@josejefferson/socket.io-react-hook
v2.4.5
Published
React hooks for socket.io 4.x
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React hooks for socket.io 4.x
Examples:
Usage:
- Wrap your components with the provider
import { IoProvider } from 'socket.io-react-hook';
<IoProvider>
<App />
</IoProvider>
import { useSocket, useSocketEvent } from 'socket.io-react-hook';
const { socket, error } = useSocket();
const { lastMessage, sendMessage } = useSocketEvent(socket, 'message');
OR
const { lastMessage, sendMessage } = useSocketEvent('message');
If the socket parameter is not passed to useSocketEvent, the options of useSocket can be passed in the second parameter of useSocketEvent. For example
const { lastMessage, sendMessage } = useSocketEvent('message', { path: "/socket", extraHeaders: ... });
useSocket and useSocketEvent forwards all relevant parameters to socket.io constructor. See the available options here
If the socket connection depends on state, use it like this: The connection will be initiated once the socket is enabled. The connection for a namespace is shared between your components, feel free to use the hooks in multiple components.
import { useCookie } from 'react-use';
import { useSocket } from 'socket.io-react-hook';
export const useAuthenticatedSocket = (namespace?: string) => {
const [accessToken] = useCookie('jwt');
return useSocket(namespace, {
enabled: !!accessToken,
});
};
The useSocket hook always returns a socket-like object, even before a succesful connection. You don't have to check whether it is undefined.
Example:
export const useAuthenticatedSocket = (namespace?: string) => {
const [accessToken] = useCookie('jwt');
return useSocket(namespace, {
enabled: !!accessToken,
});
};
const Index = () => {
const { socket, connected, error } = useAuthenticatedSocket();
const { lastMessage, sendMessage } =
useSocketEvent<string>(socket, 'eventName');
return <div>{ lastMessage }</div>
}
const Index = () => {
const [messages, setMessages] = useState([]);
const { socket, connected, error } = useAuthenticatedSocket();
const onMessage = (message) => setMessages((state) => [...state, message]);
useSocketEvent<string>(socket, "eventName", { onMessage });
...
};
useSocketEvent parameters:
- socket: SocketIo object
- event: string
- options:
- onMessage: (message) => void
- keepPrevious: (default false) if true, useSocketEvent will immediately return the last available value of lastMessage after being remounted
Emitting messages works as always:
const { socket, connected, error } = useSocket();
socket.emit('eventName', data);
Or by calling sendMessage
//Client
const { socket, lastMessage, sendMessage } = useSocketEvent<string>(socket, 'eventName');
...
const response = await sendMessage<{ status: string }>("hi server");
console.log(response.status) // "ok"
//Server
io.on("connection", (socket) => {
socket.on("eventName", (message, callback) => {
console.log(message) // "hi server"
callback({
status: "ok"
});
});
});
interface ServerToClientEvents {
noArg: () => void;
basicEmit: (a: number, b: string, c: any) => void;
withAck: (d: string, callback: (e: number) => void) => void;
}
interface ClientToServerEvents {
hello: () => void;
}
const { socket } = useSocket<ServerToClientEvents, ClientToServerEvents>();
socket.on("withAck", (d, callback) => {});
socket.emit("hello");