@osaedasia/std
v0.1.0
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A collection of standard utility classes and functions designed to enhance your TypeScript development experience.
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std
A collection of standard utility classes and functions designed to enhance your TypeScript development experience.
The library is available through the following package managers:
Table of Contents
Features
- Efficient String Manipulation: Build strings efficiently without the performance overhead of regular string concatenation.
- Simple API: Easy-to-use methods for appending, clearing, and converting strings.
- Lightweight and Fast: Minimal overhead, focusing on performance and simplicity.
Usage
StringBuilder
The StringBuilder
class provides a way to build strings efficiently by appending multiple parts. It's especially useful when dealing with loops or conditions that require frequent string concatenations.
Basic Usage
To start using StringBuilder
, first import it from the library and create a new instance. You can then use the append
method to add strings, and toString
to get the final concatenated string.
import { StringBuilder } from '@osaedasia/std';
const builder = new StringBuilder();
builder.append('Hello, ');
builder.append('world!');
console.log(builder.toString()); // Output: Hello, world!
Using Initial Value
You can initialize StringBuilder
with an initial value by passing a string to its constructor. This is helpful when you have a starting string and want to build upon it.
import { StringBuilder } from '@osaedasia/std';
const builder = new StringBuilder('Start: ');
builder.append('Middle, ');
builder.append('End.');
console.log(builder.toString()); // Output: Start: Middle, End.
Loop Appending
When building a string within a loop, StringBuilder
enhances performance by minimizing the overhead of string concatenation. Here's how you can use it in a loop to create a multi-line string:
import { StringBuilder } from '@osaedasia/std';
const builder = new StringBuilder();
for (let i = 0; i < 5; i++) {
builder.append(`Line ${i}\n`);
}
console.log(builder.toString());
// Output:
// Line 0
// Line 1
// Line 2
// Line 3
// Line 4
Clearing and Reusing
If you need to reuse the StringBuilder
instance for building a new string, you can clear its content using the clear
method. This allows you to reset the builder without creating a new instance.
import { StringBuilder } from '@osaedasia/std';
const builder = new StringBuilder('Initial ');
builder.append('Content.');
console.log(builder.toString()); // Output: Initial Content.
builder.clear();
builder.append('New Content.');
console.log(builder.toString()); // Output: New Content.
Reporting Issues
If you encounter any issues while using the library, feel free to report them by creating an issue on the GitLab repository. Since I’m the sole maintainer, please provide as much detail as possible to help me resolve the issue efficiently. Make sure to include:
- Clear description of the problem.
- Steps to reproduce the issue.
- library version.
- Relevant information such as:
- Stack trace.
Environment details
(e.g., operating system, Node.js version, Deno version, etc.).Code snippets
where the issue occurs.
Your detailed feedback is crucial in improving the library for everyone.
LICENCE
MIT License
Copyright (c) 2024 Osaedasia
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.