@nativescript/google-maps
v1.7.5
Published
Google Maps SDK
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@nativescript/google-maps
A plugin that allows you to use the Maps SDK to access Google Maps features.
Contents
Prerequisites
To use the Google Maps API, register your app in the Google API Console and obtain an API key.
Add the Google Maps API key to your app.
Android
To add the API key for Android, modify the AndroidManifest.xml
file and add the <meta-data>
tag with the com.google.android.geo.API_KEY
as its name and the key as the value.
<application
android:name="com.tns.NativeScriptApplication"
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme"
android:hardwareAccelerated="true">
<meta-data
android:name="com.google.android.geo.API_KEY"
android:value="yourKey"/>
</application>
iOS
To add the API key for iOS, add the TNSGoogleMapsAPIKey
key and the API key as the value to the Info.plist
file, located
at App_Resources/iOS
.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>TNSGoogleMapsAPIKey</key>
<string>yourKey</string>
</dict>
</plist>
Installation
npm install @nativescript/google-maps
To use the plugin in the different NativeScript flavors, modify the main.ts
to import and then register it.
Use @nativescript/google-maps with core
- Register the plugin namespace with Page's
xmlns
attribute providing your prefix(map
, for example).
<Page xmlns="http://schemas.nativescript.org/tns.xsd"
xmlns:map="@nativescript/google-maps">
- Access the <MapView> using the the
map
prefix.
<map:MapView ...
Below is the complete code from the 2 preceding steps:
<Page xmlns="http://schemas.nativescript.org/tns.xsd"
xmlns:map="@nativescript/google-maps">
<map:MapView
lat="{{lat}}"
lng="{{lng}}"
zoom="{{zoom}}"
bearing="{{bearing}}"
tilt="{{tilt}}"
mapTap="{{onTap}}"
mapLongPress="{{onLongPress}}"
markerTap="{{onMarkerTap}}"
/>
</Page>
- To manage the mapping features, listen to the map view's
ready
event and get the reference to the GoogleMap instance from the event data.
<Page xmlns="http://schemas.nativescript.org/tns.xsd"
xmlns:map="@nativescript/google-maps">
<map:MapView
lat="{{lat}}"
lng="{{lng}}"
zoom="{{zoom}}"
bearing="{{bearing}}"
tilt="{{tilt}}"
ready="{{onReady}}" 👈
mapTap="{{onTap}}"
mapLongPress="{{onLongPress}}"
markerTap="{{onMarkerTap}}"
/>
</Page>
To use the plugin in the different NativeScript flavors, modify the main.ts
to register it.
Use @nativescript/google-maps with Angular
- Register the plugin by adding the
GoogleMapsModule
to theimports
array of theAppModule
, inapp.module.ts
as follows:
import { GoogleMapsModule } from '@nativescript/google-maps/angular';
// Registering
@NgModule({
imports: [
GoogleMapsModule
],
declarations: [
AppComponent
],
bootstrap: [AppComponent]
})
- Add MapView to your markup.
<MapView
(mapTap)="onTap($event)"
(mapLongPress)="onLongPress($event)"
(markerTap)="onMarkerTap($event)"
>
</MapView>
- Manage
<MapView
(ready)="onReady($event)"
(mapTap)="onTap($event)"
(mapLongPress)="onLongPress($event)"
(markerTap)="onMarkerTap($event)"
>
</MapView>
- To manage the mapping features, listen to the map view's
ready
event and get the reference to the GoogleMap instance from the event data.
Use @nativescript/google-maps with Vue
- In the
app.ts
file, register the plugin by passing its reference to theuse()
method to the app instance.
Vue
import { createApp,registerElement } from 'nativescript-vue';
import GoogleMaps from '@nativescript/google-maps/vue'
import Home from './components/Home.vue';
const app = createApp(Home)
app.use(GoogleMaps)
Note To handle the map features, see the GoogleMap object API.
- Add the MapView component to the markup.
<MapView
@ready="onReady"
@mapTap="onTap"
@mapLongPress="onLongPress"
@markerTap="onMarkerTap"
/>
Note To handle the map features, see the GoogleMap object API.
- To manage the mapping features, listen to the map view's
ready
event and get the reference to the GoogleMap instance from the event data.
