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@leede/webrtc-client

v1.0.0

Published

WebRTC client library for connecting to @leede/webrtc-server

Downloads

1

Readme

WebRTC Client

This package provides the client-side library for connecting to an instance of the server provided in the @leede/webrtc-server package. The client can be used in a browser as well as in a Node.js context.

Check out the live demo or the documentation.

Client installation

Using a bundler such as webpack or browserify

When using a bundler such as webpack or browserify then import WebRTCClient from the @leede/webrtc-client package.

npm install @leede/webrtc-server
import { WebRTCClient } from "@leede/webrtc-client";

Using bundled script to use the client on a webpage globally

The client can also be used by downloading leede-webrtc-client-*.js from the releases listing and including the script on a webpage. The script defines a global leede namespace wherein the WebRTCClient class is available.

<script src="leede-webrtc-client.js"></script>
<script>
  const client = new leede.WebRTCClient("ws://localhost:8000");
</script>

Using the client in Node.js

The client can also be used in a Node.js context by providing some global variables from ws and wrtc packages.

npm install ws wrtc @leede/webrtc-server
const ws = require("ws");
const wrtc = require("wrtc");

global.WebSocket = ws.WebSocket;
global.RTCPeerConnection = wrtc.RTCPeerConnection;
global.RTCSessionDescription = wrtc.RTCSessionDescription;

// WebRTCClient can now be imported and used
import { WebRTCClient } from "@leede/webrtc-client";

Basic client usage example

import { WebRTCClient } from "@leede/webrtc-client";

const client = new WebRTCClient("ws://localhost:8000");

client.on("open", () => {
  console.log("[CLIENT] Connected");

  // Send reliable TCP messages
  client.sendR("Hello from client over TCP");
  client.sendR(new Float32Array([1.0, 3.14]).buffer);

  // Send unreliable UDP messages
  client.sendU("Hello from client over UDP");
  client.sendU(Buffer.from([0, 1, 1, 2, 3, 5, 8, 13, 21, 34]));
});

// Handle string messages from server
client.on("message", (message) => {
  console.log("[CLIENT] Received message:", message);
});

// Handle binary messages from server
client.on("binary", (buffer) => {
  console.log("[CLIENT] Received buffer:", buffer);
});

For detailed usage, see the client documentation.