@krajncdev/react-canvas-draw
v1.2.4
Published
A simple yet powerful canvas-drawing component for React.
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Maintainers
Readme
A simple yet powerful canvas-drawing component for React (Demo)
Installation
Install via NPM:
npm install @krajncdev/react-canvas-draw --save
or YARN:
yarn add @krajncdev/react-canvas-draw
Original repository
This is an extended version of the react-canvas-draw repository.
Usage
import React from 'react';
import ReactDOM from 'react-dom';
import CanvasDraw from 'react-canvas-draw';
ReactDOM.render(<CanvasDraw />, document.getElementById('root'));
For more examples, like saving and loading a drawing ==> look into the /demo/src
folder.
Props
These are the defaultProps of CanvasDraw. You can pass along any of these props to customize the CanvasDraw component. Examples of how to use the props are also shown in the /demo/src
folder.
static defaultProps = {
onChange: null,
loadTimeOffset: 5,
lazyRadius: 30,
brushRadius: 12,
brushColor: "#444",
catenaryColor: "#0a0302",
gridColor: "rgba(150,150,150,0.17)",
backgroundColor: "#ffffff",
containImg: true,
hideGrid: false,
canvasWidth: 400,
canvasHeight: 400,
disabled: false,
imgSrc: "",
saveData: null,
immediateLoading: false,
hideInterface: false,
gridSizeX: 25,
gridSizeY: 25,
gridLineWidth: 0.5,
hideGridX: false,
hideGridY: false,
enablePanAndZoom: false,
mouseZoomFactor: 0.01,
zoomExtents: { min: 0.33, max: 3 },
clampLinesToDocument: false,
};
Functions
Useful functions that you can call, e.g. when having a reference to this component:
getSaveData()
returns the drawing's save-data as a stringified objectloadSaveData(saveData: String, immediate: Boolean)
loads a previously saved drawing using the saveData string, as well as an optional boolean flag to load it immediately, instead of live-drawing it.getDataURL({fileType: String, useBgImage: Boolean, backgroundColour: String, resetView: Boolean})
will export the canvas to a data URL, which can subsequently be used to share or manipulate the image file.clear()
clears the canvas completely, including previously erased lines, and resets the view. After a clear,undo()
will have no effect.eraseAll()
clears the drawn lines but retains their data; callingundo()
can restore the erased lines. Note: erased lines are not included in the save data.resetView()
resets the canvas' view to defaults. Has no effect if theenablePanAndZoom
property isfalse
.undo()
removes the latest change to the drawing. This includes everything drawn since the last MouseDown event.
Local Development
This repo was kickstarted by nwb's awesome react-component starter.
You just need to clone it, yarn it & start it!
Acknowledgement
The lazy-brush project as well as its demo app by dulnan have been a heavy influence.
I borrowed a lot of the logic and actually used lazy-brush during the push to v1 of react-canvas-draw. Without it, react-canvas-draw would most likely still be pre v1 and wouldn't feel as good.
Contributors
Thanks goes to these wonderful people (emoji key):
| Martin Beierling-Mutz💻 📖 💡 🤔 | Jan Hug🤔 | Jaka Krajnc💻 | | :---: | :---: | :---: |
This project follows the all-contributors specification. Contributions of any kind welcome!
License
MIT, see LICENSE for details.