@jey-cee/dm-utils
v0.0.5
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ioBroker Device Manager utilities
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dm-utils
Utility classes for ioBroker adapters to support ioBroker.dm.
How to use
Add in your 'io-package.json' the property 'deviceManager: true' to 'common.supportedMessages'. Note: If you don't have a 'common.supportedMessages' property yet, you have to add it. Also if you don't have a 'common.messagebox: true' property yet, you have to add it.
In your ioBroker adapter, add a subclass of DeviceManagement
and override the methods you need (see next chapters):
Example:
- Create a subclass:
class MyAdapterDeviceManagement extends DeviceManagement<MyAdapter> {
// contents see in the next chapters
}
- Instantiate the subclass in your adapter class constructor:
class MyAdapter extends utils.Adapter {
private readonly deviceManagement: MyAdapterDeviceManagement;
public constructor(options: Partial<utils.AdapterOptions> = {}) {
super({
...options,
name: "my-adapter",
});
this.deviceManagement = new DmTestDeviceManagement(this);
// ... more code here
}
Core concepts
Structure
In the UI, there are three levels of information:
- In the top level, a list of all adapter instances is shown (only containing adapter instances that support device management).
- Inside the adapter instance (when expanded), a list of devices is shown.
- Devices may contain additional details, which are shown when the row of the device is expanded.
Actions
The device manager tab allows the user to interact with the adapter instance in two ways:
- Actions per instance are shown above the list and should contain actions like "Search devices" or "Pair new device".
- Actions per device are shown in the device list inside an instance and should contain actions like "Edit settings" or "Remove".
When the user clicks on an action (i.e. a button in the UI), the DeviceManagement
implementation's handleXxxAction()
is called and the adapter can perform arbitrary actions (see below for details).
Communication
The communication between the ioBroker.dm tab and the adapter happens through sendTo
.
IMPORANT: make sure your adapter doesn't handle sendTo
messages starting with dm:
, otherwise the communication will not work.
Access adapter methods
You can access all adapter methods like getState()
or getStateAsync()
via this.adapter
.
Example: this.getState()
-> this.adapter.getState()
Error Codes
| Code | Description |
| --- |-------------------------------------------------------------------------------------------------------------------------------|
| 101 | Instance action ${actionId} was called before getInstanceInfo() was called. This could happen if the instance has restarted. |
| 102 | Instance action ${actionId} is unknown. |
| 103 | Instance action ${actionId} is disabled because it has no handler. |
| 201 | Device action ${actionId} was called before listDevices() was called. This could happen if the instance has restarted. |
| 202 | Device action ${actionId} was called on unknown device: ${deviceId}. |
| 203 | Device action ${actionId} doesn't exist on device ${deviceId}. |
| 204 | Device action ${actionId} on ${deviceId} is disabled because it has no handler. |
Examples
To get an idea of how to use dm-utils
, please have a look at:
DeviceManagement
methods to override
All methods can either return an object of the defined value or a Promise
resolving to the object.
This allows you to implement the method synchronously or asynchronously, depending on your implementation.
listDevices()
This method must always be overridden (as it is abstract in the base class).
You must return an array with information about all devices of this adapter's instance.
This method is called when the user expands an instance in the list.
In most cases, you will get all states of your instance and fill the array with the relevant information.
Every array entry is an object of type DeviceInfo
which has the following properties:
id
(string): a unique (human readable) identifier of the device (it must be unique for your adapter instance only)name
(string or translations): the human readable name of this devicestatus
(optional): the current status of the device, which can be one of:"disconnected"
"connected"
- an object containing:
icon
(string): an icon depicting the status of the device (see below for details)description
(string, optional): a text that will be shown as a tooltip on the status
actions
(array, optional): an array of actions that can be performed on the device; each object contains:id
(string): unique identifier to recognize an action (never shown to the user)icon
(string): an icon shown on the button (see below for details)description
(string, optional): a text that will be shown as a tooltip on the buttondisabled
(boolean, optional): if set totrue
, the button can't be clicked but is shown to the user
hasDetails
(boolean, optional): if set totrue
, the row of the device can be expanded and details are shown below
getInstanceInfo()
This method allows the device manager tab to gather some general information about the instance. It is called when the user opens the tab.
