@md5crypt/dragonbones-pixi
v5.8.1
Published
So dragon bones is dead. I took some time to take the code from https://github.com/DragonBones/DragonBonesJS and
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So dragon bones is dead. I took some time to take the code from https://github.com/DragonBones/DragonBonesJS and
- updated it to modern js
- updated it to pixi 6
- applied a few pull requests hanging on DragonBonesJS
- removed shared ticker support as I don't want that ticker dependency
- changed armature display to use
Container
instead ofSprite
- wtf was even going on in
WorldClock
, refactored it - added
stopped
toIAnimatable
that blocksadvanceTime
calls - changed
PixiFactory.buildArmatureDisplay
to allow for creating armatures not bound to a clock - made so child armatures are updated on
advanceTime
when clock is not set
now you can import { PixiFactory } from "@md5crypt/dragonbones-pixi"
like a normal person