@mojule/dom-plugins
v1.0.0
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A set of plugins for @mojule/tree that lets you treat any tree as a DOM
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DOM plugins
A set of plugins for mojule tree that lets you treat any tree as a DOM, allowing you to do interesting things like run query selectors over your tree even if the nodes don't represent HTML elements.
Important: these documents describe an earlier version and are out of date, however the tests are current and serve as a temporary example of how to use
Install
npm install @mojule/dom-plugins
Examples
Tree to markup
const domPlugins = require( '@mojule/dom-plugins' )
const { Factory } = require( '@mojule/tree' )
const Tree = Factory( domPlugins )
const backpack = Tree({
nodeType: 'backpack',
attributes: {
class: 'container cloth',
weight: 1
}
})
const lunchbox = Tree({
nodeType: 'lunchbox',
attributes: {
class: 'container plastic',
weight: 0.3
}
})
const apple = Tree({
nodeType: 'apple',
attributes: {
class: 'food fruit',
weight: 0.85
}
})
const pamphlet = Tree({
nodeType: 'pamphlet',
attributes: {
class: 'paper',
weight: 0.05
}
})
const message = Tree.createText( 'Only you can save humanity' )
lunchbox.add( apple )
pamphlet.add( message )
backpack.add( lunchbox )
backpack.add( pamphlet )
const markup = backpack.stringify()
console.log( markup )
<backpack class="container cloth" weight="1">
<lunchbox class="container plastic" weight="0.3">
<apple class="food fruit" weight="0.85"></apple>
</lunchbox>
<pamphlet class="paper" weight="0.05">Only you can save humanity</pamphlet>
</backpack>
Parser
const domPlugins = require( '../src' )
const { Factory } = require( '@mojule/tree' )
const Tree = Factory( domPlugins )
const markup = `
<backpack class="container cloth" weight="1">
<lunchbox class="container plastic" weight="0.3">
<apple class="food fruit" weight="0.85"></apple>
</lunchbox>
<pamphlet class="paper" weight="0.05">Only you can save humanity</pamphlet>
</backpack>`
const doc = Tree.parse( markup, { removeWhitespace: true } )
doc.walk( ( current, parent, depth ) => {
console.log( ' '.repeat( depth ), current.nodeName() )
})
backpack
lunchbox
apple
pamphlet
#text
Query selectors
const domPlugins = require( '@mojule/dom-plugins' )
const { Factory } = require( '@mojule/tree' )
const Tree = Factory( domPlugins )
const markup = `
<backpack class="container cloth" weight="1">
<lunchbox class="container plastic" weight="0.3">
<apple class="food fruit" weight="0.85"></apple>
<apple class="food fruit" weight="0.7"></apple>
</lunchbox>
<pamphlet class="paper" weight="0.05">Only you can save humanity</pamphlet>
</backpack>`
const backpack = Tree.parse( markup, { removeWhitespace: true } )
const containers = []
// like in the browser DOM, querySelectorAll doesn't match the current element
if( backpack.matches( '.container' ) )
containers.push( backpack )
containers.push( ...backpack.querySelectorAll( '.container' ) )
/*
let's put the backpack in a document container so we don't have to use
matches + querySelectorAll to include it in the query
*/
const doc = Tree.createDocument()
doc.add( backpack )
const weights = doc.querySelectorAll( '[weight]' )
const apples = doc.querySelectorAll( 'apple' )
/*
Like the browser dom, all attributes are converted to strings, so we have to
convert it back to a number
You could also access the underlying number with:
const attributes = obj.getValue( 'attributes' )
const weight = attributes.weight
*/
const addWeight = ( sum, obj ) => sum + Number( obj.attr( 'weight' ) )
const containerWeight = containers.reduce( addWeight, 0 )
const totalWeight = weights.reduce( addWeight, 0 )
const applesWeight = apples.reduce( addWeight, 0 )
const exludingContainers = totalWeight - containerWeight
// non-standard :contains selector matches text nodes
const human = doc.querySelector( '.paper:contains(human)' )
// no match
const animal = doc.querySelector( '.paper:contains(animal)' )
console.log(
`Total weight ${ totalWeight.toFixed( 2 ) }kg`
)
console.log(
`Weight exluding containers ${ exludingContainers.toFixed( 2 ) }kg`
)
console.log(
`You have ${ applesWeight.toFixed( 2 ) }kg of apples`
)
if( human ){
console.log( 'You have a piece of paper about humans' )
} else {
console.log( 'No paper mentioning humans was found' )
}
if( animal ){
console.log( 'You have a piece of paper about animals' )
} else {
console.log( 'No paper mentioning animals was found' )
}
Total weight 2.90kg
Weight exluding containers 1.60kg
You have 1.55kg of apples
You have a piece of paper about humans
No paper mentioning animals was found
Plugins Reference
This section describes the default plugins that enable querying, parsing and stringifying arbitrary tree structures. They really shine when you write custom plugins that override the defaults to better match the type of data you have and your desired use cases, but will work fine out of the box.
