npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@jovanjester/kaboom-jj

v3000.0.0-beta.0

Published

kaboom.js is a JavaScript library that helps you make games fast and fun!

Downloads

1

Readme

About this repository

This repo is where I test some customizations of the Kaboom game engine for use in my game projects.

Kaboom

kaboom

Kaboom is a JavaScript library that helps you make games fast and fun!

Start playing around with it in the Kaboom Playground

Examples

// initialize context
kaboom()

// define gravity
setGravity(2400)

// load a sprite called "bean"
loadSprite("bean", "sprites/bean.png")

// compose the player game object from multiple components and add it to the game
const bean = add([
    sprite("bean"),
    pos(80, 40),
    area(),
    body(),
])

// press space to jump
onKeyPress("space", () => {
    // this method is provided by the "body" component above
    bean.jump()
})

Kaboom uses a powerful component system to compose game objects and behaviors.

// add a game obj to the scene from a list of component
const player = add([
    // it renders as a sprite
    sprite("bean"),
    // it has a position
    pos(100, 200),
    // it has a collider
    area(),
    // it is a physical body which will respond to physics
    body(),
    // it has 8 health
    health(8),
    // or give it tags for easier group behaviors
    "player",
    "friendly",
    // plain objects fields are directly assigned to the game obj
    {
        dir: vec2(-1, 0),
        dead: false,
        speed: 240,
    },
])

Blocky imperative syntax for describing behaviors

// .onCollide() comes from "area" component
player.onCollide("enemy", () => {
    // .hurt() comes from "health" component
    player.hurt(1)
})

// check fall death
player.onUpdate(() => {
    if (player.pos.y >= height()) {
        destroy(player)
        gameOver()
    }
})

// if 'player' onCollide with any object with tag "enemy", run the callback
player.onCollide("enemy", () => {
    player.hp -= 1
})

// all objects with tag "enemy" will move towards 'player' every frame
onUpdate("enemy", (e) => {
    e.move(player.pos.sub(e.pos).unit().scale(e.speed))
})

// move up 100 pixels per second every frame when "w" key is held down
onKeyDown("w", () => {
    player.move(0, 100)
})

Usage

Start a Project With create-kaboom

The fastest way to start a Kaboom game is with create-kaboom

$ npm init kaboom mygame

This will create a directory called mygame for you, containing all the files we need

$ cd mygame
$ npm run dev

Then open http://localhost:5173 and edit src/game.js

Install as NPM Package

$ npm install kaboom
import kaboom from "kaboom"

kaboom()

add([
    text("oh hi"),
    pos(80, 40),
])

also works with CommonJS

const kaboom = require("kaboom")

Note that you'll need to use a bundler like esbuild or webpack to use Kaboom with NPM

Browser CDN

This exports a global kaboom function

<script src="https://unpkg.com/kaboom/dist/kaboom.js"></script>
<script>
kaboom()
</script>

or use with es modules

<script type="module">
import kaboom from "https://unpkg.com/kaboom/dist/kaboom.mjs"
kaboom()
</script>

works all CDNs that supports NPM packages, e.g. jsdelivr, skypack

Dev

  1. npm install to install dev packages
  2. npm run dev to start dev server
  3. go to http://localhost:8000/ and pick an example
  4. edit examples in examples/ to test

Check out CONTRIBUTION.md for more

Community

Itch.io Community Discord Server GitHub Discussions Twitter

Games

on Itch.io on Replit on Newgrounds

Misc