npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@lightrabbit/ml-matrix

v5.2.5

Published

Matrix manipulation and computation library

Downloads

18

Readme

ml-matrix

NPM version build status Test coverage npm download

Matrix manipulation and computation library.

Installation

$ npm install --save ml-matrix

Usage

As an ES module

import Matrix from 'ml-matrix';

const matrix = Matrix.ones(5, 5);

As a CommonJS module

const { Matrix } = require('ml-matrix');

const matrix = Matrix.ones(5, 5);

API Documentation

Examples

Standard operations

const { Matrix } = require('ml-matrix');

var A = new Matrix([[1, 1], [2, 2]]);
var B = new Matrix([[3, 3], [1, 1]]);
var C = new Matrix([[3, 3], [1, 1]]);

// ============================
// Operations with the matrix :
// =============================

// operations :
const addition = Matrix.add(A, B); // addition = Matrix [[4, 4], [3, 3], rows: 2, columns: 2]
const substraction = Matrix.sub(A, B); // substraction = Matrix [[-2, -2], [1, 1], rows: 2, columns: 2]
const multiplication = A.mmul(B); // multiplication = Matrix [[4, 4], [8, 8], rows: 2, columns: 2]
const mulByNumber = Matrix.mul(A, 10); // mulByNumber = Matrix [[10, 10], [20, 20], rows: 2, columns: 2]
const divByNumber = Matrix.div(A, 10); // divByNumber = Matrix [[0.1, 0.1], [0.2, 0.2], rows: 2, columns: 2]
const modulo = Matrix.mod(B, 2); // modulo = Matrix [[ 1, 1], [1, 1], rows: 2, columns: 2]
const maxMatrix = Matrix.max(A, B); // max = Matrix [[3, 3], [2, 2], rows: 2, columns: 2]
const minMatrix = Matrix.min(A, B); // max = Matrix [[1, 1], [1, 1], rows: 2, columns: 2]

// Inplace operations : (consider that Cinit = C before all the operations below)
C.add(A); // => C = Cinit + A
C.sub(A); // => C = Cinit
C.mul(10); // => C = 10 * Cinit
C.div(10); // => C = Cinit
C.mod(2); // => C = Cinit % 2

// Standard Math operations : (abs, cos, round, etc.)
var A = new Matrix([[1, 1], [-1, -1]]);
var expon = Matrix.exp(A); // expon = Matrix [[Math.exp(1), Math.exp(1)], [Math.exp(-1), Math.exp(-1)], rows: 2, columns: 2].
var cosinus = Matrix.cos(A); // cosinus = Matrix [[Math.cos(1), Math.cos(1)], [Math.cos(-1), Math.cos(-1)], rows: 2, columns: 2].
var absolute = Matrix.abs(A); // expon = absolute [[1, 1], [1, 1], rows: 2, columns: 2].
// you can use 'abs', 'acos', 'acosh', 'asin', 'asinh', 'atan', 'atanh', 'cbrt', 'ceil', 'clz32', 'cos', 'cosh', 'exp', 'expm1', 'floor', 'fround', 'log', 'log1p', 'log10', 'log2', 'round', 'sign', 'sin', 'sinh', 'sqrt', 'tan', 'tanh', 'trunc'
// Note : you can do it inplace too as A.abs()

// ============================
// Manipulation of the matrix :
// =============================

var numberRows = A.rows; // A has 2 rows
var numberCols = A.columns; // A has 2 columns
var firstValue = A.get(0, 0); // get(rows, columns)
var numberElements = A.size; // 2 * 2 = 4 elements
var isRow = A.isRowVector(); // false because A has more that 1 row
var isColumn = A.isColumnVector(); // false because A has more that 1 column
var isSquare = A.isSquare(); // true, because A is 2 * 2 matrix
var isSym = A.isSymmetric(); // false, because A is not symmetric
// remember : A = Matrix [[1, 1], [-1, -1], rows: 2, columns: 2]
A.set(1, 0, 10); // A = Matrix [[1, 1], [10, -1], rows: 2, columns: 2]. We have change the second row and the first column
var diag = A.diag(); // diag = [1, -1], i.e values in the diagonal.
var m = A.mean(); // m = 2.75
var product = A.prod(); // product = -10, i.e product of all values of the matrix
var norm = A.norm(); // norm = 10.14889156509222, i.e Frobenius norm of the matrix
var transpose = A.transpose(); // tranpose = Matrix [[1, 10], [1, -1], rows: 2, columns: 2]

