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@irrelon/sockets

v0.0.4

Published

A high performance socket library that provides pub/sub, request/response and general messaging services.

Readme

Irrelon Sockets

Install

npm i @irrelon/sockets

or

yarn add @irrelon/sockets

Including in Your Project

Browser (Client)

Include the library in your project. The library is exported via webpack to a global name "IrrelonSockets".

<script src="./js/irrelon-sockets/dist/irrelon-sockets.js"></script>

The library will then be available in the global scope as IrrelonSockets or window.IrrelonSockets.

Node.js (Server)

The library can be required in the normal way:

const {Server} = require("@irrelon/sockets");

Using the Library

Client (Browser)

const {Client} = IrrelonSockets;
const client = new Client();

// Specify the host and port to connect to
client.connect("ws://localhost:9999");

Server (Node.js)

const {Server} = require("../../src/index");
const server = new Server();

// Specify the port to start on
server.start(9999);

Basic Network Messages

Sending a Basic Message

Data sent in messages is automatically encoded with JSON.stringify.

client.send({foo: true});

Receiving a Basic Message

Data received is automatically decoded with JSON.parse.

server.on(CMD_MESSAGE, (data, socketId) => {
    // data: {foo: true}
});

Requests

Requests are a useful tool when you want to send a message to either a client or the server and then provide a callback that will receive a response to the request.

This avoids you having to code your own request/response flow that has to handle the async nature of the websockets protocol.

Sending a Request

Data sent in requests is automatically encoded with JSON.stringify.

client.request("myRequest", {foo: true}, (responseData) => {
    // responseData: {gotYa: true}
});

Receiving a Request and Responding

Data received is automatically decoded with JSON.parse. Data in the response is automatically encoded with JSON.stringify.

server.on(CMD_REQUEST, "myRequest", (data, response, socketId) => {
    // data: {foo: true}
    // response: a function to send a response
    // socketId: the id of the client that sent the request
    response({gotYa: true});
})

Commands

Sending a Command

client.command("myCommandName", {foo: true});

Receiving a Command

server.on(EVT_COMMAND, "myCommandName", (data, socketId) => {
    // data: {foo: true}
});

Encoding and Compression

Under the hood the library keeps track of command strings and encodes them to binary representations rather than sending the entire string. Other compression techniques may also be employed.

API Reference

Client.send(data)