@mbarrie2/pcsclite
v0.6.3
Published
Bindings over PC/SC to access Smart Cards
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Readme
node-pcsclite
This package is written by @pokusew/pcsclite. Fixed "making the module context aware for applications" error for applications in Electron
Bindings over pcsclite to access Smart Cards. It works in Linux, macOS and Windows.
📌 Looking for library to work easy with NFC tags?
Then take a look at nfc-pcsc which offers an easy to use high level API for detecting / reading and writing NFC tags and cards.
Content
- Installation
- Example
- Behavior on different OS
- API
- FAQ
- Frequent errors
- License
Installation
Requirements: at least Node.js 8 or newer (see this FAQ for more info)
Node Native Modules build tools
Because this library uses Node Native Modules (C++ Addons), which are automatically built (using node-gyp) when installing via npm or yarn, you need to have installed C/C++ compiler toolchain and some other tools depending on your OS.
Please refer to the node-gyp > Installation for the list of required tools depending on your OS and steps how to install them.
PC/SC API in your OS
On macOS and Windows you don't have to install anything, pcsclite API is provided by the OS.
On Linux/UNIX you'd probably need to install pcsclite library and daemon**.
For example, in Debian/Ubuntu:
apt-get install libpcsclite1 libpcsclite-dev
To run any code you will also need to have installed the pcsc daemon:
apt-get install pcscd
Once you have all needed libraries, you can install node-pcsclite using npm:
npm install @pokusew/pcsclite --save
or using Yarn:
yarn add @pokusew/pcsclite
Example
👉 If you'd prefer an easy to use high level API for detecting / reading and writing NFC tags and cards, take a look at nfc-pcsc.
const pcsclite = require('@pokusew/pcsclite');
const pcsc = pcsclite();
pcsc.on('reader', (reader) => {
console.log('New reader detected', reader.name);
reader.on('error', err => {
console.log('Error(', reader.name, '):', err.message);
});
reader.on('status', (status) => {
console.log('Status(', reader.name, '):', status);
// check what has changed
const changes = reader.state ^ status.state;
if (!changes) {
return;
}
if ((changes & reader.SCARD_STATE_EMPTY) && (status.state & reader.SCARD_STATE_EMPTY)) {
console.log("card removed");
reader.disconnect(reader.SCARD_LEAVE_CARD, err => {
if (err) {
console.log(err);
return;
}
console.log('Disconnected');
});
}
else if ((changes & reader.SCARD_STATE_PRESENT) && (status.state & reader.SCARD_STATE_PRESENT)) {
console.log("card inserted");
reader.connect({ share_mode: reader.SCARD_SHARE_SHARED }, (err, protocol) => {
if (err) {
console.log(err);
return;
}
console.log('Protocol(', reader.name, '):', protocol);
reader.transmit(Buffer.from([0x00, 0xB0, 0x00, 0x00, 0x20]), 40, protocol, (err, data) => {
if (err) {
console.log(err);
return;
}
console.log('Data received', data);
reader.close();
pcsc.close();
});
});
}
});
reader.on('end', () => {
console.log('Reader', reader.name, 'removed');
});
});
pcsc.on('error', err => {
console.log('PCSC error', err.message);
});
Behavior on different OS
TODO document
API
Class: PCSCLite
The PCSCLite object is an EventEmitter that notifies the existence of Card Readers.
Event: error
- err
Error Object
. The error.
Event: reader
- reader
CardReader
. A CardReader object associated to the card reader detected
Emitted whenever a new card reader is detected.
pcsclite.close()
It frees the resources associated with this PCSCLite instance. At a low level it
calls SCardCancel
so it stops watching for new readers.
pcsclite.readers
An object containing all detected readers by name. Updated as readers are attached and removed.
Class: CardReader
The CardReader object is an EventEmitter that allows to manipulate a card reader.
Event: error
- err
Error Object
. The error.
Event: end
Emitted when the card reader has been removed.
Event: status
- status
Object
.- state The current status of the card reader as returned by
SCardGetStatusChange
- atr ATR of the card inserted (if any)
- state The current status of the card reader as returned by
Emitted whenever the status of the reader changes.
reader.connect([options], callback)
- options
Object
Optional- share_mode
Number
Shared mode. Defaults toSCARD_SHARE_EXCLUSIVE
- protocol
Number
Preferred protocol. Defaults toSCARD_PROTOCOL_T0 | SCARD_PROTOCOL_T1
- share_mode
- callback
Function
called when connection operation ends- error
Error
- protocol
Number
Established protocol to this connection.
- error
Wrapper around SCardConnect
.
Establishes a connection to the reader.
reader.disconnect(disposition, callback)
- disposition
Number
. Reader function to execute. Defaults toSCARD_UNPOWER_CARD
- callback
Function
called when disconnection operation ends- error
Error
- error
Wrapper around SCardDisconnect
.
