@nxrocks/nx-flutter
v9.3.1
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Nx plugin adding first class support for Flutter in your Nx workspace
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nx-flutter
Nx Plugin adding first class support for Flutter in your Nx workspace
Contents
Features
Here is a list of some of the coolest features of the plugin:
✅ Generation of Flutter applications/packages/modules/plugins based on Flutter cli API
✅ Building, packaging, testing, etc your Flutter projects
✅ Integration with Nx's dependency graph (through
nx dep-graph
ornx affected:dep-graph
): this allows you to visualize the dependencies of any Flutter projects inside your workspace, just like Nx natively does it for JS/TS-based projects!Example of running the
nx dep-graph
command on a workspace with 2 Flutter projects inside...
Setup
You can now use our own
create-nx-flutter
CLI to easily create a Nx workspace, that comes with this plugin pre-installed!Simply run:
# npm npx create-nx-flutter@latest # or # yarn yarn create nx-flutter
and you are good to go‧o‧o‧o! 🚀
More information here: create-nx-flutter
Otherwise, this is the traditional way of setting things up:
1. Creating the Nx workspace
This plugin relies on flutter's command-line
to do its job. So, you must have flutter
installed on your system. If not, head to flutter.dev/docs/get-started/install and follow installation instructions for your OS.
Then, if you have not already, create an Nx workspace with the following:
# npm
npx create-nx-workspace@latest
# yarn
yarn create nx-workspace@latest
2. Installing the Plugin
Then you need to install the plugin in order to generate Flutter applications later on.
# npm
npm install @nxrocks/nx-flutter --save-dev
# yarn
yarn add @nxrocks/nx-flutter --dev
Generators
This plugin is composed of 1 main generator:
project
generator
Generating Projects (project
generator)
Simply run the project
generator with the following command:
nx g @nxrocks/nx-flutter:project <app-folder>
you can also use the following aliases to call the generator:
prj
,new
, orcreate
You will be prompted for entering the most commonly customized generation options (like application's package
, description
, template
, etc).
To skip the interactive prompt, or if you want to customize all non-prompted options, you can pass them along directly when running the command, as such:
nx g @nxrocks/nx-flutter:project <app-folder> --optionName1 optionValue1 ... --optionNameN optionValueN
Generation Options
Here the list of available generation options :
| Arguments | Description |
| ----------------- | ------------------------------------- |
| <output-folder>
| The folder that will contain your app |
| Option | Value | Description |
| ----------------- | -------------------------------------------------------------- | -------------------------------------------------------------------------------------------- |
| org
| string
| Name of the package |
| description
| string
| Description of the project |
| androidLanguage
| java
| kotlin
| Language to use for Android code |
| iOSLanguage
| objc
| swift
| Language to use for iOS code |
| template
| app
| module
| package
| plugin
| Template of Flutter project to generate |
| sample
| string
| Sample ID of the desired sample from the API documentation website (http://docs.flutter.dev) |
| platforms
| android
| ios
| linux
| macos
| windows
| web
| Platforms supported by the project to generate |
| pub
| boolean
| Whether to run "flutter pub get" after the project has been created |
| offline
| boolean
| Whether or not to run 'flutter pub get' in offline mode |
| tags
| string
| Tags to use for linting (comma-separated) |
| directory
| string
| Directory where the project is placed |
Executors
Once your app is generated, you can now use executors to manage it.
