@lunacrew/base32
v0.0.6
Published
Base32 encoding and decoding library
Readme
LunaCrew's Base32
Base32 encoding and decoding library for Node.js.
For details on how it works, please check out the documentation.
Installation
npm install @lunacrew/base32Usage
Convenience Functions
import { Base32 } from '@lunacrew/base32';
/**
* Convenience encoder.
*
* @param {string} input - The string to encode.
* @param {Alphabet} [type] - The alphabet type to use for encoding. Defaults to 'rfc4648'.
* @param {boolean} [lowercase] - Use lower-case alphabet. Defaults to false.
* @returns {Buffer} The encoded string as a Buffer.
*/
const encoded = Base32.encode('Hello World!');
console.log(encoded); // JBSWY3DPEBLW64TMMQQQAA==
/**
* Convenience decoder.
*
* @param {string} input - The base32 encoded string to decode.
* @param {CharMap} [type] - The character map type to use for decoding. Defaults to 'rfc4648'.
* @returns {Buffer} The decoded data as a Buffer.
*/
const decoded = Base32.decode(encoded);
console.log(decoded); // Hello World!Class Interface
import { Encoder, Decoder } from '@lunacrew/base32';
/**
* Create a new `Encoder` with the given options.
*
* @param {string} [type] The alphabet type to use for encoding. Default is 'rfc4648'.
* @param {boolean} [lowercase] Use lower-case alphabet. Default is false.
* @constructor
*/
const encoder = new Encoder();
const encoded = encoder.encode('Hello World!');
console.log(encoded); // JBSWY3DPEBLW64TMMQQQAA==
/**
* Create a new `Decoder` with the given options.
*
* @param {string} [type] The charmap type to use for encoding. Default is 'rfc4648'.
* @constructor
*/
const decoder = new Decoder();
const decoded = decoder.decode(encoded);
console.log(decoded); // Hello World!License
This project incorporates code from base32.js and base32-js, both are licensed under MIT. Please see the LICENSE file for the full combined license.
