npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@krisdages/d3-brush

v3.0.0-key-modifiers.1

Published

Select a one- or two-dimensional region using the mouse or touch.

Downloads

20

Readme

This is a fork of d3-brush that contains some customization for defining key modifiers for brushing.

The master branch of the repository is synced with upstream. The scoped npm package @krisdages/d3-brush is deployed from the feature/key-modifiers branch.

https://github.com/krisdages/d3-brush/tree/feature/key-modifiers

This fork is unsupported and only intended for personal use.

Differences from Upstream

Added modifier behavior "constants" that also hold the default key modifier.

  • d3.brushForceNew (Meta key) <-- unsure on naming
  • d3.brushFixSize (Space key)
  • d3.brushFixCenter (Alt key)
  • d3.brushFixSecondary (Shift key)

Default modifier key code can be changed, or the behavior disabled, by calling

d3.brushFixSecondary.keyCode(newKeyCode);  //change
d3.brushFixCenter.keyCode(null); //disable

Default modifier key code can be retrieved by calling .keyCode() without arguments.

Added brush.keyModifier(behavior, keyCode) method

Modifier keys for an individual brush can be changed or disabled by calling

brush.keyModifier(d3.brushFixSecondary, keyCode); //change
brush.keyModifier(d3.brushFixCenter, null); //disable

The current modifier key code can be retrieved by passing the behavior without an argument for key code.

const keyCode = brush.keyModifier(d3.brushFixSecondary); // keyCode === 16

Note: Non-modifier keys can be set as the key code for brushFixCenter, but the behavior will only be applied/stopped for keydown/keyup while brushing is active, since the key code can't be mapped to one of the modifierKey properties on MouseEvent.

d3-brush

Brushing is the interactive specification a one- or two-dimensional selected region using a pointing gesture, such as by clicking and dragging the mouse. Brushing is often used to select discrete elements, such as dots in a scatterplot or files on a desktop. It can also be used to zoom-in to a region of interest, or to select continuous regions for cross-filtering data or live histograms:

The d3-brush module implements brushing for mouse and touch events using SVG. Click and drag on the brush selection to translate the selection. Click and drag on one of the selection handles to move the corresponding edge (or edges) of the selection. Click and drag on the invisible overlay to define a new brush selection, or click anywhere within the brushable region while holding down the META (⌘) key. Holding down the ALT (⌥) key while moving the brush causes it to reposition around its center, while holding down SPACE locks the current brush size, allowing only translation.

Brushes also support programmatic control. For example, you can listen to end events, and then initiate a transition with brush.move to snap the brush selection to semantic boundaries:

Or you can have the brush recenter when you click outside the current selection:

Installing

If you use npm, npm install d3-brush. You can also download the latest release on GitHub. For vanilla HTML in modern browsers, import d3-brush from Skypack:

<script type="module">

import {brushX} from "https://cdn.skypack.dev/d3-brush@3";

const brush = brushX();

</script>

For legacy environments, you can load d3-brush’s UMD bundle from an npm-based CDN such as jsDelivr; a d3 global is exported:

<script src="https://cdn.jsdelivr.net/npm/d3-color@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-dispatch@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-ease@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-interpolate@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-selection@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-timer@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-drag@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-transition@3"></script>
<script src="https://cdn.jsdelivr.net/npm/d3-brush@3"></script>
<script>

const brush = d3.brushX();

</script>

Try d3-brush in your browser.

API Reference

# d3.brush() · Source, Examples

Creates a new two-dimensional brush.

# d3.brushX() · Source, Examples

Creates a new one-dimensional brush along the x-dimension.

# d3.brushY() · Source

Creates a new one-dimensional brush along the y-dimension.

# brush(group) · Source, Examples

Applies the brush to the specified group, which must be a selection of SVG G elements. This function is typically not invoked directly, and is instead invoked via selection.call. For example, to render a brush:

svg.append("g")
    .attr("class", "brush")
    .call(d3.brush().on("brush", brushed));

Internally, the brush uses selection.on to bind the necessary event listeners for dragging. The listeners use the name .brush, so you can subsequently unbind the brush event listeners as follows:

group.on(".brush", null);

The brush also creates the SVG elements necessary to display the brush selection and to receive input events for interaction. You can add, remove or modify these elements as desired to change the brush appearance; you can also apply stylesheets to modify the brush appearance. The structure of a two-dimensional brush is as follows:

<g class="brush" fill="none" pointer-events="all" style="-webkit-tap-highlight-color: rgba(0, 0, 0, 0);">
  <rect class="overlay" pointer-events="all" cursor="crosshair" x="0" y="0" width="960" height="500"></rect>
  <rect class="selection" cursor="move" fill="#777" fill-opacity="0.3" stroke="#fff" shape-rendering="crispEdges" x="112" y="194" width="182" height="83"></rect>
  <rect class="handle handle--n" cursor="ns-resize" x="107" y="189" width="192" height="10"></rect>
  <rect class="handle handle--e" cursor="ew-resize" x="289" y="189" width="10" height="93"></rect>
  <rect class="handle handle--s" cursor="ns-resize" x="107" y="272" width="192" height="10"></rect>
  <rect class="handle handle--w" cursor="ew-resize" x="107" y="189" width="10" height="93"></rect>
  <rect class="handle handle--nw" cursor="nwse-resize" x="107" y="189" width="10" height="10"></rect>
  <rect class="handle handle--ne" cursor="nesw-resize" x="289" y="189" width="10" height="10"></rect>
  <rect class="handle handle--se" cursor="nwse-resize" x="289" y="272" width="10" height="10"></rect>
  <rect class="handle handle--sw" cursor="nesw-resize" x="107" y="272" width="10" height="10"></rect>
</g>

The overlay rect covers the brushable area defined by brush.extent. The selection rect covers the area defined by the current brush selection. The handle rects cover the edges and corners of the brush selection, allowing the corresponding value in the brush selection to be modified interactively. To modify the brush selection programmatically, use brush.move.