Control the camera
To programmatically update the camera position, call the animateCamera()
method on the GoogleMap
object and pass it a CameraUpdate instance.
import { CameraUpdate } from '@nativescript/google-maps';
googleMap.animateCamera(
CameraUpdate.fromCoordinate({
lat: -32.1234,
lng: 125.1234
},
googleMap.cameraPosition.zoom
)
);
Set the map type
To set the map type, set the mapType
property to one of the MapType options.
import { GoogleMap, MapType } from '@nativescript/google-maps';
map: GoogleMap;
map.mapType = MapType.Hybrid;
See CameraUpdate for more methods you can call and pass to the animateCamera()
method.
Styling the map
You can style the map's items, such as roads, parks, businesses, and other points of interest.
Styling works only on the normal map type. Styling does not affect indoor maps.
To style your map, use a JSON file generated by the Google Maps APIs Styling Wizard. In addition to changing the appearance of features, you can also hide features completely.
[
{
"featureType": "all",
"stylers": [
{ "color": "#C0C0C0" }
]
},{
"featureType": "road.arterial",
"elementType": "geometry",
"stylers": [
{ "color": "#CCFFFF" }
]
},{
"featureType": "landscape",
"elementType": "labels",
"stylers": [
{ "visibility": "off" }
]
}
]
To apply a custom style to your map you can set the mapStyle
property on your GoogleMap
object:
import { GoogleMap } from '@nativescript/google-maps';
map: GoogleMap;
map.mapStyle = [{
"featureType": "landscape",
"elementType": "labels",
"stylers": [
{ "visibility": "off" }
]
}];
API
MapView Class
Properties
The following properties are available for adjusting the camera view on initialization:
| Property | Type | Description
:------------- |:-----| :---------------------------------
lat
| number
| Latitude, in degrees
lng
| number
| Longitude, in degrees
zoom
| number
| Zoom level (described here)
bearing
| number
| Bearing, in degrees
tilt
| number
| Tilt, in degrees
Events
MapView
provides the following events:
| Event | Description
:------------- | :---------------------------------
ready
| Fires when the MapView is ready for use and provides a GoogleMap instance for managing mapping featurees.
mapTap
| Fires when a coordinate is tapped on the map
mapLongPress
| Fires when a coordinate is long-pressed on the map
markerTap
| Fires when a marker is tapped
myLocationTap
| Fires when 'My Location' is tapped
myLocationButtonTap
| Fires when the 'My Location' button is tapped
markerDragStart
| Fires when a marker begins dragging
markerDragging
| Fires while a marker is being dragged
markerDragEnd
| Fires when a marker ends dragging
tileRenderingStart
| Fires when tile rendering begins
tileRenderingEnd
| Fires when tile rendering ends
cameraPosition
| Fires when the map viewport state changes, camera states include idle
| start
| moving
circle
| Fires when a circle is tapped
polygon
| Fires when a polygon is tapped
polyline
| Fires when a polyline is tapped
poi
| Fires when a POI is tapped
groundOverlay
| Fires when a ground overlay is tapped
infoWindowTap
| Fires when a marker's info window is tapped
infoWindowLongPress
| Fires when a marker's info window is long-pressed
infoWindowClose
| Fires when a marker's info window is closed
markerInfoContents
| If this method returns a view, it will be placed within the default info window frame.
markerInfoWindow
| Called when a marker is about to become selected, and provides an optional custom info window to use for that marker if this method returns a view.
activeBuilding
| Fires when a building is focused on
activeLevel
| Fires when the level of the focused building changes
GoogleMap Object
This class provides the mapping features and its instance is available from the MapView instance's ready
event:
function onReady(event: MapReadyEvent) {
const map: GoogleMap = event.map;
}
Properties
| Property | Type |Description
:--------------- |:-----|:---------------------------------
buildingsEnabled
| boolean
| Enables Buildings
maxZoomLevel
| number
| Maximum level of zoom
minZoomLevel
| number
| Minimum level of zoom
myLocationEnabled
| boolean
| Enables "My Location"
trafficEnabled
| boolean
| Enables traffic
cameraPosition
| CameraPosition
| See Camera Position
projection
| Projection
| See Projection
uiSettings
| IUISettings
| See UISettings Interface
mapStyle
| Style[] | See Map Styles
mapType
| MapType | See MapType
native
| any | readonly: Platform-specific instance of the GoogleMap
class. com.google.android.gms.maps.GoogleMap
for Android and GMSMapView
for iOS.
