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@metalitix/metalitix-threejs

v1.4.1

Published

Metalitix™ is a powerful platform-agnostic software providing comprehensive 3D and immersive environment analytics, offering visualization tools, cross-platform compatibility, data security, and insights to optimize user experiences in the Metaverse.

Downloads

11

Readme

Metalitix-Threejs Logger

Metalitix™ is a powerful platform-agnostic software providing comprehensive 3D and immersive environment analytics, offering visualization tools, cross-platform compatibility, data security, and insights to optimize user experiences in the Metaverse. Compatible with popular 3D engines like Three.js, AFrame, Decentraland, 8th Wall, Unity, and Unreal Engine, it provides a suite of data collection and visualization tools for XR and 3D experiences.

Install

npm install @metalitix/metalitix-threejs

Usage

Click here for an example project on Github.


  1. If not already done so, create a ThreeJS project.

  2. Create an account and project on Metalitix. Follow our Getting Started guide to upload a model and whitelist your domains.

  3. Run npm install @metalitix/metalitix-threejs to install the Metalitix-ThreeJS Logger.

  4. Instantiate the MetalitixLogger by passing in the apiKey from your project settings found in the Metalitix dashboard. Then, start the logger session by calling startSession() and passing in your camera (PerspectiveCamera) and your scene (Object3D). Your own scene is the 3D model of the experience or the parent for your scene's models.

    The camera and your scene object should not be parents or children of each other.

    Metalitix will record camera movement relative to your scene object's transformations. So, it is not necessary to manually calibrate the scene in the Metalitix dashboard. If you do not pass a scene object, then recorded camera movement will be in world coordinates and manual calibration may be necessary.

    import MetalitixLogger from '@metalitix/metalitix-threejs';
    ...
    const apiKey = 'xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx';
    const logger = new MetalitixLogger(apiKey);
    ...
    const camera = new THREE.PerspectiveCamera();
    const myScene = new THREE.Mesh(new THREE.BoxGeometry(), new THREE.MeshBasicMaterial());
    logger.startSession(camera, myScene);
  5. Metalitix is now configured to gather analytics on your project! To test, engage with your experience to create a session. Then, navigate to the Sessions tab within your project on the Metalitix dashboard. Within a few minutes, you will see your session appear at the top of the table. It will be marked as Active until the session ends. When a session no longer says Active, its data will appear on the Metrics tab. Heatmap data, on the other hand, is calculated in real-time for small projects and every 24 hours for large projects.

Full API List

To learn more about the spatial analytics that Metalitix can collect, please make an account on Metalitix to gain access to our Full API List.