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@mojule/dom-plugins

v1.0.0

Published

A set of plugins for @mojule/tree that lets you treat any tree as a DOM

Downloads

21

Readme

DOM plugins

A set of plugins for mojule tree that lets you treat any tree as a DOM, allowing you to do interesting things like run query selectors over your tree even if the nodes don't represent HTML elements.

Important: these documents describe an earlier version and are out of date, however the tests are current and serve as a temporary example of how to use

Install

npm install @mojule/dom-plugins

Examples

Tree to markup

const domPlugins = require( '@mojule/dom-plugins' )
const { Factory } = require( '@mojule/tree' )

const Tree = Factory( domPlugins )

const backpack = Tree({
  nodeType: 'backpack',
  attributes: {
    class: 'container cloth',
    weight: 1
  }
})

const lunchbox = Tree({
  nodeType: 'lunchbox',
  attributes: {
    class: 'container plastic',
    weight: 0.3
  }
})

const apple = Tree({
  nodeType: 'apple',
  attributes: {
    class: 'food fruit',
    weight: 0.85
  }
})

const pamphlet = Tree({
  nodeType: 'pamphlet',
  attributes: {
    class: 'paper',
    weight: 0.05
  }
})

const message = Tree.createText( 'Only you can save humanity' )

lunchbox.add( apple )
pamphlet.add( message )
backpack.add( lunchbox )
backpack.add( pamphlet )

const markup = backpack.stringify()

console.log( markup )
<backpack class="container cloth" weight="1">
  <lunchbox class="container plastic" weight="0.3">
    <apple class="food fruit" weight="0.85"></apple>
  </lunchbox>
  <pamphlet class="paper" weight="0.05">Only you can save humanity</pamphlet>
</backpack>

Parser

const domPlugins = require( '../src' )
const { Factory } = require( '@mojule/tree' )

const Tree = Factory( domPlugins )

const markup = `
  <backpack class="container cloth" weight="1">
    <lunchbox class="container plastic" weight="0.3">
      <apple class="food fruit" weight="0.85"></apple>
    </lunchbox>
    <pamphlet class="paper" weight="0.05">Only you can save humanity</pamphlet>
  </backpack>`

const doc = Tree.parse( markup, { removeWhitespace: true } )

doc.walk( ( current, parent, depth ) => {
  console.log( '  '.repeat( depth ), current.nodeName() )
})
backpack
  lunchbox
    apple
  pamphlet
    #text

Query selectors

const domPlugins = require( '@mojule/dom-plugins' )
const { Factory } = require( '@mojule/tree' )

const Tree = Factory( domPlugins )

const markup = `
  <backpack class="container cloth" weight="1">
    <lunchbox class="container plastic" weight="0.3">
      <apple class="food fruit" weight="0.85"></apple>
      <apple class="food fruit" weight="0.7"></apple>
    </lunchbox>
    <pamphlet class="paper" weight="0.05">Only you can save humanity</pamphlet>
  </backpack>`

const backpack = Tree.parse( markup, { removeWhitespace: true } )

const containers = []

// like in the browser DOM, querySelectorAll doesn't match the current element
if( backpack.matches( '.container' ) )
  containers.push( backpack )

containers.push( ...backpack.querySelectorAll( '.container' ) )

/*
  let's put the backpack in a document container so we don't have to use
  matches + querySelectorAll to include it in the query
*/

const doc = Tree.createDocument()

doc.add( backpack )

const weights = doc.querySelectorAll( '[weight]' )
const apples = doc.querySelectorAll( 'apple' )

/*
  Like the browser dom, all attributes are converted to strings, so we have to
  convert it back to a number

  You could also access the underlying number with:
  const attributes = obj.getValue( 'attributes' )
  const weight = attributes.weight
*/
const addWeight = ( sum, obj ) => sum + Number( obj.attr( 'weight' ) )

const containerWeight = containers.reduce( addWeight, 0 )
const totalWeight = weights.reduce( addWeight, 0 )
const applesWeight = apples.reduce( addWeight, 0 )
const exludingContainers = totalWeight - containerWeight

