npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@osaedasia/std

v0.1.0

Published

A collection of standard utility classes and functions designed to enhance your TypeScript development experience.

Downloads

4

Readme

std

A collection of standard utility classes and functions designed to enhance your TypeScript development experience.

The library is available through the following package managers:

Table of Contents

Features

  • Efficient String Manipulation: Build strings efficiently without the performance overhead of regular string concatenation.
  • Simple API: Easy-to-use methods for appending, clearing, and converting strings.
  • Lightweight and Fast: Minimal overhead, focusing on performance and simplicity.

Usage

StringBuilder

The StringBuilder class provides a way to build strings efficiently by appending multiple parts. It's especially useful when dealing with loops or conditions that require frequent string concatenations.

Basic Usage

To start using StringBuilder, first import it from the library and create a new instance. You can then use the append method to add strings, and toString to get the final concatenated string.

import { StringBuilder } from '@osaedasia/std';

const builder = new StringBuilder();
builder.append('Hello, ');
builder.append('world!');
console.log(builder.toString()); // Output: Hello, world!

Using Initial Value

You can initialize StringBuilder with an initial value by passing a string to its constructor. This is helpful when you have a starting string and want to build upon it.

import { StringBuilder } from '@osaedasia/std';

const builder = new StringBuilder('Start: ');
builder.append('Middle, ');
builder.append('End.');
console.log(builder.toString()); // Output: Start: Middle, End.

Loop Appending

When building a string within a loop, StringBuilder enhances performance by minimizing the overhead of string concatenation. Here's how you can use it in a loop to create a multi-line string:

import { StringBuilder } from '@osaedasia/std';

const builder = new StringBuilder();
for (let i = 0; i < 5; i++) {
    builder.append(`Line ${i}\n`);
}
console.log(builder.toString());
// Output:
// Line 0
// Line 1
// Line 2
// Line 3
// Line 4

Clearing and Reusing

If you need to reuse the StringBuilder instance for building a new string, you can clear its content using the clear method. This allows you to reset the builder without creating a new instance.

import { StringBuilder } from '@osaedasia/std';

const builder = new StringBuilder('Initial ');
builder.append('Content.');
console.log(builder.toString()); // Output: Initial Content.

builder.clear();
builder.append('New Content.');
console.log(builder.toString()); // Output: New Content.

Reporting Issues

If you encounter any issues while using the library, feel free to report them by creating an issue on the GitLab repository. Since I’m the sole maintainer, please provide as much detail as possible to help me resolve the issue efficiently. Make sure to include:

  • Clear description of the problem.
  • Steps to reproduce the issue.
  • library version.
  • Relevant information such as:
    • Stack trace.
    • Environment details (e.g., operating system, Node.js version, Deno version, etc.).
    • Code snippets where the issue occurs.

Your detailed feedback is crucial in improving the library for everyone.

LICENCE

MIT License

Copyright (c) 2024 Osaedasia

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.