Methods
| Method | Returns |Description
:--------------- |:------------- |:---------------------------------
addMarker(marker: MarkerOptions)| Marker |Adds a marker to the map
removeMarker(marker: Marker)| void
| Removes a marker from the map
addTileOverlay(options: TileOverlayOptions)| TileOverlay | Adds a tile overlay to the map
removeTileOverlay(overlay: TileOverlay)| void
| Removes a tile overlay from the map
addCircle(circle: CircleOptions)| Circle | Adds a circle to the map
removeCircle(circle: Circle)| void
| Removes a circle from the map
addGroundOverlay(options: GroundOverlayOptions) | GroundOverlay | Adds a ground overlay to the map
removeGroundOverlay(groundOverlay: GroundOverlay) | Removes a ground overlay from the map
addPolygon(options: PolygonOptions) | Polygon | Adds a polygon to the map
removePolygon(polygon: Polygon) | Removes a polygon from the map
addPolyline(options: PolylineOptions) | Polyline | Adds a polyline to the map
removePolyline(polyline: Polyline)| void
| Removes a polyline from the map
animateCamera(update: CameraUpdate)| void
| Animates camera to a new position
snapshot()
| Promise<ImageSource>
| Returns a platform-specific image of the map's current viewport
clear()
| void
| Clears all objects added to the map
Native Map Object
GoogleMap
gives you access to the platforms native map objects native
| android
| ios
consult the appropriate SDK reference on how to use it: iOS | Android
Camera Position
The map's current camera position can be read from the cameraPosition
property of a GoogleMap object.
| Property | Type | Description
:--------------- |:---- |:---------------------------------
target
| Coordinate | The camera target is the location of the center of the map, specified as lat
and lng
.
bearing
| number
| The direction in which the camera points measured in degrees clockwise from north.
tilt
| number
| The viewing angle of the camera measured in degrees
zoom
| number
| The scale of the map
CameraUpdate Class
CameraUpdate
provides multiple methods to create a target CameraPosition.
| Method | Description
|:-------|:-----------
| fromCoordinate(coordinate: Coordinate, zoom: number)
| Returns a CameraUpdate
from a single coordinate
| fromCoordinates(coordinates: Coordinate[], padding: number)
| Returns a CameraUpdate
from multiple coordinates
| fromCoordinates(coordinates: Coordinate[], width: number, height: number, padding: number)
| Returns a CameraUpdate
from multiple coordinates with specified height, width and padding
| fromCameraPosition(position: CameraPosition)
| Returns a CameraUpdate
from a CameraPosition
| zoomIn()
| Returns a CameraUpdate
that has zoomed in
| zoomOut()
| Returns a CameraUpdate
that has zoomed out
| zoomTo(value: number)
| Returns a CameraUpdate
that has zoomed to a value
| zoomBy(amount: number, point?: { x: number; y: number })
| Returns a CameraUpdate
that has zoomed and panned
| scrollBy(x: number, y: number)
| Returns a panned CameraUpdate
Projection
A projection is used to translate between on screen location and geographic coordinates on the surface of the Earth.
| Method | Description
|:-------|:-----------
| fromScreenLocation(point: { x: number; y: number })
| Returns the geographic location that corresponds to a screen location.
| getVisibleRegion()
| Gets a projection of the viewing frustum for converting between screen coordinates and geo-latitude/longitude coordinates.
| toScreenLocation(coordinate: Coordinate)
| Returns a screen location that corresponds to a geographical coordinate.
| containsCoordinate(coordinate: Coordinate)
| Returns true if the coordinate is visible in the current viewport.