// non-standard :contains selector matches text nodes
const human = doc.querySelector( '.paper:contains(human)' )
// no match
const animal = doc.querySelector( '.paper:contains(animal)' )

console.log(
  `Total weight ${ totalWeight.toFixed( 2 ) }kg`
)

console.log(
  `Weight exluding containers ${ exludingContainers.toFixed( 2 ) }kg`
)

console.log(
  `You have ${ applesWeight.toFixed( 2 ) }kg of apples`
)

if( human ){
  console.log( 'You have a piece of paper about humans' )
} else {
  console.log( 'No paper mentioning humans was found' )
}

if( animal ){
  console.log( 'You have a piece of paper about animals' )
} else {
  console.log( 'No paper mentioning animals was found' )
}
Total weight 2.90kg
Weight exluding containers 1.60kg
You have 1.55kg of apples
You have a piece of paper about humans
No paper mentioning animals was found

Plugins Reference

This section describes the default plugins that enable querying, parsing and stringifying arbitrary tree structures. They really shine when you write custom plugins that override the defaults to better match the type of data you have and your desired use cases, but will work fine out of the box.

attributes

Allows you to get and set attributes on a node in a similar manner to the browser DOM eg attributes are like an object where all of the properties are strings.

By default, the plugins look for a property called attributes on the node's value object. Alternatively you can have the value object itself treated as the attributes, see valueToAttributes and attributesToValue below.

attributes

Gets or sets the node's attribute object. Calls setAttributes/getAttributes under the hood.

node.attributes({ id: 'myNode' })

// { id: 'myNode' }
console.log( node.attributes() )

getAttributes

Gets the node's attributes. If the node value does not contain a property called attributes, an empty object will be returned.

const node = Tree( { name: 'Nik' } )

// {}
console.log( node.attributes() )

const node2 = Tree( { attributes: { id: 'myNode' } } )

// { id: 'myNode' }
console.log( node2.attributes )

setAttributes

Sets the node's attributes. Note that setAttributes extends or override the current attributes rather than removing them all and setting them to the new value. You can do the latter using clearAttrs followed by setAttributes.

In the default implementation, if your node's value object does not current have an attributes property it will be added.

const node = Tree( { name: 'Nik' } )

node.setAttributes( { id: 'myNode' } )

// { id: 'myNode' }
console.log( node.attributes() )

node.setAttributes( { name: node.getValue( 'name' ) } )

// { id: 'myNode', name: 'Nik' }
console.log( node.attributes() )

node.setAttributes( { id: 'namedNode' } )

// { id: 'namedNode', name: 'Nik' }
console.log( node.attributes() )

attr

Get or set the named attribute. Calls getAttr/setAttr under the hood.

node.attr( 'name', 'Nik' )

// 'Nik'
console.log( node.attr( 'name' ) )

getAttr

Get the named attribute. Returns undefined if it does not exist. Calls getAttributes under the hood.

node.attr( 'name', 'Nik' )

// 'Nik'
console.log( node.getAttr( 'name' ) )

setAttr

Set the named attribute

node.setAttr( 'name', 'Nik' )

// 'Nik'
console.log( node.getAttr( 'name' ) )

hasAttr

Returns boolean true if the named attribute exists

node.attr( 'name', 'Nik' )

// true
console.log( node.hasAttr( 'name' ) )

removeAttr

Removes the named attribute

node.attr( 'name', 'Nik' )
node.removeAttr( 'name' )

// false
console.log( node.hasAttr( 'name' ) )

clearAttrs

Removes all attributes

node.attr( 'name', 'Nik' )

node.clearAttrs()

// {}
console.log( node.attributes() )

valueToAttributes

A static helper function that can be used to back a custom getAttributes plugin.

Takes a node value object, flattens it, converts the keys to be suitable for use in attributes, by replacing . with _ and indices like [0] with -0, and if the value is not a string, appends a suffix indicating the type, like -number.