attributes
Allows you to get and set attributes on a node in a similar manner to the browser DOM eg attributes are like an object where all of the properties are strings.
By default, the plugins look for a property called attributes
on the node's
value object. Alternatively you can have the value object itself treated as
the attributes, see valueToAttributes
and attributesToValue
below.
attributes
Gets or sets the node's attribute object. Calls setAttributes
/getAttributes
under the hood.
node.attributes({ id: 'myNode' })
// { id: 'myNode' }
console.log( node.attributes() )
getAttributes
Gets the node's attributes. If the node value does not contain a property called attributes, an empty object will be returned.
const node = Tree( { name: 'Nik' } )
// {}
console.log( node.attributes() )
const node2 = Tree( { attributes: { id: 'myNode' } } )
// { id: 'myNode' }
console.log( node2.attributes )
setAttributes
Sets the node's attributes. Note that setAttributes extends or override the
current attributes rather than removing them all and setting them to the new
value. You can do the latter using clearAttrs
followed by setAttributes
.
In the default implementation, if your node's value object does not current
have an attributes
property it will be added.
const node = Tree( { name: 'Nik' } )
node.setAttributes( { id: 'myNode' } )
// { id: 'myNode' }
console.log( node.attributes() )
node.setAttributes( { name: node.getValue( 'name' ) } )
// { id: 'myNode', name: 'Nik' }
console.log( node.attributes() )
node.setAttributes( { id: 'namedNode' } )
// { id: 'namedNode', name: 'Nik' }
console.log( node.attributes() )
attr
Get or set the named attribute. Calls getAttr
/setAttr
under the hood.
node.attr( 'name', 'Nik' )
// 'Nik'
console.log( node.attr( 'name' ) )
getAttr
Get the named attribute. Returns undefined
if it does not exist. Calls
getAttributes
under the hood.
node.attr( 'name', 'Nik' )
// 'Nik'
console.log( node.getAttr( 'name' ) )
setAttr
Set the named attribute
node.setAttr( 'name', 'Nik' )
// 'Nik'
console.log( node.getAttr( 'name' ) )
hasAttr
Returns boolean true if the named attribute exists
node.attr( 'name', 'Nik' )
// true
console.log( node.hasAttr( 'name' ) )
removeAttr
Removes the named attribute
node.attr( 'name', 'Nik' )
node.removeAttr( 'name' )
// false
console.log( node.hasAttr( 'name' ) )
clearAttrs
Removes all attributes
node.attr( 'name', 'Nik' )
node.clearAttrs()
// {}
console.log( node.attributes() )
valueToAttributes
A static helper function that can be used to back a custom getAttributes
plugin.
Takes a node value object, flattens it,
converts the keys to be suitable for use in attributes, by replacing .
with
_
and indices like [0]
with -0
, and if the value is not a string, appends
a suffix indicating the type, like -number
.
We do not currently handle cases where keys already contain the _
or -
characters, so this behaviour is undefined. In addition, the flatten package
does not currently handle cases where the key contains .
