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@mvarble/viewport-planar-graph

v0.1.9

Published

A Cycle.js component for managing planar graphs and interfacing them with the viewport.js API

Downloads

4

Readme

viewport-planar-graph

A Cycle.js component for managing planar graphs and interfacing them with the viewport.js API.

Example

For Blender users, this UI may look familiar. The user is able to create and drag collections of nodes around in the plane drag edges between them with ease.

viewport example

API

PlanarGraph

sink = PlanarGraph({ state, frameState, addNode, removeNode })

Manages a State

This is a component that is responsible for maintaining a state of the form:

{
  type: 'graph-frame',
  worldMatrix: [...],
  children: [
    { type: 'graph-node', key: 1, children: [...], data: {...} },
    ...
    { type: 'graph-node', key: 420, children: [...], data: {...} },
  ],
  data: { 
    graph: {
      nodes: [
        { key: 1, data: {...}, location: [x1, y1] },
        ...
        { key: 420, data: {...}, location: [x420, y420] },
      ], 
      edges: [
        { key: 1, head: 0, tail: 69 }
        ...
        { key: 666, head: 8, tail: 23 }
      ] 
    } 
  }
}

The object is intended to be a frames.js frame, capable of being parsed for clicks on the canvas. The graphFrame.data.graph serves in some sense as a redundant copy of the information in graphFrame.children, but more easily parsable by the user. Each element of graphFrame.data.nodes has a location key which encodes the coordinates of the node with respect to the coordinate system of the entire object. Each element of graphFrame.data.edges has head and tail keys, which correspond to the directed edge between the nodes of which node.key matches.

The component is designed to manage this state by taking streams of clicks from a viewport.js ViewportDriver. The state this component manages can then be embedded into the state of a Viewport component and be rendered accordingly.

Signature

The sources are:

  • frameSource: a FrameSource instance with mounted DOMSource, as outputted by the ViewportDriver; see more here.
  • state: the state source as provided by withState; see more here.
  • addNode: a stream of objects of the form { location: [x, y], data: {...} }, as one would see in an element of graphFrame.data.graph.nodes.
  • removeNode: a stream of keys corresponding to that belonging to the node we would like to remove.

The sinks are:

  • state: a stream of reducers.
  • messages: a stream of logs for the intent of the graph.

renderGraph

renderGraph(context, graphFrame, options)

This is an imperative function that is intended to be called within the render function of a Viewport component; see more here. The context is the canvas context we are using to render, the graphFrame is the state of the planar graph, and options is an (optional) object with attributes:

  • activeBorder: the color of the border of a node that is active,
  • selectedBorder: the color of the border of a node that is selected,
  • deselectedBorder: the color of the border of a node that is neither of the above.
  • fillStyle: the fill of a node.
  • inFillStyle: the fill of the little box that takes in edges.
  • outFillStyle: the fill of the little box that gives out edges.
  • toColor: the color of an edge that is not connected to anything (when dragging)
  • tailColor: the color of an edge that is connected to another node.