# brush.move(group, selection[, event]) · Source, Examples

Sets the active selection of the brush on the specified group, which must be a selection or a transition of SVG G elements. The selection must be defined as an array of numbers, or null to clear the brush selection. For a two-dimensional brush, it must be defined as [[x0, y0], [x1, y1]], where x0 is the minimum x-value, y0 is the minimum y-value, x1 is the maximum x-value, and y1 is the maximum y-value. For an x-brush, it must be defined as [x0, x1]; for a y-brush, it must be defined as [y0, y1]. The selection may also be specified as a function which returns such an array; if a function, it is invoked for each selected element, being passed the current datum d and index i, with the this context as the current DOM element. The returned array defines the brush selection for that element.

# brush.clear(group[, event]) · Source, Examples

An alias for brush.move with the null selection.

# brush.extent([extent]) · Source, Examples

If extent is specified, sets the brushable extent to the specified array of points [[x0, y0], [x1, y1]], where [x0, y0] is the top-left corner and [x1, y1] is the bottom-right corner, and returns this brush. The extent may also be specified as a function which returns such an array; if a function, it is invoked for each selected element, being passed the current datum d and index i, with the this context as the current DOM element. If extent is not specified, returns the current extent accessor, which defaults to:

function defaultExtent() {
  var svg = this.ownerSVGElement || this;
  if (svg.hasAttribute("viewBox")) {
    svg = svg.viewBox.baseVal;
    return [[svg.x, svg.y], [svg.x + svg.width, svg.y + svg.height]];
  }
  return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
}

This default implementation requires that the owner SVG element have a defined viewBox, or width and height attributes. Alternatively, consider using element.getBoundingClientRect. (In Firefox, element.clientWidth and element.clientHeight is zero for SVG elements!)

The brush extent determines the size of the invisible overlay and also constrains the brush selection; the brush selection cannot go outside the brush extent.

# brush.filter([filter]) · Source, Examples

If filter is specified, sets the filter to the specified function and returns the brush. If filter is not specified, returns the current filter, which defaults to:

function filter(event) {
  return !event.ctrlKey && !event.button;
}

If the filter returns falsey, the initiating event is ignored and no brush gesture is started. Thus, the filter determines which input events are ignored. The default filter ignores mousedown events on secondary buttons, since those buttons are typically intended for other purposes, such as the context menu.

# brush.touchable([touchable]) · Source

If touchable is specified, sets the touch support detector to the specified function and returns the brush. If touchable is not specified, returns the current touch support detector, which defaults to:

function touchable() {
  return navigator.maxTouchPoints || ("ontouchstart" in this);
}

Touch event listeners are only registered if the detector returns truthy for the corresponding element when the brush is applied. The default detector works well for most browsers that are capable of touch input, but not all; Chrome’s mobile device emulator, for example, fails detection.

# brush.keyModifiers([modifiers]) · Source

If modifiers is specified, sets whether the brush listens to key events during brushing and returns the brush. If modifiers is not specified, returns the current behavior, which defaults to true.

# brush.handleSize([size]) · Source

If size is specified, sets the size of the brush handles to the specified number and returns the brush. If size is not specified, returns the current handle size, which defaults to six. This method must be called before applying the brush to a selection; changing the handle size does not affect brushes that were previously rendered.

# brush.on(typenames[, listener]) · Source

If listener is specified, sets the event listener for the specified typenames and returns the brush. If an event listener was already registered for the same type and name, the existing listener is removed before the new listener is added. If listener is null, removes the current event listeners for the specified typenames, if any. If listener is not specified, returns the first currently-assigned listener matching the specified typenames, if any. When a specified event is dispatched, each listener will be invoked with the same context and arguments as selection.on listeners: the current event event and datum d, with the this context as the current DOM element.

The typenames is a string containing one or more typename separated by whitespace. Each typename is a type, optionally followed by a period (.) and a name, such as brush.foo and brush.bar; the name allows multiple listeners to be registered for the same type. The type must be one of the following:

  • start - at the start of a brush gesture, such as on mousedown.
  • brush - when the brush moves, such as on mousemove.
  • end - at the end of a brush gesture, such as on mouseup.

See dispatch.on and Brush Events for more.

# d3.brushSelection(node) · Source, Examples

Returns the current brush selection for the specified node. Internally, an element’s brush state is stored as element.__brush; however, you should use this method rather than accessing it directly. If the given node has no selection, returns null. Otherwise, the selection is defined as an array of numbers. For a two-dimensional brush, it is [[x0, y0], [x1, y1]], where x0 is the minimum x-value, y0 is the minimum y-value, x1 is the maximum x-value, and y1 is the maximum y-value. For an x-brush, it is [x0, x1]; for a y-brush, it is [y0, y1].

Brush Events

When a brush event listener is invoked, it receives the current brush event. The event object exposes several fields:

  • target - the associated brush behavior.
  • type - the string “start”, “brush” or “end”; see brush.on.
  • selection - the current brush selection.
  • sourceEvent - the underlying input event, such as mousemove or touchmove.
  • mode - the string “drag”, “space”, “handle” or “center”; the mode of the brush.