, [
or ]
, so the
behaviour is also undefined in these cases.
const node = Tree({
nodeType: 'something',
foo: 'hello',
num: 42,
bar: {
a: [ 'b', 'c', { d: 'e', f: 3 } ]
}
})
const value = node.getValue()
console.log( Tree.valueToAttributes( value ) )
{
"nodeType": "something",
"foo": "hello",
"num-number": "42",
"bar_a-0": "b",
"bar_a-1": "c",
"bar_a-2_d": "e",
"bar_a-2_f-number": "3"
}
attributesToValue
Converts an attributes value created by valueToAttributes
back to a node
value.
const attributes = {
nodeType: 'something',
foo: 'hello',
'num-number': '42',
'bar_a-0': 'b',
'bar_a-1': 'c',
'bar_a-2_d': 'e',
'bar_a-2_f-number': '3'
}
console.log( Tree.attributesToValue( attributes ) )
{
"nodeType": "something",
"foo": "hello",
"num": 42,
"bar": {
"a": [ "b", "c", { "d": "e", "f": 3 } ]
}
}
classes
Various plugins for working with a node's classes. Like the browser DOM, these
are expected to be a space separated list of classnames stored in the class
property of the attribute object. Override the plugins for custom behaviour.
classNames
Gets an array of class name strings
const node = Tree({
attributes: {
class: 'one two three'
}
})
// [ 'one', 'two', 'three' ]
console.log( node.classNames() )
addClass
Adds a class to the classNames list
const node = Tree({
attributes: {
class: 'one two three'
}
})
node.addClass( 'four' )
// [ 'one', 'two', 'three', 'four' ]
console.log( node.classNames() )
hasClass
Returns a boolean indicating if the node has the named class
const node = Tree({
attributes: {
class: 'one two three'
}
})
// true
console.log( node.hasClass( 'one' ) )
addClasses
Adds multiple class names - you can either pass multiple string arguments or an array of strings
const node = Tree.createElement( 'lunchbox' )
node.addClasses( 'one', 'two' )
node.addClasses( [ 'three', 'four' ] )
removeClass
Removes the named class
const node = Tree({
attributes: {
class: 'one two three'
}
})
node.removeClass( 'two' )
// true
console.log( node.hasClass( 'one' ) )
// false
console.log( node.hasClass( 'two' ) )
toggleClass
Toggles the named class on or off.
If just the class name is passed it will:
- add the class if it doesn't already exist
- remove the class if it already exists
If you pass the class name and a boolean it will add the class if you pass true, and remove it if you pass false
const node = Tree.createElement( 'div', { class: 'one two three' } )
// exists, gets toggled off and removed
node.toggleClass( 'one' )
// doesn't exist, will get added
node.toggleClass( 'four' )
// adds 'one'
node.toggleClass( 'one', true )
// removes 'two'
node.toggleClass( 'two', false )
// adds five
node.toggleClass( 'five', true )
// does not add six
node.toggleClass( 'six', false )
clearClasses
Removes all classes
const node = Tree.createElement( 'div', { class: 'one two three' } )
node.clearClasses()
// []
console.log( node.classNames() )
createNodes
Static helpers for creating different types of nodes analagous to those of the DOM. If some of these nodes map well to your underlying data structure you may want to override these plugins.
createText
Creates a text node. The new node's value looks like:
{
"nodeType": "text",
"nodeValue": "some text value"
}
const node = Tree.createText( 'Hello' )
// 'Hello'
console.log( node.getValue( "nodeValue" ) )
createComment
Creates a comment node. The new node's value looks like:
{
"nodeType": "comment",
"nodeValue": "some text value"
}
const node = Tree.createComment( 'Delete this' )
// 'Delete this'
console.log( node.getValue( "nodeValue" ) )
createDocumentFragment
Creates a document fragment node. The new node's value looks like:
{
"nodeType": "documentFragment"
}
const node = Tree.createDocumentFragment()
// add some children
createDocumentType
Creates a document type node. Analagous to the doctype in the DOM.
The new node's value looks like:
{
"nodeType": "documentType",
"name": "...",
"publicId": "...",
"systemId": "..."
