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@mclc/main

v4.0.0

Published

Lightweight module that downloads and runs Minecraft using javascript / NodeJS

Downloads

31

Readme

MCLC

This repository contains the rewritten version of MCLC. When the PR will be approved, this package will be obsolete

MIT Version Workflow

MCLC (Minecraft Launcher Core) is a NodeJS solution for launching modded and vanilla Minecraft without having to download and format everything yourself. Basically a core for your Electron or script based launcher.

Getting support

Do you need to get in contact with me or get help? Join my Discord Server

Discord

Installing

# npm
npm i minecraft-launcher-core

# Yarn
yarn add minecraft-launcher-core

# pnpm
pnpm add minecraft-launcher-core

Example

import { Client, offline, onLog } from 'minecraft-launcher-core';

const client = new Client({
    // This will launch in offline mode, if you want to use
    // a Microsoft Account, see details below
    authorization: offline('Steve'),
    // 1.14.4 is the default version, you can remove it if you are using it
    version: {
        number: '1.14.4',
        type: 'release',
    },
});

await client.install();
await client.launch();

onLog('debug', (e) => console.log(e));
onLog('data', (e) => console.log(e));

Using a Microsoft Account

In order to authenticate with a Microsoft Account, you would need to use MSMC. Make sure to install it, as it doesn't come by default.

Example

import { Client, onLog } from 'minecraft-launcher-core';
import { Auth } from 'msmc';

const authManager = new Auth('select_account');
const xboxManager = await authManager.launch('raw'); // Can be 'electron' or 'nwjs'
const token = await xboxManager.getMinecraft();

const client = new Client({
    authorization: token.mclc(),
});

await client.install();
await client.launch();

onLog('debug', (e) => console.log(e));
onLog('data', (e) => console.log(e));

Modded versions

MCLC only supports installing Vanilla automatically, but it also supports installing Forge and NeoForge for you (you would need to install the installer yourself)

Example

import { join } from 'path';
import { Client, offline, onLog } from 'minecraft-launcher-core';

const client = new Client({
    authorization: offline('Steve'),
    version: {
        number: '1.14.4',
        type: 'release',
        forge: join('path', 'to', 'forge-installer.jar'),
    },
});

await client.install();
await client.launch();

onLog('debug', (e) => console.log(e));
onLog('data', (e) => console.log(e));

Contributors

These are the people that helped out that aren't listed here!

  • Pyker - Forge dependency parsing.
  • Khionu - Research on how Minecraft's natives are handled.
  • Coding-Kiwi - Pointed out I didn't pass clientToken in initial authentication function.
  • maxbsoft - Pointed out that a certain JVM option causes OSX Minecraft to bug out.
  • Noé - Pointed out launch args weren't being passed for Forge 1.13+.

Related projects

  • MSMC - Allows using a Microsoft Account for the authorization
  • tomate-loaders - Downloads mod loaders automatically