Terminates a connection to the reader.
reader.transmit(input, res_len, protocol, callback)
- input
Buffer
input data to be transmitted - res_len
Number
. Max. expected length of the response - protocol
Number
. Protocol to be used in the transmission - callback
Function
called when transmit operation ends- error
Error
- output
Buffer
- error
Wrapper around SCardTransmit
.
Sends an APDU to the smart card contained in the reader connected to.
reader.control(input, control_code, res_len, callback)
- input
Buffer
input data to be transmitted - control_code
Number
. Control code for the operation - res_len
Number
. Max. expected length of the response - callback
Function
called when control operation ends- error
Error
- output
Buffer
- error
Wrapper around SCardControl
.
Sends a command directly to the IFD Handler (reader driver) to be processed by the reader.
reader.close()
It frees the resources associated with this CardReader instance.
At a low level it calls SCardCancel
so it stops watching for the reader status changes.
FAQ
Can I use this library in my Electron app?
Yes, you can! It works well.
But please read carefully Using Native Node Modules guide in Electron documentation to fully understand the problematic.
Note, that because of Node Native Modules, you must build your app on target platform (you must run Windows build on Windows machine, etc.).
You can use CI/CD server to build your app for certain platforms.
For Windows, I recommend you to use AppVeyor.
For macOS and Linux build, there are plenty of services to choose from, for example CircleCI, Travis CI CodeShip.
Are prebuilt binaries provided?
No, because it brings more problems than it solves. The C++ code (Node Native Modules, C++ Addons) is built automatically during installation (using node-gyp).
That means that cross-compilation is not possible by default. If you want to use this library in your Electron or NW.js, see Can I use this library in my Electron app?.
Disabling drivers to make pcsclite working on Linux
In case there is another driver blocking the usb bus, you won't be able to access the NFC reader until you disable it. First, plug in your reader and check, which driver is being used:
$ lsusb -t
/: Bus 01.Port 1: Dev 1, Class=root_hub, Driver=xhci_hcd/12p, 480M
|__ Port 3: Dev 6, If 0, Class=Chip/SmartCard, Driver=pn533, 12M
...
In my case, there is a pn533
driver loaded by default. Now find the dependency tree of that driver:
$ lsmod | grep pn533
Module Size Used by
pn533_usb 20480 0
pn533 45056 1 pn533_usb
nfc 131072 1 pn533
We see, that there are drivers nfc
, pn533
and pn533_usb
we need to disable. Create file in /etc/modprobe.d/
with the following content:
$ cat /etc/modprobe.d/nfc-blacklist.conf
blacklist pn533_usb
blacklist pn533
blacklist nfc
After reboot, there will be no driver blocking the usb bus anymore, so we can finally enable and start the pscs deamon:
# systemctl enable pcscd
# systemctl start pcscd
Which Node.js versions are supported?
@pokusew/pcsclite officially supports the following Node.js versions: 8.x, 9.x, 10.x, 11.x, 12.x, 13.x, 14.x, 16.x, 18.x, 20.x.
Can I use this library in my React Native app?
Short answer: NO
Explanation: Mobile support is virtually impossible because @pokusew/pcsclite uses Node Native Modules to access system PC/SC API. So the Node.js runtime and PC/SC API are required for @pokusew/pcsclite to run. That makes it possible to use it on the most of OS (Windows, macOS, Linux) directly in Node.js or in Electron.js and NW.js desktop apps. On the other hand, these requirements are not normally met on mobile devices. On top of that, React Native does not contain any Node.js runtime.
Frequent errors
Error: Cannot find module '../build/Release/pcsclite.node'
@pokusew/pcsclite uses Node Native Modules (Node.js C++ Addon) to access PC/SC API (pcsclite).
The Node.js native C++ addon is built during installation via node-gyp
(see package.json > scripts > install).
When you see the error Cannot find module '../build/Release/pcsclite.node'
, something probably
went wrong during the installation.
Follow the steps below to resolve your problem:
- If there are any errors in the output of the
npm install
resp.yarn install
,- ensure you meet all the requirements described in the Installation section of this README. Then try reinstalling @pokusew/pcsclite (npm uninstall / yarn remove and then npm install / yarn add).
- If the problem persists, open a new issue
and be sure to include the output of the
npm install
resp.yarn install
and the details about your platform, OS, Node.js version and npm/yarn version.
- If there are no errors during the installation,
- then try reinstalling @pokusew/pcsclite (npm uninstall / yarn remove and then npm install / yarn add).
- If it does not help, then examine the contents of the folder
node_modules/@pokusew/pcsclite
in your project (in case you installed @pokusew/pcsclite as a dependency). There should be abuild
folder with aRelease
folder inside. In theRelease
folder, there should be apcsclite.node
file. It is possible that this file is somewhere else. Whether you find the file somewhere or not, please open a new issue and describe the problem and be sure to include the details about your platform, OS, Node.js version and npm/yarn version.