npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@openforge/capacitor-apple-game-center

v1.0.1

Published

Use Apple Game Connect

Downloads

3

Readme

Introduction

Capacitor plugin for connecting and using services by Apple Game Center. Features included are access to Sign-In, Leaderboard, and Achievements.

If you need both Apple Game Center and Google Play Game Services, check out our other Capacitor plugin that contains both!


| Capacitor Version | Support Status | | ----------- | :----: | | Capacitor v5 | 🚧 | | Capacitor v4 | ✅ | | Capacitor v3 | ✅ | | Capacitor v2 | 🚧 | | Capacitor v1 | 🚧 |

✅ - Supported 🚧 - WIP Support ❌ - No plans to support

Maintainers

The lovely folks at OpenForge! Feel free to tag any of the following:

| Maintainer | Github | | ---------- | :----: | | Ricardo | @Ricardo385 | | Paulina | @paulpauldevelops | | Jedi | @jedihacks |

Example Projects

Checkout these existing Ionic/Angular/Capacitor mobile game with the plugin installed and integrated:

Getting Started

Install

npm install @openforge/capacitor-apple-game-center
npx cap sync

Setup for iOS

  1. Click on Target App in xcode
  2. Add team to Signing and Capabilities
  3. Add Game Center Capability
  4. Go to your Apps in https://appstoreconnect.apple.com/ and add your application
  5. Scroll down in your App Store tab from your application view and check the Game Center field
  6. Go to Services tab and configure both Leaderboards and Achievements
  7. Go back to App Store tab and select you Leaderboards and Achievements configurations

API

signIn()

signIn() => Promise<void>
  • Method to sign-in a user

showLeaderboard(...)

showLeaderboard(options: { leaderboardID: string; }) => Promise<void>
  • Method to display the Leaderboards

| Param | Type | | ------------- | --------------------------------------- | | options | { leaderboardID: string; } |


submitScore(...)

submitScore(options: { leaderboardID: string; totalScoreAmount: number; }) => Promise<void>
  • Method to submit a score to the Google Play Services SDK

| Param | Type | | ------------- | ----------------------------------------------------------------- | | options | { leaderboardID: string; totalScoreAmount: number; } |


showAchievements()

showAchievements() => Promise<void>
  • Method to display the Achievements view

unlockAchievement(...)

unlockAchievement(options: { achievementID: string; }) => Promise<void>
  • Method to unlock an achievement

| Param | Type | | ------------- | --------------------------------------- | | options | { achievementID: string; } |


incrementAchievementProgress(...)

incrementAchievementProgress(options: { achievementID: string; pointsToIncrement: number; }) => Promise<void>
  • Method to increment the progress of an achievement

| Param | Type | | ------------- | ------------------------------------------------------------------ | | options | { achievementID: string; pointsToIncrement: number; } |