UISettings Interface
You can adjust the maps UI settings from the GoogleMap
object by configuring the following properties of the uiSettings
property:
| Property | Type | Description
|:-------------- |:-----|:---------------------------------
| compassEnabled
| boolean
| Whether the compass is enabled or not
| indoorLevelPickerEnabled
| boolean
| Whether the indoor level picker is enabled or not
| mapToolbarEnabled
| boolean
| Whether the map toolbar is enabled or not
| myLocationButtonEnabled
| boolean
| Whether the 'My Location' button is enabled or not
| rotateGesturesEnabled
| boolean
| Whether the compass is enabled or not
| scrollGesturesEnabled
| boolean
| Whether map scroll gestures are enabled or not
| tiltGesturesEnabled
| boolean
| Whether map tilt gestures are enabled or not
| zoomGesturesEnabled
| boolean
| Whether map zoom gestures are enabled or not
| zoomControlsEnabled
| boolean
| Whether map zoom controls are enabled or not
| scrollGesturesEnabledDuringRotateOrZoom
| boolean
| Whether scroll gestures are enabled while rotating or zooming
MapType enum
The Google Maps API offers the following five types of maps:
| Type | Description
:------|:-----------
| None
| No tiles. The map is rendered as an empty grid with no tiles loaded.
| Normal
| Typical road map. Shows roads, some features built by humans, and important natural features such as rivers. Road and feature labels are also visible.
| Satellite
| Satellite photograph data. Road and feature labels are not visible.
| Terrain
| Topographic data. The map includes colors, contour lines and labels, and perspective shading. Some roads and labels are also visible.
| Hybrid
| Satellite photograph data with road maps added. Road and feature labels are also visible.
Markers
Adding Markers
You can create markers using the GoogleMap's object addMarker
method by passing it a MarkerOptions object.
function addMarker(map: GoogleMap, markerOptions: MarkerOptions): Marker {
return map.addMarker(markerOptions);
}
addMarker
returns a Marker
Marker Object
It implements the [MarkerOptions] interface and has the following additional methods.
| Method | Returns
|:-------|:-------
| hideInfoWindow()
| void
| showInfoWindow()
| void
MarkerOptions
| Property | Type | Description
|:---------|:-----|:-----------
| position
| Coordinate | The position of the marker, specified as lat
and lng
| color
| string
| Color
| Color of the marker, shades are unavailable.
| opacity
| number
| Opacity of the marker.
| title
| string
| A string that's displayed in the info window when the user taps the marker
| snippet
| string
| Additional text that's displayed below the title
| icon
| ImageSource \| UIImage \| Bitmap
| A image that's displayed in place of the default marker image
| draggable
| boolean
| Set to true
if you want to allow the user to move the marker. Defaults to false
| flat
| boolean
| By default, markers are oriented against the screen, and will not rotate or tilt with the camera. Flat markers are oriented against the surface of the earth, and will rotate and tilt with the camera
| rotation
| boolean
| The orientation of the marker, specified in degrees clockwise
| anchorU
| number
| Horizontal icon offset from the marker position
| anchorV
| number
| Vertical icon offset from the marker position
| userData
| any
| Additional information assigned to the marker
| zIndex
| number
| Z-index of the marker
Coordinate
| Property | Type
|:---------|:----
| lat
| number
| lng
| number
Removing Markers
To remove a marker from the map, call the removeMarker()
method on the GoogleMap instance and pass it the marker to be removed.
function removeMarker(map: GoogleMap, marker: Marker) {
map.removeMarker(marker);
}
Circles
Adding Circles
To add a circle to the map, call the addCircle()
method and specify its properties with a CircleOptions object.
function addCircle(map: GoogleMap, circleOptions: CircleOptions): Circle {
return map.addCircle(circleOptions);
}
CircleOptions
| Property | Type
|:---------|:-----
center
| Coordinate |
fillColor
| Color
| string
|
radius
| number
|
strokeColor
| Color
| string
|
strokePattern
| PatternItem & Partial<NativeObject>[] |
strokeWidth
| number
|
tappable
| boolean
|
visible
| boolean
|
zIndex
| number
|
userData
| { [key: string]: any }
|
Removing Circles
You can remove a circle using the GoogleMap's removeCircle()
method.
function removeCircle(map: GoogleMap, circle: Circle) {
map.removeCircle(circle);
}
Polygons
Adding Polygons
You can create polygons using the GoogleMap's object addPolygon()
method by passing in the specified PolygonOptions.