Here the list of available executors1:
| Executor | Arguments | Description |
| ------------------- | --------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------ |
| analyze
| see flutter help analyze
| Analyze the project's Dart code |
| assemble
| see flutter help assemble
| Assemble and build Flutter resources |
| attach
| see flutter help attach
| Attach to a running app |
| build-aar
| see flutter help build aar
| Build a repository containing an AAR and a POM file |
| build-apk
| see flutter help build apk
| Build an Android APK file from your app |
| build-appbundle
| see flutter help build appbundle
| Build an Android App Bundle file from your app |
| build-bundle
| see flutter help build bundle
| Build the Flutter assets directory from your app |
| build-ios
| see flutter help build ios
| Build an iOS application bundle (Mac OS X host only) |
| buildIosframework
| see flutter help build ios-framework
| Produces a .framework directory for a Flutter module and its plugins for integration into existing, plain Xcode projects |
| build-ipa
| see flutter help build ipa
| Build an iOS archive bundle (Mac OS X host only) |
| clean
| see flutter help clean
| Delete the build/
and dart_tool/
directories |
| drive
| see flutter help drive
| Run integration tests for the project on an attached device or emulator |
| format
| see dart help format
| Format one or more Dart files |
| gen-l10n
| see flutter help gen-l10n
| Generate localizations for the current project |
| install
| see flutter help install
| Install a Flutter app on an attached device |
| run
| see flutter help run
| Run your Flutter app on an attached device |
| screenshot
| see flutter help screenshot
| Take a screenshot from a connected device |
| symbolize
| see flutter help symbolize
| Symbolize a stack trace from an AOT-compiled Flutter app |
| test
| see flutter help test
| Run Flutter unit tests for the current project |
| pub-get
| see flutter help pub get
| Fetches and installs the dependencies listed in your pubspec.yaml
file. |
| pub-upgrade
| see flutter help pub upgrade
| Upgrades dependencies to the latest versions that match the constraints in pubspec.yaml
. |
| pub-downgrade
| see flutter help pub downgrade
| Downgrades dependencies to the earliest versions that match the constraints in pubspec.yaml
. |
| pub-outdated
| see flutter help pub outdated
| Lists outdated dependencies, showing current, upgradable, and latest versions. |
| pub-add
| --package=<pkg_name>
(required) see flutter help pub add
for the rest of options | Adds a new dependency to pubspec.yaml
and fetches it. |
| pub-remove
| --package=<pkg_name>
(required) see flutter help pub remove
for the rest of options | Removes a dependency from pubspec.yaml
and updates the package list. |
| pub-run
| --executable="<executable>"
(required) see flutter help pub run
for the rest of options | Runs an executable from one of your dependencies. |
| pub-publish
| see flutter help pub publish
| Publishes your package to the Dart package repository (pub.dev
). |
| pub-deps
| see flutter help pub deps
| Displays a dependency graph of your package's dependencies. |
| pub-version
| see flutter help pub version
| Shows the current version of the Dart SDK. |
1 : Actual executors in your workspace.json
will depend on the type of flutter
project (template
), target platforms
that you choose to generate.
Each executor is based on an original project-level flutter
command. The name is just kebab-cased to match executors' naming conventions.
Besides, the addtional arguments accepted by each executor, are the same as the original flutter
command they are based upon, and can be provided directly like in --option=value
. Read this guide for more about the syntax to pass arguments along.
For example:
$ flutter gen-l10n --header "/// my header"
$ flutter pub add builder_runner
$ flutter pub run build_runner build
become 👉🏾
$ nx gen-l10n your-flutterapp --header="/// my header"
$ nx pub-add your-flutterapp --package=build_runner
$ nx pub-run your-flutterapp --executable="build_runner build" // note the "" around the executable command, because it has spaces
or
$ nx run your-flutterapp:gen-l10n --header="/// my header"
$ nx run your-flutterapp:pub-add --package=build_runner
$ nx run your-flutterapp:pub-run --executabe="build_runner build" // note the "" around the executable command, because it has spaces
Compatibility with Nx
Every Nx plugin relies on the underlying Nx Workspace/DevKit it runs on. This table provides the compatibility matrix between major versions of Nx workspace and this plugin.
| Plugin Version | Nx Workspace version |
| -------------- | -------------------- |
| >=v9.x.x
| >=v18.x.x
|
| >=v8.x.x
| >=v17.x.x
|
| >=v7.x.x
| >=v16.x.x
|
| >=v6.x.x
| >=v15.8.x
|
| >=v5.x.x
| >=v15.x.x
|
| >=v3.1.x
| >=v13.8.x
|
| >=v3.x.x
| >=v12.6.x
|
| >=v2.x.x
| >=v11.x.x
|
| <=v1.3.1
| <=v10.x.x
|
License
Copyright (c) 2020-present Tine Kondo. Licensed under the MIT License (MIT)