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@myspace-nu/fancytimer

v1.0.1

Published

A simple JavaSript timer

Downloads

2

Readme

fancyTimer

Build Status GitHub

Live demo

See a live demo on CodePen

Installation

Using npm

npm i @myspace-nu/fancytimer --save

Using CDN

<script src="https://cdn.jsdelivr.net/npm/@myspace-nu/fancytimer/dist/fancyTimer.min.js"></script>

Or manually by including the script

<script src="/path/to/fancyTimer.min.js"></script>

Usage

<canvas id="myCanvas" width="100" height="100">
<script type="text/javascript">
	$(document).ready(function() {
		var myTimer = new fancytimer({ canvas: "myCanvas", seconds:60 });
		myTimer.start();
	});
</script>

Options

canvas - Id of the canvas to use

canvas: "myCanvas"

seconds - Number of seconds for the timer count down (optional)

seconds: 60

minutes - Number of minutes for the timer count down (optional)

minutes: 60

hours - Number of hours for the timer count down (optional)

hours: 24

startTime - Date object of the starting time of the timer (optional)

startTime: new Date(new Date().getTime()+60000) // Timer will start in 1 minute from now

endTime - Date object of the stop time of the timer (optional)

endTime: new Date(new Date().getTime()+60000) // Timer will elapse in 1 minute from now

showGrains - Show grains around the timer (boolean, optional)

showGrains: false

Default: true

loop - Should the timer reset and start again (boolean, optional)

loop: true

Default: false

style - Style object for the timer (optional)

style: {
    'color': "#aaa", // Color for the line and text
    'font': "Arial", // Font name
    'line-width': 8  // Line with in percent
}

formatter - Formatter function for timer text and percent complete (optional)

formatter:function(timer){
    return { text: formatTime(Math.ceil(timer.remainingms / 1000)), percentDone: (timer.remainingms/(timer.endTime.getTime()-timer.startTime.getTime()))*100 }
},

onElapsed - Event function for timer elapsed (optional)

onElapsed: function(){
    console.log("Timer elapsed");
}

onPause - Event function for timer paused (optional)

onPause: function(){
    console.log("Timer paused");
}

onResume - Event function for timer resumed (optional)

onResume: function(){
    console.log("Timer resumed");
}

onStop - Event function for timer stopped (optional)

onStop: function(){
    console.log("Timer stopped");
}

onStart - Event function for timer started (optional)

onStart: function(){
    console.log("Timer started");
}

onReset - Event function for timer reseted (optional)

onReset: function(){
    console.log("Timer reseted");
}

Author: Johan Johansson