@kaisersparpick/rude
v1.0.2
Published
A Node.js implementation of the rule-based dispatcher control-flow pattern Rude.
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Rude
Rude is a Node.js implementation of the rule-based dispatcher control-flow pattern Rude.
Installation
npm install @kaisersparpick/rude --save
Usage
const rude = require("@kaisersparpick/rude");
Adding rules
The function accepts an optional parameter for the default scope. Callbacks with no explicit binding will use this default when invoked.
rude([
[condition1, yesCallback1, noCallback1],
[condition2, scope.yesCallback2, scope.noCallback2],
], entryPoint, scope, pathFormat, doneCallback);
A rule is made up of three parts: the condition to check, the function to call when the result is true, and the function to call when it is false. Each argument is a function (for exit points undefined
is okay.)
When using classes, to set the desired value of this
, use the .bind()
method
[ someFunction, SomeClass.staticMethod, obj.instanceMethod.bind(obj) ];
When a condition returns null
, Rude exits the condition chain. In this case, the yes and no callbacks are not necessary, therefore they can be left empty -- i.e. undefined
. These conditions are usually exit points.
[ someFunction ]
Rules do not have to be added in linear order. The rules themselves determine the order the conditions are checked in. Rude automatically generates a key for each rule based on the condition callback name -- therefore callback function names must be unique.
Checking conditions
The function passed as entryPoint
specifies the entry point in the condition chain and can be set to any valid rule condition.
When finished, Rude returns the applied condition path in the requested format ("raw", "plain", "html" or "all"), if specified. If a doneCallback
is provided, it will, instead, execute that with the path as the first argument.
// example 1
rude([
[condition1, yesCallback1, noCallback1],
[condition2, inst.yesCallback2, inst.noCallback2],
], entryPoint, inst, "all", console.log);
// example 2
/**
* This is the callback function. It runs after the processing of rules has finished.
* @param {Object|Array|String} path
*/
const done = path => {
const msg = `The path taken: "${path}"`;
// do something clever...
};
rude([
[condition1, yesCallback1, noCallback1],
], entryPoint, undefined, "plain", done);
Path formats
Here is the output from the example application showing the supported path formats.
node .\examples\example.js
{ raw:
[ { ruleName: 'isAnimal', result: true },
{ ruleName: 'hasLegs', result: true },
{ ruleName: 'hasTwoLegs', result: false },
{ ruleName: 'hasHorns', result: true },
{ ruleName: 'hasOneHorn', result: true },
{ ruleName: 'bound creatureFound', result: null } ],
plain: 'isAnimal > hasLegs > !hasTwoLegs > hasHorns > hasOneHorn > bound creatureFound',
html: '<table><thead><tr><th>idx</th><th>rule name</th><th>result</th></tr></thead><tr><td>0</td><td>isAnimal</td><td>true</td></tr><tr><td>1</td><td>hasLegs</td><td>true</td></tr><tr><td>2</td><td>hasTwoLegs</td><td>false</td></tr><tr><td>3</td><td>hasHorns</td><td>true</td></tr><tr><td>4</td><td>hasOneHorn</td><td>true</td></tr><tr><td>5</td><td>bound creatureFound</td><td>null</td></tr></tbody></table>' }
It must be a unicorn!
Examples
See a full application in the examples folder.
Benefits
- Rude allows for an on-demand execution of a chain of
dynamic if-then-else
statements - hereinafter referred to asrules
. - The control flow is easy to manage and the logic can be modified by simply changing the callbacks in the
rules
. - The chain of condition checking can be exited or paused at any given point.
- The position in the
rule
hierarchy can be stored and the execution resumed at a later stage by setting theentry point
. - Each
rule
is seen as a separate and independent logical unit. - Individual
rules
and groups of rules can be easily moved around. Rules
can be generated dynamically or loaded from a datasource.- The dispatcher makes it possible to ditch the rigid static conditional model in favour of a considerably more flexible one.