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@oigroup/lightscript-eslint

v3.1.1

Published

LightScript parser for ESLint, based on babel-eslint

Downloads

9

Readme

@oigroup/lightscript-eslint

@oigroup/lightscript-eslint is most frequently tested with eslint@^4.0.0. It SHOULD be backwards-compatible with eslint@^3.0.0 as well.

@oigroup/lightscript-eslint is a fork of babel-eslint that parses code with @oigroup/babylon-lightscript and @oigroup/babel-plugin-lightscript.

Any file that includes .lsc or .lsx in the filename (including, eg, .lsc.js) will be processed with the LightScript compiler; all others will be processed exactly as in babel-eslint.

To use, just npm install --save-dev @oigroup/lightscript-eslint and add parser: "@oigroup/lightscript-eslint" to your .eslintrc.

Example configuration (with React):

{
  "parser": "@oigroup/lightscript-eslint",
  "plugins": [
    "react"
  ],
  "extends": [
    "eslint:recommended",
    "plugin:react/recommended"
  ],
  "env": {
    "browser": true,
    "node": true,
    "es6": true
  }
}

When running eslint from the CLI, you must tell it to process LightScript file extensions:

$ eslint --ext .js,.lsc src

Live Linting

Visual Studio Code

  • Set up eslint for your project as above. Verify that eslint lints correctly from the CLI.
  • Install the ESLint extension for VSCode: https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
  • Tell VSCode to live-lint LightScript files by adding the following entry to your VSCode options (workspace or global):
    "eslint.validate": ["javascript", "javascriptreact", "lightscript"]

Broken Rules

The following lint rules are either buggy, broken, or do not make sense in the context of LightScript. They are disabled at the code level and will not run even if you enable them in your configuration.

  • no-unexpected-multiline
  • no-else-return

Contributing

Issues: https://github.com/wcjohnson/lightscript/issues