to its input port as described in the next section. The URL may be specified as a static string or with embedded references to environment variables.
The node settings also includes a property named initDict
whose value is
passed as the second parameter to the wrapped EventSource
constructor. It can
be specified using JSON or JSONata.
Inputs
Note: Any parameters passed in an incoming message will override the corresponding properties specified via the node's settings dialog.
If msg.payload
is an object with a url
property and, optionally, an
initDict
property then this node uses new EventSource(msg.payload.url,
msg.payload.initDict)
to wrap a newly created eventsource
instance. The
initDict
defaults to an empty object ({}
) if it is not supplied in
msg.payload
. A common use of initDict
is to pass authentication tokens to
EventSource
services that require them.
Otherwise, if msg.payload
is not an object or does not have a url
property
then this node calls the eventsource.close()
method of the wrapped instance,
if it exists. If a subsequent message is received, any current connection will
be closed before attempting to establish a new connection.
Outputs
- Asynchronous stream of server-sent event objects
- Asynchronous stream of
EventSource.onopen
life-cycle messages - Asynchronous stream of
EventSource.onerror
life-cycle messages
Output 1: Server-Sent Events
Each server-sent event object emitted from the first output will have
msg.payload.type
and msg.payload.data
fields and msg.topic
set to
"message"
. The content and format of the type
and data
properties are
determined by the server:
{
"topic": "message",
"payload": {
"type": "<...some string...>",
"data": "<...message body...>"
}
}
The default value for the type
field defined by the
WHATWG
specification is "message"
but can be set to (almost) any string for a given
event sent by a given server. The value of the data
field may be anything that
can be encoded in a HTTP response message but is often the HTML, JSON or XML
encoded representation of some "entity."
Output 2: onopen
The second output will emit the objects sent to the EventSource.onopen
handler. Each such object will have msg.topic
set to "open"
and
msg.payload
will be the value passed to the handler.
Output 3: onerror
The third output will emit the objects sent to the EventSource.onerror
handler. Each such object will have msg.topic
set to "error"
and
msg.payload
will be the value passed to the handler. See
https://github.com/EventSource/eventsource#http-status-code-on-error-events
for information on the payload content. As with EventSource.onopen
events, the
exact msg.payload
here is usually of limited usefulness due to issues with the
design and implementation of both the WHATWG specification and the underlying
EventSource library package wrapped by this node. What is of interest, again,
is that receipt of any event of this type indicates that the connection is
experiencing (hopefully transient) issues and the underlying library package is
still attempting to automatically (re-)connect.
Details
This is a deliberately minimalist implementation of the protocol and JavaScript
interface underlying the standard EventSource feature available in modern web
browsers. An aspect of the "minimalist" philoosophy is that an instance of
EventSource
wrapped by this node will automatically subscribe to and forward
to the node's output all messages sent by the server, using an
EventSource.onmessage
handler. (In particular, it makes no attempt to expose
the more fine grained EventTarget.addEventListener(type, handler, ...)
interface.) To start receiving events, send a message with URL and configuration
parameters in its payload as described above. The EventSource
node will open a
connection and begin emitting event messages asynchronously as they are sent by
the server.
The status.text
of the EventSource
node can be used to track the state of
the connection:
| status.text
| Description |
| ------------- | ----------------------------------------------------------------------------------------------- |
| -1
| The eventsource
client object has not yet been created since the flow was last (re-)started |
| 0
| The eventsource.readyState
value indicating the client is attempting to connect to the server |
| 1
| The eventsource.readyState
value indicating the client is currently connected to the server |
| 2
| The eventsource.readyState
value indicating the connection has failed |
The EventSource
node's status will oscillate between 0 and 1 as the wrapped
eventsource
instance attempts to stay connected. If the status reaches 2,
there will be no more attempts to reconnect automatically. You will need to send
another msg
to the EventSource
node's input in order to resume receiving
server-sent events. The onopen
and onerror
life-cycle messages described
above are emitted along the way.