We do not currently handle cases where keys already contain the _ or - characters, so this behaviour is undefined. In addition, the flatten package does not currently handle cases where the key contains ., [ or ], so the behaviour is also undefined in these cases.

const node = Tree({
  nodeType: 'something',
  foo: 'hello',
  num: 42,
  bar: {
    a: [ 'b', 'c', { d: 'e', f: 3 } ]
  }
})

const value = node.getValue()

console.log( Tree.valueToAttributes( value ) )
{
  "nodeType": "something",
  "foo": "hello",
  "num-number": "42",
  "bar_a-0": "b",
  "bar_a-1": "c",
  "bar_a-2_d": "e",
  "bar_a-2_f-number": "3"
}

attributesToValue

Converts an attributes value created by valueToAttributes back to a node value.

const attributes = {
  nodeType: 'something',
  foo: 'hello',
  'num-number': '42',
  'bar_a-0': 'b',
  'bar_a-1': 'c',
  'bar_a-2_d': 'e',
  'bar_a-2_f-number': '3'
}

console.log( Tree.attributesToValue( attributes ) )
{
  "nodeType": "something",
  "foo": "hello",
  "num": 42,
  "bar": {
    "a": [ "b", "c", { "d": "e", "f": 3 } ]
  }
}

classes

Various plugins for working with a node's classes. Like the browser DOM, these are expected to be a space separated list of classnames stored in the class property of the attribute object. Override the plugins for custom behaviour.

classNames

Gets an array of class name strings

const node = Tree({
  attributes: {
    class: 'one two three'
  }
})

// [ 'one', 'two', 'three' ]
console.log( node.classNames() )

addClass

Adds a class to the classNames list

const node = Tree({
  attributes: {
    class: 'one two three'
  }
})

node.addClass( 'four' )

// [ 'one', 'two', 'three', 'four' ]
console.log( node.classNames() )

hasClass

Returns a boolean indicating if the node has the named class

const node = Tree({
  attributes: {
    class: 'one two three'
  }
})

// true
console.log( node.hasClass( 'one' ) )

addClasses

Adds multiple class names - you can either pass multiple string arguments or an array of strings

const node = Tree.createElement( 'lunchbox' )

node.addClasses( 'one', 'two' )
node.addClasses( [ 'three', 'four' ] )

removeClass

Removes the named class

const node = Tree({
  attributes: {
    class: 'one two three'
  }
})

node.removeClass( 'two' )

// true
console.log( node.hasClass( 'one' ) )
// false
console.log( node.hasClass( 'two' ) )

toggleClass

Toggles the named class on or off.

If just the class name is passed it will:

  • add the class if it doesn't already exist
  • remove the class if it already exists

If you pass the class name and a boolean it will add the class if you pass true, and remove it if you pass false

const node = Tree.createElement( 'div', { class: 'one two three' } )

// exists, gets toggled off and removed
node.toggleClass( 'one' )

// doesn't exist, will get added
node.toggleClass( 'four' )

// adds 'one'
node.toggleClass( 'one', true )

// removes 'two'
node.toggleClass( 'two', false )

// adds five
node.toggleClass( 'five', true )

// does not add six
node.toggleClass( 'six', false )

clearClasses

Removes all classes

const node = Tree.createElement( 'div', { class: 'one two three' } )

node.clearClasses()

// []
console.log( node.classNames() )

createNodes

Static helpers for creating different types of nodes analagous to those of the DOM. If some of these nodes map well to your underlying data structure you may want to override these plugins.

createText

Creates a text node. The new node's value looks like:

{
  "nodeType": "text",
  "nodeValue": "some text value"
}
const node = Tree.createText( 'Hello' )

// 'Hello'
console.log( node.getValue( "nodeValue" ) )

createComment

Creates a comment node. The new node's value looks like:

{
  "nodeType": "comment",
  "nodeValue": "some text value"
}
const node = Tree.createComment( 'Delete this' )

// 'Delete this'
console.log( node.getValue( "nodeValue" ) )

createDocumentFragment

Creates a document fragment node. The new node's value looks like:

{
  "nodeType": "documentFragment"
}
const node = Tree.createDocumentFragment()

// add some children

createDocumentType

Creates a document type node. Analagous to the doctype in the DOM.