If you override this method, the returned object must contain:
apiVersion
(string): the supported API version; must currently always be"v1"
actions
(array, optional): an array of actions that can be performed on the instance; each object contains:id
(string): unique identifier to recognize an action (never shown to the user)icon
(string): an icon shown on the button (see below for details)title
(string): the title shown next to the icon on the buttondescription
(string, optional): a text that will be shown as a tooltip on the buttondisabled
(boolean, optional): if set totrue
, the button can't be clicked but is shown to the user
getDeviceDetails(id: string)
This method is called if a device's hasDetails
is set to true
and the user clicks on the expander.
The returned object must contain:
id
(string): theid
given as parameter to the method callschema
(Custom JSON form schema): the schema of the Custom JSON form to show below the device informationdata
(object, optional): the data used to populate the Custom JSON form
For more details about the schema, see here.
Please keep in mind that there is no "Save" button, so in most cases, the form shouldn't contain editable fields, but you may use sendTo<xxx>
objects to send data to the adapter.
`handleInstanceAction(actionId: string, context: ActionContext)
This method is called when to user clicks on an action (i.e. button) for an adapter instance.
The parameters of this method are:
actionId
(string): theid
that was given ingetInstanceInfo()
-->actions[].id
context
(object): object containing helper methods that can be used when executing the action
The returned object must contain:
refresh
(boolean): set this totrue
if you want the list to be reloaded after this action
This method can be implemented asynchronously and can take a lot of time to complete.
See below for how to interact with the user.
`handleDeviceAction(deviceId: string, actionId: string, context: ActionContext)
This method is called when to user clicks on an action (i.e. button) for a device.
The parameters of this method are:
deviceId
(string): theid
that was given inlistDevices()
-->[].id
actionId
(string): theid
that was given inlistDevices()
-->[].actions[].id
context
(object): object containing helper methods that can be used when executing the action
The returned object must contain:
refresh
(string / boolean): the following values are allowed:"device"
: if you want the device details to be reloaded after this action"instance"
: if you want the entire device list to be reloaded after this actionfalse
: if you don't want anything to be refreshed (important: this is a boolean, not a string!)
This method can be implemented asynchronously and can take a lot of time to complete.
See below for how to interact with the user.
Action sequences
To allow your adapter to interact with the user, you can use "actions".
As described above, there are actions on the instance and on devices. The behavior of both methods are similar.
Inside an action method (handleInstanceAction()
or handleDeviceAction()
) you can perform arbitrary actions, like talking to a device or API and you can interact with the user. For interactions, there are methods you can call on context
:
showMessage(text: ioBroker.StringOrTranslated)
Shows a message to the user.
The method has the following parameter:
text
(string or translation): the text to show to the user
This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked on "OK".
showConfirmation(text: ioBroker.StringOrTranslated)
Let's the user confirm an action by showing a message with an "OK" and "Cancel" button.
The method has the following parameter:
text
(string or translation): the text to show to the user
This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked a button in the dialog:
true
if the user clicked "OK"false
if the user clicked "Cancel"
showForm(schema: JsonFormSchema, options?: { data?: JsonFormData; title?: string })
Shows a dialog with a Custom JSON form that can be edited by the user.
The method has the following parameters:
schema
(Custom JSON form schema): the schema of the Custom JSON form to show in the dialogoptions
(object, optional): options to configure the dialog furtherdata
(object, optional): the data used to populate the Custom JSON formtitle
(string, optional): the dialog title
This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked a button in the dialog:
- the form data, if the user clicked "OK"
undefined
, if the user clicked "Cancel"
openProgress(title: string, options?: {indeterminate?: boolean, value?: number, label?: string})
Shows a dialog with a linear progress bar to the user. There is no way for the user to dismiss this dialog.
The method has the following parameters:
title
(string): the dialog titleoptions
(object, optional): options to configure the dialog furtherindeterminate
(boolean, optional): set totrue
to visualize an unspecified wait timevalue
(number, optional): the progress value to show to the user (if set, it must be a value between 0 and 100)label
(string, optional): label to show to the right of the progress bar; you may show the progress value in a human readable way (e.g. "42%") or show the current step in a multi-step progress (e.g. "Logging in...")
This method returns a promise that resolves to a ProgressDialog
object.
Important: you must always call close()
on the returned object before you may open any other dialog.
ProgressDialog
has two methods:
update(update: { title?: string; indeterminate?: boolean; value?:number; label?: string; })
- Updates the progress dialog with new values
- The method has the following parameter:
update
(object): what to update in the dialogtitle
(string, optional): change the dialog titleindeterminate
(boolean, optional): change whether the progress is indeterminatevalue
(number, optional): change the progress valuelabel
(string, optional): change the label to the right of the progress bar
close()
- Closes the progress dialog (and allows you to open other dialogs)