@jworkshop/mouse
v0.0.6
Published
An instance class which hooks into all mouse and touch events.
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mouse
An instance class which hooks into all mouse and touch events. It also captures position, direction and speed of movement.
install
Usage
import Mouse from "@jworkshop/mouse";
/* Get the container for the mouse. */
var container = document.getElementById("container");
/* Create a mouse instance, with the element as its container.
* This is to allow the mouse to monitor all mouse events from the container. */
var mouse = new Mouse(container);
/** Append the mouse to the a DOM element and event functions to it. */
mouse.attach(container);
/** Disengage the mouse from DOM element and event functions from it. */
mouse.detach();
/** Toggle value for mouse prevent default on all events. */
mouse.setPreventDefault(preventDefault);
let mouseOverHandler = event => { ... };
/** Bind an event handler to the mouse over event. */
mouse.onMouseOver(mouseOverHandler);
/** Unbind an event handler to the mouse over event. */
mouse.removeMouseOver(mouseOverHandler);
/** Unbind all event handlers from the mouse over event. */
mouse.clearMouseOver();
let mouseOutHandler = event => { ... };
/** Bind an event handler to the mouse out event. */
mouse.onMouseOut(mouseOutHandler);
/** Unbind an event handler to the mouse out event. */
mouse.removeMouseOut(mouseOutHandler);
/** Unbind all event handlers from the mouse out event. */
mouse.clearMouseOut();
let mouseDownHandler = event => { ... };
/** Bind an event handler to the mouse down event. */
mouse.onMouseDown(mouseDownHandler);
/** Unbind an event handler to the mouse down event. */
mouse.removeMouseDown(mouseDownHandler);
/** Unbind all event handlers from the mouse down event. */
mouse.clearMouseDown();
let mouseUpHandler = event => { ... };
/** Bind an event handler to the mouse up event. */
mouse.onMouseUp(mouseUpHandler);
/** Unbind an event handler to the mouse up event. */
mouse.removeMouseUp(mouseUpHandler);
/** Unbind all event handlers from the mouse up event. */
mouse.clearMouseUp();
let mouseMoveHandler = event => { ... };
/** Bind an event handler to the mouse move event. */
mouse.onMouseMove(mouseMoveHandler);
/** Unbind an event handler to the mouse move event. */
mouse.removeMouseMove(mouseMoveHandler);
/** Unbind all event handlers from the mouse move event. */
mouse.clearMouseMove();
let mouseScrollHandler = event => { ... };
/** Bind an event handler to the scroll event. */
mouse.onScroll(mouseScrollHandler);
/** Unbind an event handler to the scroll event. */
mouse.removeScroll(mouseScrollHandler);
/** Unbind all event handlers from the mouse scroll event. */
mouse.clearScroll();
let dragHandler = event => { ... };
/** Bind an event handler to the drag event. */
mouse.onDrag(dragHandler);
/** Unbind an event handler to the drag event. */
mouse.removeDrag(dragHandler);
/** Unbind all event handlers from the mouse drag event. */
mouse.clearDrag();
let dragOverHandler = event => { ... };
/** Bind an event handler to the drag over event. */
mouse.onDragOver(dragOverHandler);
/** Unbind an event handler to the drag over event. */
mouse.removeDragOver(dragOverHandler);
/** Unbind all event handlers from the drag over event. */
mouse.clearDragOver();
let dropHandler = event => { ... };
/** Bind an event handler to the drop event. */
mouse.onDrop(dropHandler);
/** Unbind an event handler to the drop event. */
mouse.removeDrop(dropHandler);
/** Unbind all event handlers from the drop event. */
mouse.clearDrop();
let stopHandler = event => { ... };
/** Bind all event handlers from the stop event. */
mouse.onStop(stopHandler);
/** Unbind an event handler to the stop event. */
mouse.removeStop(stopHandler);
/** Unbind all event handlers from the stop event. */
mouse.clearStop();
let clickHandler = event => { ... };
/** Bind all event handlers from the click event. */
mouse.onClick(clickHandler);
/** Unbind an event handler to the click event. */
mouse.removeClick(clickHandler);
/** Unbind all event handlers from the click event. */
mouse.clearClick();