@nice-devone/nice-cxone-chat-web-sdk
v1.19.0
Published
Web SDK for DFO Chat
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NICE CXone Chat Web SDK
Requirements
- TypeScript 4.9
- Runtime: ES2022 (
WebSocket
,Intl
,Promise
,EventTarget
,CustomEvent
,JSON
,Date
, etc.) - Custom application bundler (webpack, create-react-app, etc.)
Quickstart
- Import the SDK into your project
npm install @nice-devone/nice-cxone-chat-web-sdk
- Login to your Brand and create a Chat Channel, setup their respective IDs in the SDK init (
brandId
,channelId
) - Connect your project to the CXone environment (
environment
) - Fork the code sandbox and test your configuration
- Implement your own UI layer, take inspiration from the Sample Web App...
SDK Usage examples
Import the SDK
import ChatSdk, { EnvironmentName, ChatEvent, ChatEventData } from '@nice-devone/nice-cxone-chat-web-sdk';
Init
// Initialize Chat SDK with required options
const sdk = new ChatSdk({
brandId: 123,
channelId: 'my-channel-id',
customerId: 'customer-id',
environment: EnvironmentName.EU1
});
Authorization
await sdk.authorize()
Channel Info
It will return information about the initialized channel, including feature toggle status, translations, file upload restrictions, theme color settings, and more.
await sdk.getChannelInfo()
Channel Availability Info
It will return the online/offline status information for the current channel.
await sdk.getChannelAvailability()
Thread
Get or create a Thread instance:
const thread = await sdk.getThread('thread-id');
// Optionally recover a thread state (messages) from the server
const threadRecoveredData = await thread.recover();
console.log(threadRecoveredData.messages);
Send a message
await thread.sendTextMessage('Message text');
Listen for new messages
thread.onThreadEvent(ChatEvent.MESSAGE_CREATED, (event: CustomEvent<ChatEventData>) => {
if (!isMessageCreatedEvent(event.detail)) {
return;
}
const message = event.detail.data.message;
console.log(message);
});
Load more messages
const loadMoreMessageResponse = await thread.loadMoreMessages();
console.log(loadMoreMessageResponse.data.messages);
Mark messages as read
await thread.lastMessageSeen();
Livechat
Livechat channel needs to call startChat()
method first to start the chat.
Customers might end the chat by calling endChat()
method.
await thread.startChat();
Get position in queue:
sdk.onChatEvent(ChatEvent.SET_POSITION_IN_QUEUE, (event) => {
if (isSetPositionInQueuePayload(event.detail)) {
setQueuePosition(event.detail.data.positionInQueue);
}
});
Multi-thread
Get list of threads
const threads = await sdk.getThreadList();
Load metadata
const metadata = await thread.getMetadata();
Archive thread
await thread.archive();
Set thread name
await thread.setName('New thread name');
Attachements
await thread.sendAttachments(fileList);
Typing
Send typing events. Can be called multiple times, for example on every keypress:
thread.keystroke();
// Optionally call stopTyping() when the user stops typing or leaves
thread.stopTyping();
Receive typing events:
// Listen for START and STOP typing events
thread.onThreadEvent(ChatEvent.AGENT_TYPING_STARTED, (event: CustomEvent<ChatEventData>) => {
// Do something with the event
});
thread.onThreadEvent(ChatEvent.AGENT_TYPING_STOPPED, (event: CustomEvent<ChatEventData>) => {
// Do something with the event
});
Assignemnt
sdk.onChatEvent(ChatEvent.ASSIGNED_AGENT_CHANGED, (event: CustomEvent<ChatEventData>) => {
const agentName = parseAgentName((event.detail.data as AssignedAgentChangedData).inboxAssignee);
});