@krzysztofkarol/react-d3-tree
v1.7.0
Published
React component to create interactive D3 tree hierarchies
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React D3 Tree
React D3 Tree is a React component that lets you represent hierarchical data (e.g. ancestor trees, organisational structure, package dependencies) as an animated & interactive tree graph by leveraging D3's tree
layout.
Contents
Demo
- Current release: https://bkrem.github.io/react-d3-tree/
Installation
To install via NPM, run:
npm i --save react-d3-tree
Or if Yarn is more your thing:
yarn add react-d3-tree
Usage
import React from 'react';
import Tree from 'react-d3-tree';
const myTreeData = [
{
name: 'Top Level',
attributes: {
keyA: 'val A',
keyB: 'val B',
keyC: 'val C',
},
children: [
{
name: 'Level 2: A',
attributes: {
keyA: 'val A',
keyB: 'val B',
keyC: 'val C',
},
},
{
name: 'Level 2: B',
},
],
},
];
class MyComponent extends React.Component {
render() {
return (
{/* <Tree /> will fill width/height of its container; in this case `#treeWrapper` */}
<div id="treeWrapper" style={{width: '50em', height: '20em'}}>
<Tree data={myTreeData} />
</div>
);
}
}
Props
| Property | Type | Options | Required? | Default | Description |
|:------------------------|:-----------------------|:------------------------------------------------------------------------------|:----------|:--------------------------------------------------------------|:------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| data
| array
| | required | undefined
| Single-element array containing hierarchical object (see myTreeData
above). Contains (at least) name
and parent
keys. |
| nodeSvgShape
| object
| see Node shapes | | {shape: 'circle', shapeProps: r: 10}
| Sets a specific SVG shape element + shapeProps to be used for each node. |
| onClick
| func
| | | undefined
| Callback function to be called when a node is clicked. The clicked node's data object is passed to the callback function. |
| onMouseOver
| func
| | | undefined
| Callback function to be called when mouse enters the space belonging to a node. The node's data object is passed to the callback. |
| onMouseOut
| func
| | | undefined
| Callback function to be called when mouse leaves the space belonging to a node. The node's data object is passed to the callback. |
| orientation
| string
(enum) | horizontal
vertical
| | horizontal
| horizontal
- Tree expands left-to-right. vertical
- Tree expands top-to-bottom. |
| translate
| object
| | | {x: 0, y: 0}
| Translates the graph along the x/y axis by the specified amount of pixels (avoids the graph being stuck in the top left canvas corner). |
| pathFunc
| string (enum)
/func
| diagonal
elbow
straight
customFunc(linkData, orientation)
| | diagonal
| diagonal
- Smooth, curved edges between parent-child nodes. elbow
- Sharp edges at right angles between parent-child nodes. straight
- Straight lines between parent-child nodes. customFunc
- Custom draw function that accepts linkData
as its first param and orientation
as its second. |
| collapsible
| bool
| | | true
| Toggles ability to collapse/expand the tree's nodes by clicking them. |
| initialDepth
| number
| 0..n
| | undefined
| Sets the maximum node depth to which the tree is expanded on its initial render. Tree renders to full depth if prop is omitted. |
| depthFactor
| number
| -n..0..n
| | undefined
| Ensures the tree takes up a fixed amount of space (node.y = node.depth * depthFactor
), regardless of tree depth. TIP: Negative values invert the tree's direction. |
| zoomable
| bool
| | | true
| Toggles ability to zoom in/out on the Tree by scaling it according to props.scaleExtent
. |
| scaleExtent
| object
| {min: 0..n, max: 0..n}
| | {min: 0.1, max: 1}
| Sets the minimum/maximum extent to which the tree can be scaled if props.zoomable
is true. |
| nodeSize
| object
| {x: 0..n, y: 0..n}
| | {x: 140, y: 140}
| Sets a fixed size for each node. This does not affect node circle sizes, circle sizes are handled by the circleRadius
prop. |
| separation
| object
| {siblings: 0..n, nonSiblings: 0..n}
| | {siblings: 1, nonSiblings: 2}
| Sets separation between neighbouring nodes, differentiating between siblings (same parent) and non-siblings. |
| transitionDuration
| number
| 0..n
| | 500
| Sets the animation duration (in ms) of each expansion/collapse of a tree node. Set this to 0
to deactivate animations completely. |
| textLayout
| object
| {textAnchor: enum, x: -n..0..n, y: -n..0..n, transform: string}
| | {textAnchor: "start", x: 10, y: -10, transform: undefined }
| Configures the positioning of each node's text (name & attributes) relative to the node itself.textAnchor
enums mirror the text-anchor
spec.x
& y
accept integers denoting px
values. transform
mirrors the svg transform
spec. |
| styles
| object
| see Styling | | Node
/Link
CSS files | Overrides and/or enhances the tree's default styling. |
| circleRadius
(legacy) | number
| 0..n
| | undefined
| Sets the radius of each node's <circle>
element. Will be deprecated in v2, please use nodeSvgShape
instead. |
Node shapes
The nodeSvgShape
prop allows specifying any SVG shape primitive to describe how the tree's nodes should be shaped.
Note:
nodeSvgShape
andcircleRadius
are mutually exclusive props.nodeSvgShape
will be used unless the legacycircleRadius
is specified.
For example, assuming we want to use squares instead of the default circles, we can do:
const svgSquare = {
shape: 'rect',
shapeProps: {
width: 20,
height: 20,
x: -10,
y: -10,
}
}
// ...
<Tree data={myTreeData} nodeSvgShape={svgSquare}>
Overridable shapeProps
shapeProps
is currently merged with node.circle
/leafNode.circle
(see Styling).
This means any properties passed in shapeProps
will be overridden by properties with the same key in the node.circle
/leafNode.circle
style props.
This is to prevent breaking the legacy usage of circleRadius
+ styling via node/leafNode
properties until it is deprecated fully in v2.
From v1.5.x onwards, it is therefore recommended to pass all node styling properties through shapeProps
.
Styling
The tree's styles
prop may be used to override any of the tree's default styling.
The following object shape is expected by styles
:
{
links: <svgStyleObject>,
nodes: {
node: {
circle: <svgStyleObject>,
name: <svgStyleObject>,
attributes: <svgStyleObject>,
},
leafNode: {
circle: <svgStyleObject>,
name: <svgStyleObject>,
attributes: <svgStyleObject>,
},
},
}
where <svgStyleObject>
is any object containing CSS-like properties that are compatible with an <svg>
element's style
attribute, for example:
{
stroke: 'blue',
strokeWidth: 3,
}
For more information on the SVG style
attribute, check this out.
External data sources
Statically hosted JSON or CSV files can be used as data sources via the additional treeUtil
module.
Example
import React from 'react';
import { Tree, treeUtil } from 'react-d3-tree';
const csvSource = 'https://raw.githubusercontent.com/bkrem/react-d3-tree/master/docs/examples/data/csv-example.csv';
constructor() {
super();
this.state = {
data: undefined,
};
}
componentWillMount() {
treeUtil.parseCSV(csvSource)
.then((data) => {
this.setState({ data })
})
.catch((err) => console.error(err));
}
class MyComponent extends React.Component {
render() {
return (
{/* <Tree /> will fill width/height of its container; in this case `#treeWrapper` */}
<div id="treeWrapper" style={{width: '50em', height: '20em'}}>
<Tree data={this.state.data} />
</div>
);
}
}
For details regarding the treeUtil
module, please check the module's API docs.
For examples of each data type that can be parsed with treeUtil
, please check the data source examples.