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@jdultra/ultra-globe

v4.5.9

Published

A globe in threejs with support for WMS maps, elevation and OGC 3DTiles

Downloads

928

Readme

Version Downloads

U L T R A G L O B E : http://www.jdultra.com/

image image

The goal of this library is to provide a way to display geospatial data on a globe in threeJS without having a full fledged framework. Instead, the library is intended as a thin layer to allow threeJS developers to work with a geospatial environment while keeping access to lower level threeJS context.

The existing layer system can be used and extended to import data sources without implementing everything from scratch.

The earth model is wgs 84. and uses a modified UV-sphere for terrain tiles.

There's support for WMS and OGC 3DTiles and partial I3S support. There are also a few custom layers allowing fancy visualizations (Google earth 3DTiles, volumetric clouds, Moving tracks..).

Oh, and volumetric clouds are implemented out of the box.

Vector Layers and physics are in the works.

startup project

Here's a simple getting started project: ULTRAGLOBE getting started

unzip and run:

npm install
npm run dev

and here's the same project in typescript: ULTRAGLOBE getting started TypeScript

Documentation

jsdoc

guide

Demos

Other demos:

Shadow analysis

3DTiles

Geoid

Elevation and WMS imagery

I3S Points (new york trees) and blue marble

Controls (including mobile)

More controls for selecting and moving 3DTiles tilesets

Latest development

OGC3DTiles now have an alternate "immediate" loading mode that skips intermediate LODs which is faster overall but holes can appear when the camera moves.

There is also a new callback that indicates, amongst a few other stats, the percentage of tiles loaded.

https://github.com/user-attachments/assets/09f43f0b-2eeb-4f58-8c99-67b1c5ebfb44