function addPolygon(map: GoogleMap, polygonOptions: PolygonOptions): Polygon {
return map.addPolygon(polygonOptions);
}
PolygonOptions
| Property | Type
|:---------|:-----
| points
| Coordinate[] |
| holes
| Coordinate[] |
| tappable
| boolean
|
| strokeWidth
| number
|
| strokeColor
| Color | string |
| fillColor
| Color | string |
| strokePattern
| PatternItem & Partial<NativeObject>[] |
| zIndex
| number
|
| geodesic
| boolean
|
| strokeJointType
| JointType |
| visible
| boolean
|
| userData
| { [key: string]: any }
|
Removing Polygons
You can remove a Polygon using the GoogleMap's removePolygon
function, like so:
function removePolygon(map: GoogleMap, polygon: Polygon) {
map.removePolygon(polygon);
}
Polylines
Adding Polylines
You can create Polylines using the GoogleMap's object addPolyline
function by passing it a PolylineOptions object.
function addPolyline(map: GoogleMap, polylineOptions: PolylineOptions): Polyline {
return map.addPolyline(polylineOptions);
}
PolylineOptions
| Property | Type
|:---------|:-----
| width
| number
|
| points
| Coordinate[] |
| tappable
| boolean
|
| geodesic
| boolean
|
| visible
| boolean
|
| zIndex
| number
|
| jointType
| JointType |
| pattern
| PatternItem & Partial<NativeObject>[] |
| color
| Color | string |
| startCap
| Cap & Partial<NativeObject> |
| endCap
| Cap & Partial<NativeObject> |
| userData
| { [key: string]: any }
|
Removing Polylines
You can remove a Polyline using the GoogleMap's removePolyline
function, like so:
function removePolyline(map: GoogleMap, polyline: Polyline) {
map.removePolyline(polyline);
}
Ground Overlays
Adding Ground Overlays
You can create Ground Overlays using the GoogleMap's object addGroundOverlay
function by passing in the specified GroundOverlay Options.
function addGroundOverlay(map: GoogleMap, groundOverlayOptions: GroundOverlayOptions): GroundOverlay {
return map.addGroundOverlay(groundOverlayOptions);
}
GroundOverlayOptions
| Property | Type
|:---------|:-----
zIndex
| number
|
visible
| boolean
|
transparency
| number
|
position
| Coordinate |
bounds
| CoordinateBounds |
tappable
| boolean
|
bearing
| number
|
image
| ImageSource |
userData
| any |
width
| number
|
height
| number
|
anchorU
| number
|
anchorV
| number
|
Removing Ground Overlays
You can remove a GroundOverlay using the GoogleMap's removeGroundOverlay
function, like so:
function removeGroundOverlay(map: GoogleMap, groundOverlay: GroundOverlay) {
map.removeGroundOverlay(groundOverlay);
}
Tile Overlays
Adding Tile Overlays
You can create Tile Overlays using the GoogleMap's object addTileOverlay
function by passing in the specified TileOverlay Options.
function addTileOverlay(map: GoogleMap, tileOverlayOptions: TileOverlayOptions): TileOverlay {
return map.addTileOverlay(tileOverlayOptions);
}
TileOverlayOptions
| Property | Type
|:---------|:-----
| fadeIn
| boolean
|
| transparency
| number
|
| visible
| boolean
|
| tileProvider
| TileProvider & Partial<NativeObject> |
| zIndex
| number
|
| clearTileCache()
| void
|
Setting tile overlay options after the tile overlay has been added to the map can have no effect on the tile overlay. To update the tile overlay, you may need to call clearTileCache()
.
Removing Tile Overlays
You can remove a TileOverlay using the GoogleMap's removeTileOverlay
function, like so:
function removeTileOverlay(map: GoogleMap, tileOverlay: TileOverlay) {
map.removeTileOverlay(tileOverlay);
}
Tile Providers
Tile providers are objects that provide tiles to be used in a Tile Overlay.
| Provider | Description |
|:---------|:------------|
| TileProvider
| Base class for tile providers |
| UrlTileProvider
| Tile provider that returns a tile from a URL |
For example a UrlTileProvider
can be created like so:
const tileProvider = new UrlTileProvider((x, y, z) => {
return `https://tiles.example.com/${z}/${x}/${y}.png`;
});
License
Apache License Version 2.0