@norska/core
v0.4.5
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Three.js lightweight plugin for Alpine ๐๏ธ
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Norska โฐ๏ธ
Three.js plugin for Alpine
Check out the full documentation here: https://docs.plume.moe/norska
Live Demo: https://norska.plume.moe
Installation
How to install Norska with AlpineJS
Run the following command to install Norska and its dependencies.
npm install @norska/core alpinejs three
Import Norska and initialize it as an Alpine plugin.
Please note that Norska must be registered as a plugin before Alpine is initialized
import norska from '@norska/core';
// Initialize Norksa
const Norska = norska({
/* options... */
});
// Register Norska as an Alpine plugin
Alpine.plugin(Norska);
window.Alpine = Alpine;
Alpine.start();
Quick Start
How to use Norska
Initializing a canvas
<div x-3.canvas></div>
To create a ThreeJS scene in our document, we need to initialize a Canvas, for this it is possible to use x-3.canvas
which will create a basic scene, a camera, and a renderer with each of the default parameters that can be adjusted.
By default, the canvas element size is determined by the directive's parent's size.
Populating our scene
There are many ways to fill your scene, but we'll keep it simple for now.
Let's start with a cube.
The hierarchy of the scene is the same as that of the HTML blocks in the canvas. A good way to do this is to use <div>
for elements with children, and void elements like <br/>
for the rest.
We declare a mesh with x-3.mesh
, then we can attach a geometry and a material with the corresponding directives.
<div x-data>
<div x-3.canvas>
<div x-3.mesh>
<br
x-3.boxGeometry
x-3.attach.geometry
/>
<br
x-3.meshBasicMaterial="{color: 0xff0000}"
x-3.attach.material
/>
</div>
</div>
</div>