npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@octref/delaunay-fast

v1.0.2

Published

Fast Delaunay Triangulation in JavaScript

Downloads

58

Readme

This is just a quick little implementation of Delaunay Triangulation in JavaScript. It was mostly ported from Paul Bourke's C implementation, but I referenced some bits from another JavaScript implementation and rewrote a bunch of things in ways more amenable to fast JavaScript execution.

Essentially, you pass Delaunay.triangulate a list of vertices (which should be a bunch of two-element arrays, representing 2D Euclidean points), and it will return you a giant array, arranged in triplets, representing triangles by indices into the passed array. (This representation is a little bizarre, but object allocation is too slow for this library's original use case. Yes, really.)

Beware of using vertices that are too close to each other (say, within 0.01 on either axis): numerical precision issues may result, causing your mesh to be invalid. (If you encounter this, simply multiply each of your vertices' positions by a constant factor.)

License

To the extent possible by law, I have waived all copyright and related or neighboring rights to this library.

Related