}
The name is rquired, but publicId and systemId are optional:
const html5 = Tree.createDocumentType( 'html' )
const html4 = Tree.createDocumentType(
'HTML', '-//W3C//DTD HTML 4.01//EN', 'http://www.w3.org/TR/html4/strict.dtd'
)
createDocument
Creates a document node. The new node's value looks like:
{
"nodeType": "document"
}
const node = Tree.createDocument()
// add some children
createElement
Creates an element node. The new node's value looks like this:
{
"nodeType": "element",
"tagName": "...",
"attributes": {}
}
Takes a tagName and an attributes object:
const lunchbox = Tree.createElement( 'lunchbox', {
class: 'container plastic',
weight: 0.3
})
dataset
Acts like the browser DOM dataset - provides an abstraction over any attributes
prefixed by data-
.
The abstraction converts between hyphenated data-
style attributes and
camelCased attributes:
{
'data-first-name': 'Nik',
'data-last-name': 'Coughlin'
}
{
firstName: 'Nik',
lastName: 'Coughlin'
}
dataset
Convenience wrapper - calls getDataset/setDataset depending on arguments passed.
node.dataset({
firstName: 'Nik',
lastName: 'Coughlin'
})
console.log( node.dataset() )
getDataset
Returns a camelCase style object from data-
attributes
const node = Tree.createElement( 'thing', {
id: 'myThing'
'data-first-name': 'Nik',
'data-last-name': 'Coughlin'
})
console.log( node.dataset() )
{
"firstName": "Nik",
"lastName": "Coughlin"
}
setDataset
Takes a camelCased object and sets data-
attributes accordingly
node.setDataset({
firstName: 'Nik',
lastName: 'Coughlin'
})
getText
Gets a string which is the concatenation of all text nodes that are descendants of the current node
const container = Tree.createElement( 'container' )
const anotherContainer = Tree.createElement( 'container' )
const hello = Tree.createText( 'Hello' )
const world = Tree.createText( ', World!' )
container.append( hello )
container.append( anotherContainer )
anotherContainer.append( world )
// 'Hello, World!'
console.log( container.getText() )
H Factory
Generates a hyperscript-like API as a convenience wrapper for generating nested nodes - backed by html-script.
The arguments should either be multiple strings for the node names you want to use, or a single array of strings
If you omit the arguments, the node names from HTML (div
, p
etc) will be
used.
// alternately, Tree.H( [ 'box', 'hat', 'cheese' ] )
const h = Tree.H( 'box', 'hat', 'cheese' )
const {
document, documentType, documentFragment, text, comment,
box, hat, cheese
} = h
const doc = document(
documentType( 'silly' ),
documentFragment(
comment( 'so silly' ),
box(
{ id: 'myBox' },
hat(),
cheese(
text( 'delicious ' ),
'cheese'
)
)
)
)
// '<!doctype silly><!--so silly--><box id="myBox"><hat></hat><cheese>delicious cheese</cheese></box>'
console.log( doc.stringify() )
isEmpty
Overrides base isEmpty
from
tree-factory and any other isEmpty
plugins added prior to the DOM plugins, and returns true
if the node matches
any of the following isType
plugins:
- isText
- isComment
- isDocumentType
false
for the following:
- isDocumentFragment
- isDocument
If none of the above are true, it returns the result of the previous isEmpty
plugin.
const text = Tree.createText( 'Hello' )
// true
console.log( text.isEmpty() )
isType
A set of functions that return true
if the current node is of a given node
type.
isText
Default implementation returns true
if node.nodeType() === 'text'
const text = Tree.createText( 'Hello' )
// true
console.log( text.isText() )
isComment
Default implementation returns true
if node.nodeType() === 'comment'
const comment = Tree.createComment( 'Hello' )
// true
console.log( comment.isComment() )
isDocumentFragment
Default implementation returns true
if
node.nodeType() === 'documentFragment'
const fragment = Tree.createDocumentFragment()
// true
console.log( fragment.isDocumentFragment() )
isDocumentType
Default implementation returns true
if node.nodeType() === 'documentType'
const doctype = Tree.createDocumentType( 'tree' )
// true
console.log( doctype.isDocumentType() )
isDocument
Default implementation returns true
if node.nodeType() === 'document'
const doc = Tree.createDocument()
// true
console.log( doc.isDocument() )
isElement
Returns true if none of the above conditions are met - this means that if you
don't override anything, most of your custom tree nodes will be considered
elements, as will elements created with Tree.createElement
const node = Tree({ name: 'Nik' })
// true
console.log( doc.isElement() )
name
Plugins that emulate tagName and nodeName from the browser DOM
tagName
If the node has a tagName property on its value, that will be returned. Falls
back to nodeType
otherwise. If you haven't overriden nodeType
, the default
value is 'node'.
const node = Tree({ name: 'Nik' })
// 'node'
console.log( node.tagName() )
const banana = Tree.createElement( 'banana' )
// 'banana'
console.log( banana.tagName() )
nodeName
Tests the various isText
, isComment
etc. and returns '#text', '#comment',
'#document' or '#document-fragment' as appropriate.
