@manga-js/manga-js-core
v1.4.2
Published
Core of Manga JS Server
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333
Readme
Manga.js Core
The purpose of this project is to keep organized data and be able to add listeners in certain paths, in addition to providing a possible form of message that can be stored in memory.
Instalation
npm i --save manga-js-core
Donate:
If this project helps you, please donate
https://www.paypal.com/donate/?hosted_button_id=TX922XCPET8QG
Usage Example
Subscribe mode
const {MangaCore, ListenerClient} = require('manga-js-core')
manga = new MangaCore()
const { id } = manga.subscribe("test.one", (value, path) => {
console.log("subscribe callback:" + path, value)
}, isMessage = false);
Object Mode
const {MangaCore, ListenerClient} = require('manga-js-core')
manga = new MangaCore()
let client1 = new ListenerClient()
let infoClient1 = client1.getListenerInfo(
"test.one",
"onChange",
(method, value)=>{
console.log("client1 recive event becouse value test.one was changed", value)
})
manga.addListener(infoClient1, client1, false)
let client2 = new ListenerClient()
let infoClient2 = client2.getListenerInfo(
"test",
"onChange",
(method, value)=>{
console.log("client2 recive event becouse value inside a test was changed", value)
})
manga.addListener(infoClient2, client2, false)
let client3 = new ListenerClient()
let infoClient3 = client3.getListenerInfo(
"test.many",
"onChangeLength",
(method, value)=>{
console.log("client3 recive event becouse length of test.many was changed", value)
//to recive the list now
manga.get("test.many").then((v)=>{console.log("and now client 3 get value of many:", v)})
})
manga.addListener(infoClient3, client3, false)
Promise.all([
manga.set("test.one", 1, false),
manga.set("test.two", 2, false),
manga.set("test.many", [1,2,3], false)
]
) .then(
()=>{
manga.get("test").then(console.log)
}
)
//messages example
let infoClient1Message = client1.getListenerInfo(
"message.chat.room1",
"onMessage",
(method, value)=>{
if(value?.from == "client1"){
return;
}
console.log("client1 recive message:", value)
//send response after 6 seconds
setTimeout(()=>{
manga.message("message.chat.room1", {from:"client1", message:"Hi, "+new Date()})
}, 6000)
})
manga.addMessageListener(infoClient1Message, client1, false)
let infoClient2Message = client2.getListenerInfo(
"message.chat.room1",
"onMessage",
(method, value)=>{
if(value?.from == "client2"){
return;
}
console.log("client2 recive message:", value)
//send response after 5 seconds
setTimeout(()=>{
manga.message("message.chat.room1", {from:"client2", message:"Hello, "+new Date()})
}, 5000)
})
manga.addMessageListener(infoClient2Message, client2, false)
manga.message("message.chat.room1", {from:"someone", message:"Welcome, "+new Date()})
Methods
Usage Methods
For all examples consider this data struture:
{
my:{
data:{
points: {
current:43
},
info:{
name: "Test",
keys: ["a", "b", { x: 1, y: 2 }]
}
}
}
}
get
params: path
To get values based in path
Example:
const manga = new MangaCore()
manga.get("my.data.point").then(value=>{
console.log("my.path value is ", value)
})
Result of value:
{
"current":43
}
| If you what to know a length of value without get value you can use __length
magic property in path, for example my.data.__length
restricted name of path
__length
(two underscore)
You shoud pass as last path parameters to return a integer with a number of itens or property.
get length example:
using a data example
my.data.__length
returns 2
Becouse data has 2 properties
my.data.info.name.__length
returns 4
Becouse name has length property and the value is 4
my.data.info.keys.__length
returns 3
Becouse it is an array with 3 entries
set
To update value based on path, but merging with server values
Example:
const manga = new MangaCore()
manga.set("my.data.points", { last: 12 }).then(res=>{
console.log("setted data points ", res)
})
Return
{
"success": true
}
After change the result of my.data.points
will be:
{
"current": 43,
"last": 12
}
reset
The same as /set
but overwrite server value
Example:
const manga = new MangaCore()
manga.reset("my.data.points", { last: 12 }).then(res=>{
console.log("setted data points ", res)
})
Return
{
"success": true
}
After change the result of my.data.points
will be:
{
"last": 12
}
The current
all values will be lost
message
const manga = new MangaCore()
manga.message("my.data.points", { last: 12 }).then(res=>{
console.log("setted data points ", res)
})
Message do not save data. But if some client was connected by socket.io, they will receive the message sent by this method.
| There is no http listener clients. Is not possible to receive messages by http
delete
const manga = new MangaCore()
manga.delete("my.data.points").then(res=>{
console.log("deleted data points", res)
})
Remove data based on path
clear
Delete all data
const manga = new MangaCore()
manga.clear().then(res=>{
console.log("now all data is empty", res)
})