The new node's value looks like:

{
  "nodeType": "documentType",
  "name": "...",
  "publicId": "...",
  "systemId": "..."
}

The name is rquired, but publicId and systemId are optional:

const html5 = Tree.createDocumentType( 'html' )
const html4 = Tree.createDocumentType(
  'HTML', '-//W3C//DTD HTML 4.01//EN', 'http://www.w3.org/TR/html4/strict.dtd'
)

createDocument

Creates a document node. The new node's value looks like:

{
  "nodeType": "document"
}
const node = Tree.createDocument()

// add some children

createElement

Creates an element node. The new node's value looks like this:

{
  "nodeType": "element",
  "tagName": "...",
  "attributes": {}
}

Takes a tagName and an attributes object:

const lunchbox = Tree.createElement( 'lunchbox', {
  class: 'container plastic',
  weight: 0.3
})

dataset

Acts like the browser DOM dataset - provides an abstraction over any attributes prefixed by data-.

The abstraction converts between hyphenated data- style attributes and camelCased attributes:

{
  'data-first-name': 'Nik',
  'data-last-name': 'Coughlin'
}

{
  firstName: 'Nik',
  lastName: 'Coughlin'
}

dataset

Convenience wrapper - calls getDataset/setDataset depending on arguments passed.

node.dataset({
  firstName: 'Nik',
  lastName: 'Coughlin'
})

console.log( node.dataset() )

getDataset

Returns a camelCase style object from data- attributes

const node = Tree.createElement( 'thing', {
  id: 'myThing'
  'data-first-name': 'Nik',
  'data-last-name': 'Coughlin'
})

console.log( node.dataset() )
{
  "firstName": "Nik",
  "lastName": "Coughlin"
}

setDataset

Takes a camelCased object and sets data- attributes accordingly

node.setDataset({
  firstName: 'Nik',
  lastName: 'Coughlin'
})

getText

Gets a string which is the concatenation of all text nodes that are descendants of the current node

const container = Tree.createElement( 'container' )
const anotherContainer = Tree.createElement( 'container' )

const hello = Tree.createText( 'Hello' )
const world = Tree.createText( ', World!' )

container.append( hello )
container.append( anotherContainer )
anotherContainer.append( world )

// 'Hello, World!'
console.log( container.getText() )

H Factory

Generates a hyperscript-like API as a convenience wrapper for generating nested nodes - backed by html-script.

The arguments should either be multiple strings for the node names you want to use, or a single array of strings

If you omit the arguments, the node names from HTML (div, p etc) will be used.

// alternately, Tree.H( [ 'box', 'hat', 'cheese' ] )
const h = Tree.H( 'box', 'hat', 'cheese' )

const {
  document, documentType, documentFragment, text, comment,
  box, hat, cheese
} = h

const doc = document(
  documentType( 'silly' ),
  documentFragment(
    comment( 'so silly' ),
    box(
      { id: 'myBox' },
      hat(),
      cheese(
        text( 'delicious ' ),
        'cheese'
      )
    )
  )
)

// '<!doctype silly><!--so silly--><box id="myBox"><hat></hat><cheese>delicious cheese</cheese></box>'
console.log( doc.stringify() )

isEmpty

Overrides base isEmpty from tree-factory and any other isEmpty plugins added prior to the DOM plugins, and returns true if the node matches any of the following isType plugins:

  • isText
  • isComment
  • isDocumentType

false for the following:

  • isDocumentFragment
  • isDocument

If none of the above are true, it returns the result of the previous isEmpty plugin.

const text = Tree.createText( 'Hello' )

// true
console.log( text.isEmpty() )

isType

A set of functions that return true if the current node is of a given node type.

isText

Default implementation returns true if node.nodeType() === 'text'

const text = Tree.createText( 'Hello' )

// true
console.log( text.isText() )

isComment

Default implementation returns true if node.nodeType() === 'comment'

const comment = Tree.createComment( 'Hello' )

// true
console.log( comment.isComment() )

isDocumentFragment

Default implementation returns true if node.nodeType() === 'documentFragment'

const fragment = Tree.createDocumentFragment()

// true
console.log( fragment.isDocumentFragment() )

isDocumentType

Default implementation returns true if node.nodeType() === 'documentType'

const doctype = Tree.createDocumentType( 'tree' )

// true
console.log( doctype.isDocumentType() )

isDocument

Default implementation returns true if node.nodeType() === 'document'

const doc = Tree.createDocument()

// true
console.log( doc.isDocument() )

isElement

Returns true if none of the above conditions are met - this means that if you don't override anything, most of your custom tree nodes will be considered elements, as will elements created with Tree.createElement

const node = Tree({ name: 'Nik' })

