@kazuyahirotsu/react-canvas-polygons
v1.1.25
Published
Draw lines and polygons with canvas. Save and load path to canvas.
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React Canvas Polygons
It is a react component that helps you draw line rectangles and any polygon with canvas on top of images.
Everything that you draw is stored in a state. You can access this state through the property onCompleteDraw
.
This component was designed to draw fences which are used by computer vision application in the back end.
The points saved are relative to the canvas size. It follows the browser coordinate system (0, 0) on the top left.
Warning: On version 1.1.10 there is a breaking change. The onCompleteDraw was renamed to onDataUpdate and
a new callback function was added onFinishDraw.
Installation
npm i -E react-canvas-polygons
Component Props
Prop | Type | Default | Req | Description
--- | --- | --- | --- | ---
brushSize | Number
| 2
| - | BrushSize to draw
canUndo | Boolean
| false
| - | CanUndo
color | String
| '#000000'
| - | Color of what we want draw
height | Number
| 300
| - | the height of the canvas
imgSrc | String
| | - | Background image to canvas;
initialData | Object
| | - | Is the data to be be draw when load the component
onCompleteDraw | Function
| | - | This is a callback function that we be called everytime a shape finish to draw
tool | Enum('Line','Polygon','Rectangle')
| 'Line'
| - | Shapes that you can select to draw
width | Number
| 300
| - | The width of canvas
Usage Example
import React, { Suspense } from 'react';
import type from 'prop-types';
import { CircularProgress } from '@material-ui/core';
import Canvas from 'react-canvas-polygons';
class DrawCanvas extends React.PureComponent {
handleCleanCanva = () => this.canva.cleanCanvas();
render() {
const { imageInfo, tool, onCompleteDraw, fenceData } = this.props;
const imageInfoLength = Object.keys(imageInfo).length === 0;
return(
<Suspense fallback={<CircularProgress color="secondary" />}>
<button variant="outlined" style={{ marginBottom: '20px' }}
onClick={this.handleCleanCanva}
>
Clean Canvas
</button>
{imageInfoLength &&
<CircularProgress color="secondary" />
}
<Canvas
ref={canva => this.canva = canva}
imgSrc={imageInfo.url}
height={imageInfo.height}
width={imageInfo.width}
tool={tool}
onCompleteDraw={onCompleteDraw}
initialData={fenceData}
/>
</Suspense>
);
}
}
export default DrawCanvas;
DrawCanvas.propTypes = {
tool: type.string,
imageInfo: type.object,
};
Cleaning the canvas
Use a reference to the object and call cleanCanvas() method like demonstrate in the example above
handleCleanCanva = () => this.canva.cleanCanvas();
This will clean the canvas and reset the component state.
Exampe of State Saved
{
"Line": [
[
[
39,
46
],
[
28,
181
]
]
],
"Rectangle": [
[
[
207,
152
],
[
268,
215
]
]
],
"Polygon_CBC39F42": [
[
113,
52
],
[
65,
136
],
[
101,
167
],
[
158,
141
],
[
100,
90
]
],
"Polygon_CBC39F44": [
[
113,
52
],
[
65,
136
],
[
101,
167
],
[
158,
141
],
[
167,
69
]
]
}