// ============================
// Instanciation of matrix :
// =============================

var z = Matrix.zeros(3, 2); // z = Matrix [[0, 0], [0, 0], [0, 0], rows: 3, columns: 2]
var z = Matrix.ones(2, 3); // z = Matrix [[1, 1, 1], [1, 1, 1], rows: 2, columns: 3]
var z = Matrix.eye(3, 4); // Matrix [[1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 1, 0], rows: 3, columns: 4]. there are 1 only in the diagonal

Maths :

const {
  Matrix,
  inverse,
  solve,
  linearDependencies,
  QrDecomposition,
  LuDecomposition,
  CholeskyDecomposition
} = require('ml-matrix');

//===========================
// inverse and pseudo-inverse
//===========================

var A = new Matrix([[2, 3, 5], [4, 1, 6], [1, 3, 0]]);
var inverseA = inverse(A);
var B = A.mmul(inverseA); // B = A * inverse(A), so B ~= Identity

// if A is singular, you can use SVD :
var A = new Matrix([[1, 2, 3], [4, 5, 6], [7, 8, 9]]); // A is singular, so the standard computation of inverse won't work (you can test if you don't trust me^^)
var inverseA = inverse(A, (useSVD = true)); // inverseA is only an approximation of the inverse, by using the Singular Values Decomposition
var B = A.mmul(inverseA); // B = A * inverse(A), but inverse(A) is only an approximation, so B doesn't really be identity.

// if you want the pseudo-inverse of a matrix :
var A = new Matrix([[1, 2], [3, 4], [5, 6]]);
var pseudoInverseA = A.pseudoInverse();
var B = A.mmul(pseudoInverseA).mmul(A); // with pseudo inverse, A*pseudo-inverse(A)*A ~= A. It's the case here

//=============
// Least square
//=============

// Least square is the following problem : We search x, such as A.x = b (A, x and b are matrix or vectors).
// Below, how to solve least square with our function

// If A is non singular :
var A = new Matrix([[3, 1], [4.25, 1], [5.5, 1], [8, 1]]);
var b = Matrix.columnVector([4.5, 4.25, 5.5, 5.5]);
var x = solve(A, b);
var error = Matrix.sub(b, A.mmul(x)); // The error enables to evaluate the solution x found.

// If A is non singular :
var A = new Matrix([[1, 2, 3], [4, 5, 6], [7, 8, 9]]);
var b = Matrix.columnVector([8, 20, 32]);
var x = solve(A, b, (useSVD = true)); // there are many solutions. x can be [1, 2, 1].transpose(), or [1.33, 1.33, 1.33].transpose(), etc.
var error = Matrix.sub(b, A.mmul(x)); // The error enables to evaluate the solution x found.

//===============
// Decompositions
//===============

// QR Decomposition

var A = new Matrix([[2, 3, 5], [4, 1, 6], [1, 3, 0]]);
var QR = QrDecomposition(A);
var Q = QR.orthogonalMatrix;
var R = QR.upperTriangularMatrix;
// So you have the QR decomposition. If you multiply Q by R, you'll see that A = Q.R, with Q orthogonal and R upper triangular

// LU Decomposition

var A = new Matrix([[2, 3, 5], [4, 1, 6], [1, 3, 0]]);
var LU = LuDecomposition(A);
var L = LU.lowerTriangularMatrix;
var U = LU.upperTriangularMatrix;
var P = LU.pivotPermutationVector;
// So you have the LU decomposition. P includes the permutation of the matrix. Here P = [1, 2, 0], i.e the first row of LU is the second row of A, the second row of LU is the third row of A and the third row of LU is the first row of A.

// Cholesky Decomposition

var A = new Matrix([[2, 3, 5], [4, 1, 6], [1, 3, 0]]);
var cholesky = CholeskyDecomposition(A);
var L = cholesky.lowerTriangularMatrix;

// Eigenvalues & eigenvectors

var A = new Matrix([[2, 3, 5], [4, 1, 6], [1, 3, 0]]);
var e = EigenvalueDecomposition(A);
var real = e.realEigenvalues;
var imaginary = e.imaginaryEigenvalues;
var vectors = e.eigenvectorMatrix;

//=======
// Others
//=======

// Linear dependencies
var A = new Matrix([
  [2, 0, 0, 1],
  [0, 1, 6, 0],
  [0, 3, 0, 1],
  [0, 0, 1, 0],
  [0, 1, 2, 0]
]);
var dependencies = linearDependencies(A); // dependencies is a matrix with the dependencies of the rows. When we look row by row, we see that the first row is [0, 0, 0, 0, 0], so it means that the first row is independent, and the second row is [ 0, 0, 0, 4, 1 ], i.e the second row = 4 times the 4th row + the 5th row.

License

MIT