// true
console.log( doc.isElement() )

name

Plugins that emulate tagName and nodeName from the browser DOM

tagName

If the node has a tagName property on its value, that will be returned. Falls back to nodeType otherwise. If you haven't overriden nodeType, the default value is 'node'.

const node = Tree({ name: 'Nik' })

// 'node'
console.log( node.tagName() )

const banana = Tree.createElement( 'banana' )

// 'banana'
console.log( banana.tagName() )

nodeName

Tests the various isText, isComment etc. and returns '#text', '#comment', '#document' or '#document-fragment' as appropriate.

If the node isDocumentType returns the node's name property if it exists, otherwise falls back to node.treeType()

If the node isElement, returns node.tagName()

const hello = Tree.createText( 'Hello' )
const node = Tree({ name: 'Nik' })
const banana = Tree.createElement( 'banana' )

// '#text'
console.log( hello.nodeName() )

// 'node'
console.log( node.nodeName() )

// 'banana'
console.log( banana.nodeName() )

nodeValue

By default, a shortcut to getting or setting the nodeValue property of the node's value object, can be overridden for custom behaviour

nodeValue

Convenience function around getNodeValue/setNodeValue

const node = Tree.createText( 'Hello' )

node.nodeValue( 'Hello, World!' )

// 'Hello, World!'
console.log( node.nodeValue() )

getNodeValue

Get the nodeValue property of the node's value object

const node = Tree.createText( 'Hello' )

// 'Hello'
console.log( node.getNodeValue() )

setNodeValue

Get the nodeValue property of the node's value object

const node = Tree.createText( 'Hello' )

node.setNodeValue( 'Hello, World!' )

// 'Hello, World!'
console.log( node.nodeValue() )

parser

Static method that parses an XML-like representation of your tree and returns either a root node if the markup has a single root element, or a documentFragment node if the markup contains more than one unrooted node.

Uses htmlparser2 with a custom adapter under the hood.

Takes an optional second options argument which is passed through to htmlparser2, see their docs for more info. Adds an extra property to the options, removeWhitespace, which will remove all whitespace-only nodes, useful for parsing pretty-printed XML for custom trees where whitespace nodes don't make sense.

const node = Tree.parse( '<hello><world /></hello>' )

// 'hello'
console.log( node.tagName() )

const node2 = Tree.parse( `
<hello>
  <world class="foo" />
</hello>
`, { removeWhitespace: true } )

select

Plugins allowing you to use CSS selectors to query your tree.

Backed by css-select with a custom adapter. css-select supports all CSS3 selectors, as well as some additional selectors from jQuery and some of its own as well. See the docs for more info.

querySelector

Finds the first descendant node of the current node that matches the given selector. Like the browser DOM, it does not include the current node in the search.

const node2 = Tree.parse( `
<hello>
  <world class="foo" />
</hello>
`, { removeWhitespace: true } )

const foo = node2.querySelector( '.foo' )

querySelectorAll

Finds all descendant nodes that match the given selector. Like the browser DOM, it does not include the current node in the search. Returns an array of matching nodes.

const node2 = Tree.parse( `
<hello>
  <world class="foo" />
  <world class="bar" />
</hello>
`, { removeWhitespace: true } )

const worlds = node2.querySelectorAll( 'world' )

// 2
console.log( worlds.length )

matches

Returns a boolean indicating whether the current node matches the given selector.

const node2 = Tree.parse( `
<hello>
  <world class="foo" />
</hello>
`, { removeWhitespace: true } )

// true
console.log( node2.matches( 'hello' ) )

stringify

Creates an XML-like string representation of your tree

const box = Tree.createElement( 'box' )
const hat = Tree.createElement( 'hat' )
const priceTag = Tree.createElement( 'price' )
const price = Tree.createText( 'In this style 10/6' )

box.append( hat )
hat.append( priceTag )
priceTag.append( price )

// '<box><hat><price>In this style 10/6</price></hat></box>
console.log( box.stringify() )

treeType

Returns the type of the current tree - default implementation always uses tree, intended to be overridden by custom plugins. Used by documentType nodes when there is no name property.

// 'tree'
console.log( Tree.treeType() )