@ircam/sc-loader
v1.0.0
Published
Unified assets loaders between node and browser
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Readme
sc-loader
Load AudioBuffer
in Node.js (cf. node-web-audio-api) and the Browser with a unified interface
Install
npm install --save @ircam/sc-loader
Usage
import { AudioBufferLoader } from '@ircam/sc-loader';
const audioContext = new AudioContext();
const loader = new AudioBufferLoader(audioContext);
// load one file
const buffer = await loader.load('path/to/file.wav');
const src = audioContext.createBufferSource();
src.buffer = buffer;
src.connect(audioContext.destination);
src.start();
API
Table of Contents
AudioBufferLoader
The AudioBufferLoader
interface allows to load AudioBuffer
in Node.js
and the Browser with a unified interface.
Parameters
sampleRateOrAudioContext
(AudioContext | number) An exisiting AudioContext instance or a valid sample rate. Loaded audio buffers will be resampled to the given sample rate or audio context sample rateserverAddress
string Optional server address URL to use for loading the audio files. (optional, defaultnull
)
Examples
import { AudioBufferLoader } from '@ircam/sc-loader';
// import { AudioContext } from 'node-web-audio-api';
const audioContext = new AudioContext()
const loader = new AudioBufferLoader(audioContext);
// load one file
const buffer = await loader.load('path/to/file.wav');
sampleRate
Sample rate of loader and decoded audio buffers
serverAddress
Optional server address URL to use for loading the audio files.
load
Load audio buffers.
In the browser, the given path to the audio files are resolved as following:
- if serverAddress is null, rely on default fetch behavior
- if serverAddress is not null, try to create an URL from pathname and serverAddress
In Node.js,
- load from filesystem relative to
process.cwd()
- load from filesystem relative to caller site
- load from network if an absolute URL is given
- if
serverAddress
is given and all other strategies failed, try to build a valid URL frompathname
andserverAddress
, and try to load from network
Calling this function will erase the cache from previous load
call.
Returns null
if aborted
Parameters
requestInfos
(string | array<string> | object<string, string>) List of sound file to load, the returned value structure will match the strcuture of the argument. If the sound file could not be load (e.g. file not found or decoding error) the slot will be set tonull
.
Examples
// load single file
const buffer = await loader.load('path/to/file.wav');
// load array
const buffers = await loader.load(['file1.wav', 'file2.mp3', 'ile3.wav']);
// load object
const buffers = await loader.load({ file1: 'file1.wav' });
Returns (AudioBuffer | array<AudioBuffer> | object<string, AudioBuffer>)
get
Get an AudioBuffer from cache according the its key or index.
If the cache is a single AudioBuffer
, it will be returned disregarding
the given key.
Parameters
Examples
// load and get single file
await loader.load('path/to/file.wav');
const buffer = loader.get();
// load array and get file at index
await loader.load(['file1.wav', 'file2.mp3', 'ile3.wav']);
const buffer = loader.get(0);
// load object and get file by key
await loader.load({ file1: 'file1.wav' });
const buffer = loader.get('file1');
Returns AudioBuffer
getValues
Get full cache of the loader.
Examples
const buffers = await loader.load(['file1.wav', 'file2.mp3', 'ile3.wav']);
const cache = loader.getValues(0);
console.log(buffers === cache);
Returns (AudioBuffer | array<AudioBuffer> | object<string, AudioBuffer>)
abort
Abort an ongoing load
call.
The cache from previous load
call will be preserved.
Examples
const promise = loader.load(['file1.wav', 'file2.mp3', 'ile3.wav']);
await true;
loader.abort();
const result = await promise;
console.log(result === null);
Returns (AudioBuffer | array<AudioBuffer> | object<string, AudioBuffer>)
clear
Clear the cache.
Examples
const buffers = await loader.load(['file1.wav', 'file2.mp3', 'ile3.wav']);
loader.clear();
const cache = loader.getValues();
console.log(cache === null);
Development notes
Running the tests
npm run test
TODOS
Provides loaders for other type of files?
- [ ] AudioBuffers
- [ ] JSON
- [ ] raw text
- [ ] binary format (i.e. midi files)