@knappi/sauce-tunnel
v2.5.0
Published
A wrapper around the Sauce Labs tunnel binary
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Readme
A Node.js wrapper around the Saucelabs tunnel jar.
This code is extracted from grunt-saucelabs by axemclion, with the grunt-specific parts removed.
It was extracted into its own module to avoid duplication between grunt-saucelabs, grunt-mocha-webdriver, and any future Node module that may need it.
Usage
Before starting the tunnel, initialize it first
var tunnel = new SauceTunnel(SAUCE_USERNAME, SAUCE_ACCESSKEY, tunnelIdentifier, tunneled, extraFlags);
SAUCE_USERNAME
andSAUCE_ACCESSKEY
are the username and the accesskey for saucelabs. They are usually set as environment variables (specially in continuous integration tools like travis )- The
tunnelIdentifier
is a unique identifier for the tunnel. It is optional and is automatically generated when not specified. Note that the tunnel identifier may have to be passed in with the browsers object as a desired capability to enable traffic to use the tunnel. More details here - The
tunneled
attribute is a boolean value to indicate if the tunnel is to be created or not. This value can be set tofalse
to mock a tunnel creation if the site tested is publicly accessible. This value is optional and defaults totrue
. - The
extraFlags
attribute is an array of options flags (see here). Example:['--debug', '--direct-domains', 'www.google.com']
. It is optional.
Once the tunnel is initialized, start it with the following command.
tunnel.start(function(status){
// status === true indicates that the tunnel was successfully created.
});
The actual webdriver code to run the test cases can be added inside the callback function. Once the webdriver completes its task, you can shut down the tunnel using
tunnel.stop(function(){
// Tunnel was stopped
});
Full Example
To get started easily, here is the code you can copy paste
var SauceTunnel = require('sauce-tunnel');
var tunnel = new SauceTunnel(process.env.SAUCE_USERNAME, process.env.SAUCE_ACCESSKEY, 'tunnel', true/* ['--verbose'] */);
tunnel.start(function(status){
if (status === false){
throw new Error('Something went wrong with the tunnel');
}
/** var wd = ... Work with the web driver**/
// Once all webdriver work is done
tunnel.stop(function(){
// Tunnel destroyed
});
});
CHANGELOG
v1.1
- Remove all the logic surrounding tracking open tunnels, killing existing tunnels, and tunnel timeouts. (#3)
v2.0
- Move to new release of Sauce connect (version 4).
v2.0.1
- Fixing bug where sauce connect was not properly exiting
v2.0.2
- Fixing issue with flaky tunnel creation recognition on Win
v2.0.3
- Updating Sauce Tunnel 4 binaries (@saadtazi)
v2.0.4
- Updating to Sauce Connect 4.1
v2.0.5
- Switch to using
chalk
instead of duck punching String.
v2.0.6
- Update to SC 4.2
v2.1.0
- Update to SC 4.3
v2.1.1
- Update to SC 4.3.5
- Expose kill method for immediate kill of process
v2.2.0
- Update binaries to SC 4.3.6
- Make tunneled an optional param that defaults to true
- Fix bug in delete tunnel
v2.2.1
- Add 32bit binary for Linux
v2.2.2
- Fix race condition from delete tunnel fix in 2.2.0
v2.2.3
- Update SC binaries to 4.3.7
- Update Chalk to 1.0
v2.2.4
- Update SC binaries to 4.3.9
v2.3.0
- Update SC binaries to 4.3.12
v2.4.0
- Update SC binaries to 4.3.13
- Update Node dependencies to latest
v2.5.0
- Update SC binaries to 4.3.16
- Update Node dependencies to latest