@muffin-dev/live-console
v1.1.0
Published
This library allow you to display a virtual console inside a web page, so you can debug efficiently.
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Muffin Dev for Node - Live Console
This library allow you to display a virtual console inside a web page, so you can debug efficiently.
Key features
- Overwritable logs: update an existing log to avoid having a ton of lines displayed in your console
- No need to open your dev tools to see what's happening in your web page: you'll see it directly in that page
- Global instance to make it easy to use, or you can create multiple instances to display logs in several blocks in your page
Future improvements
- Export to a log file
Usage
There's two main contexts where you could use this library:
- You're making a website frontend
- You're in a Node JS environment in order to develop a web broswer library
Usage for frontend developers
First, download the minified library file live-console.min.js
at the root of this repository, and include it in your website page like a regular JS script.
Unless you want to create your own CSS style for Live Console, you can also download styles from the /styles
directory of this repository, and import you CSS file with a link
tag.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Live Console</title>
<!-- Include the minified library file -->
<script src="live-console.min.js"></script>
<!-- Include the design of your choice -->
<link rel="stylesheet" href="default.css">
</head>
<body>
<!-- The element with id "live-console" will be used to display the logs of Live Console -->
<div id="live-console" class="live-console"></div>
<!-- This example script will log "Tick" using Live Console every second -->
<script>
setInterval(() => {
LiveConsole.log('Tick');
}, 1000);
</script>
</body>
</html>
Usage for Node JS developers
Install the library with npm:
npm install @muffin-dev/live-console
Then, import the module in order to use it in your scripts:
JavaScript example:
const liveConsole = require('@muffin-dev/live-console');
liveConsole.log('Test');
TypeScript example:
import LiveConsole from '@muffin-dev/live-console';
LiveConsole.log('Test');
Configuration
You can configure Live Console by using the config()
method. It takes an object that represents the options you want to use.
Here is how to use the config()
method, with the default configuration:
liveConsole.config({
// Defines the maximum depth the LiveConsole can display the properties of logged objects.
maximumObjectDepth: 3,
// Defines the maximum number of displayed entries of the logged objects.
maximumObjectEntries: 50,
// Defines the maximum number of displayed entries of logged arrays.
maximumArrayEntries: 100,
// If enabled, similar logs will be stacked (by just incrementing a counter) instead of being added to the logs list.
stackSimilarLogs: true,
// Defines the HTML element id of your web page that will contain the log entries.
consoleElementId: 'live-console',
// If enabled, overwritable logs will behave like if they are stacked (by incrementing a counter).
countOverwritableLogIterations: true,
// If enabled, the native browser console functions will be overriden, and logs will be both visible in the native console and the Live Console container.
overrideNativeConsole: false,
});
Public API
Methods
info()
function info(...data)
Adds a log entry with the lowest verbosity.
data: any[]
: The data to log.
log()
function log(...data)
Adds a log entry with log verbosity.
data: any[]
: The data to log.
warn()
function warn(...data)
Adds a log entry with warn verbosity.
data: any[]
: The data to log.
error()
function error(...data)
Adds a log entry with error verbosity.
data: any[]
: The data to log.
write()
function write(name, verbosity, ...data)
Creates an overwritable log with the given verbosity. You should use overwrite()
for updating this log entry in the future.
name: string
: The name of the overwritable log entry to create. If there's already a log entry with this name, it will be updated..verbosity: EVerbosity
: The verbosity level of the log entry. Ignored if there's already a log entry with the same name.data: any[]
: The data to log. If there's already a log entry with the same name, these data will replace the existing ones.
overwrite()
function overwrite(name, verbosity, ...data)
Overwrites a named log entry. If no entry of the given name can be found, creates one with the given data, and the log verbosity.
name: string
: The name of the overwritable log entry.data: any[]
: The data to log. If there's already a log entry with the same name, these data will replace the existing ones.
clear
function clear()
Clears the Live Console log elements and the history.
config()
function config(options)
Defines the configuration for the main LiveConsole instance. See the Configuration section above for more informations.
options: ILiveConsoleOptions
: The configuration to use.
on()
function on(eventName, callback)
Adds an event listener for the named event. See the Events section below for more informations.
eventName: string | symbol
: The name of the event to listen.callback: (...params: any[]) => void
: The listener to bind to the named event.
removeListener()
function removeListener(eventName, callback)
Removes a callback from the named event listeners list.
eventName: string | symbol
: The name of the event of which you want to remove the listener.callback: (...params: any[]) => void
: The callback you want to remove. Note that if you use anonymous methods, the listener won't be found in the list.
Returns true
if the callback exists in the named event's listeners list and has been removed successfully, otherwise false
.
Enumerations
EVerbosity
Represents the available log verbosity values.
enum EVerbosity {
Info = 'info',
Log = 'log',
Warning = 'warn',
Error = 'error',
}
Events
log
LiveConsole.on('log', () => { });
Called each time the Live Console logs a new entry.
Advanced: work with several consoles
You can create several instances of Live Consoles, in order to get logs in separate sections of your web pages. To do that, you'll need to use the LiveConsole
class, instead of the global variable.
Usage example:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Live Console (multiple instances)</title>
<script src="live-console.min.js"></script>
<link rel="stylesheet" href="default.css">
<style>
.live-console {
flex: 1;
border: 3px double var(--separator);
}
</style>
</head>
<body>
<div style="display: flex">
<div id="console1" class="live-console"></div>
<div id="console2" class="live-console"></div>
</div>
<script>
const console1 = new LiveConsole.LiveConsole({ consoleElementId: 'console1' });
const console2 = new LiveConsole.LiveConsole({ consoleElementId: 'console2' });
console1.log('Test console 1');
console2.log('Test console 2');
</script>
</body>
</html>
License
This library uses the Creative Commons Attribution-ShareAlike 4.0 International license (CC BY-SA 4.0).
This means that you can use, share and modify the content as you want (even for commercial projects, but only under the following terms:
- Give an "appropriate credit" (name the authors), and write a link to this package
- If the source package is modified, you must distribute your contibutions under the same license (CC BY-SA 4.0)