npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@magica11y/environment-blending

v1.0.6

Published

Detects the characteristics of the user’s display using 'environment-blending' CSS3 level 5 media query.

Downloads

59

Readme

environmentBlending()

Detects the characteristics of the user’s display using 'environment-blending' CSS3 level 5 media query.

Travis NPM Bundlephobia Bundlephobia Coveralls David DM David DM NodeJS License Snyk

Magica11y cover

:sparkles: Introduction

Quoting from the CSS3 level 5 media queries specfication…

The environment-blending media feature is used to query the characteristics of the user’s display so the author can adjust the style of the document. An author might choose to adjust the visuals and/or layout of the page depending on the display technology to increase the appeal or improve legibility.

:tv: environmentBlending() is part of :crystal_ball: Magica11y, which provides a suite of functions to detect “user-preference” and “environment” media features.

Magica11y functions are awesome because…

  • They have zero dependencies
  • They’re lightweight; e.g. environmentBlending() is just Bundlephobia minified, or Bundlephobia minified & gzipp’d
  • They use the window.matchMedia API underneath
  • They’re optimized for performance; all the module functions are designed in such a way that they exit early
  • They provide a clean, well-documented and semantic API to work with

In addition to environmentBlending(), Magica11y also provides…

:rocket: Getting started

:building_construction: Installation

You can install environmentBlending() using a package manager such as yarn or npm

$ yarn add "@magica11y/environment-blending"
# OR
$ npm install --save "@magica11y/environment-blending"

You can also include environmentBlending() from a CDN on your page, such as jsDelivr or unpkg

<script src="https://cdn.jsdelivr.net/npm/@magica11y/environment-blending@latest/dist/magica11y.environmentBlending.min.js"></script>
<!-- OR -->
<script src="https://unpkg.com/@magica11y/environment-blending@latest/dist/magica11y.environmentBlending.js"></script>

:game_die: Usage

environmentBlending() is distributed as a UMD module, so you can use it as a browser global…

var displayBlend = window.magica11y.environmentBlending.default();
var isAugmentedRealityDisplay = (displayBlend === window.magica11y.environmentBlending.availableDisplayBlends.ADDITIVE);

… or as a CommonJS module…

const environmentBlending = require('@magica11y/environment-blending');
const displayBlend = environmentBlending.default();
const isAugmentedRealityDisplay = (displayBlend === environmentBlending.availableDisplayBlends.ADDITIVE);

… or as an ES module…

import environmentBlending, { availableDisplayBlends } from '@magica11y/environmentBlending';

const displayBlend = environmentBlending();
const isAugmentedRealityDisplay = (displayBlend === availableDisplayBlends.ADDITIVE);

The availableDisplayBlends object contains all the possible values supported by the 'environment-blending' media query…

  • availableDisplayBlends.OPAQUE (spec: 'opaque')

    The document is rendered on an opaque medium, such as a traditional monitor or paper. Black is dark and white is 100% light.

  • availableDisplayBlends.ADDITIVE (spec: 'additive')

    The display blends the colors of the canvas with the real world using additive mixing. Black is fully transparent and white is 100% light. For example: a head-up display in a car.

  • availableDisplayBlends.SUBTRACTIVE (spec: 'subtractive')

    The display blends the colors of the canvas with the real world using subtractive mixing. White is fully transparent and dark colors have the most contrast. For example: an LCD display embedded in a bathroom mirror.

  • null

    The display characteristics could not be determined.

:checkered_flag: Typechecking

You can import the Flow types from the provided libdefs in node_modules/@magica11y/environment-blending/lib by configuring them in your .flowconfig

[libs]
node_modules/@magica11y/environment-blending/lib

Now, you can use the Flow types as follows…

// @flow
import environmentBlending, { type DisplayBlend } from '@magica11y/environment-blending';

const displayBlend: ?DisplayBlend = environmentBlending();

:tophat: Note: environmentBlending() returns a nullable type (i.e. DisplayBlend). So using the ? prefix to indicate nullable types is recommended (i.e. ?DisplayBlend).

:scroll: License

License

See LICENSE.md for more details.

Handcrafted with :heart: by Rishabh.

Twitter