@maschinen-mensch/parse-server-gaming-auth
v1.0.7
Published
Gaming-related authentication modules for parse-server
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Authentication modules for parse-server for Steam and Discord.
See https://docs.parseplatform.org/parse-server/guide/#custom-authentication for more information
Steam
Authentication Provider Registration:
steamAuthProvider = {
authenticate: (options) => {
return options.error("steam", new Error("no steam auth data"));
},
restoreAuthentication: () => {
return true;
},
getAuthType: () => {
return 'steam';
}
};
Parse.User._registerAuthenticationProvider(steamAuthProvider);
Steam Authdata:
"steam": {
"id": "user's steam ID",
"access_token": "access ticket from ISteamUser.GetAuthSessionTicket"
}
Obtaining steam session ticket using greenworks:
Greenworks is a node.js plugin for steam: https://github.com/greenheartgames/greenworks
greenworks.getAuthSessionTicket(async(result) => {
var sessionTicket = "";
for (u = 0; u < result.ticket.length; u++) {
sessionTicket += ('0' + ref1[u].toString(16)).slice(-2);
}
Configuring parse-server for steam:
auth: {
steam: {
module: require('@maschinen-mensch/parse-server-gaming-auth').steam,
webAPIKey: '', // your steam web API key or publisher key
appID: '', // your steam app ID
publisherKey: true // set to true if you are using a publisher key, or false if you are using a public web API key (optional, default false)
}
}
Discord
Authentication Provider Registration:
discordAuthProvider = {
authenticate: (options) => {
return options.error("discord", new Error("no discord auth data"));
},
restoreAuthentication: () => {
return true;
},
getAuthType: () => {
return 'discord';
}
};
Parse.User._registerAuthenticationProvider(discordAuthProvider);
Discord Authdata:
"discord": {
"id": "user's discord ID",
"token": "OAuth2 token from discord.GetApplicationManager().GetOAuth2Token()"
}
Configuring parse-server for discord:
auth: {
discord: {
module: require('@maschinen-mensch/parse-server-gaming-auth').discord
}
}