If the node isDocumentType
returns the node's name
property if it exists,
otherwise falls back to node.treeType()
If the node isElement
, returns node.tagName()
const hello = Tree.createText( 'Hello' )
const node = Tree({ name: 'Nik' })
const banana = Tree.createElement( 'banana' )
// '#text'
console.log( hello.nodeName() )
// 'node'
console.log( node.nodeName() )
// 'banana'
console.log( banana.nodeName() )
nodeValue
By default, a shortcut to getting or setting the nodeValue
property of the
node's value object, can be overridden for custom behaviour
nodeValue
Convenience function around getNodeValue
/setNodeValue
const node = Tree.createText( 'Hello' )
node.nodeValue( 'Hello, World!' )
// 'Hello, World!'
console.log( node.nodeValue() )
getNodeValue
Get the nodeValue
property of the node's value object
const node = Tree.createText( 'Hello' )
// 'Hello'
console.log( node.getNodeValue() )
setNodeValue
Get the nodeValue
property of the node's value object
const node = Tree.createText( 'Hello' )
node.setNodeValue( 'Hello, World!' )
// 'Hello, World!'
console.log( node.nodeValue() )
parser
Static method that parses an XML-like representation of your tree and returns either a root node if the markup has a single root element, or a documentFragment node if the markup contains more than one unrooted node.
Uses htmlparser2 with a custom adapter under the hood.
Takes an optional second options
argument which is passed through to
htmlparser2, see their docs for more info. Adds an extra property to the
options, removeWhitespace
, which will remove all whitespace-only nodes, useful
for parsing pretty-printed XML for custom trees where whitespace nodes don't
make sense.
const node = Tree.parse( '<hello><world /></hello>' )
// 'hello'
console.log( node.tagName() )
const node2 = Tree.parse( `
<hello>
<world class="foo" />
</hello>
`, { removeWhitespace: true } )
select
Plugins allowing you to use CSS selectors to query your tree.
Backed by css-select with a custom adapter. css-select supports all CSS3 selectors, as well as some additional selectors from jQuery and some of its own as well. See the docs for more info.
querySelector
Finds the first descendant node of the current node that matches the given selector. Like the browser DOM, it does not include the current node in the search.
const node2 = Tree.parse( `
<hello>
<world class="foo" />
</hello>
`, { removeWhitespace: true } )
const foo = node2.querySelector( '.foo' )
querySelectorAll
Finds all descendant nodes that match the given selector. Like the browser DOM, it does not include the current node in the search. Returns an array of matching nodes.
const node2 = Tree.parse( `
<hello>
<world class="foo" />
<world class="bar" />
</hello>
`, { removeWhitespace: true } )
const worlds = node2.querySelectorAll( 'world' )
// 2
console.log( worlds.length )
matches
Returns a boolean indicating whether the current node matches the given selector.
const node2 = Tree.parse( `
<hello>
<world class="foo" />
</hello>
`, { removeWhitespace: true } )
// true
console.log( node2.matches( 'hello' ) )
stringify
Creates an XML-like string representation of your tree
const box = Tree.createElement( 'box' )
const hat = Tree.createElement( 'hat' )
const priceTag = Tree.createElement( 'price' )
const price = Tree.createText( 'In this style 10/6' )
box.append( hat )
hat.append( priceTag )
priceTag.append( price )
// '<box><hat><price>In this style 10/6</price></hat></box>
console.log( box.stringify() )
treeType
Returns the type of the current tree - default implementation always uses
tree
, intended to be overridden by custom plugins. Used by documentType nodes
when there is no name property.
// 'tree'
console.log( Tree.treeType() )